Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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I also think this feature would bring more harm than good... another example is a dwarf rushing against your mobs so he takes priority, then he plays fake death and proceeds to grief the shit out of you. A minimum damage threshold is necessary, which would basically converge to what is the default feature (i.e. biggest damage dealer)
For some Majestic reason OP can't edit their topics anymore?
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Question
XaioXaio
well i have edited clan oath /apella/epic/dynasty armor stats and set bonuses after i made the change , and start server it is down...
this is an example what i put in the set bonus for an light armor...
</for>
</skill>
<skill id="3606" levels="1" name="Clan Oath Light Armor Set">
<!--
Description(s):
Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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