Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
Question
XaioXaio
well i have edited clan oath /apella/epic/dynasty armor stats and set bonuses after i made the change , and start server it is down...
this is an example what i put in the set bonus for an light armor...
</for>
</skill>
<skill id="3606" levels="1" name="Clan Oath Light Armor Set">
<!--
Description(s):
Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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