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Posted

LABEL(BSSD)

 

 

 

// Checks if you have 60 MP, if not it waits 60 seconds and restarts the script

 

CharStatus(CMP,<,60)

 

{

 

Delay(60000)

 

JMP(BSSD)

 

}

 

 

 

// Checks if you have at least 2 D Grade Crystals, if not the script will be ended

 

ITEMCOUNT(Crystal: D Grade [id=1458],<,2)

 

{

 

EXIT()

 

}

 

 

 

// Checks if you have at least 8 Spirit Ore, if not the script will be ended

 

ITEMCOUNT(Spirit Ore[iD=3031],<,8)

 

{

 

EXIT()

 

}

 

 

 

// Uses the BSSD recipe, waits a second and then it should click [Create]

 

USEITEM(Recipe: Blessed Spiritshot: D[iD=3953])

 

Delay(1000)

 

DLGSEL([Create])

 

 

 

//Checks if you have less then 20000 BSSD, if you do, the script will be restarted otherwise it will be ended

 

ITEMCOUNT (Blessed Spiritshot: D Grade[iD=3948],<,20000)

 

{

 

JMP(BSSD)

 

}

 

 

 

EXIT()

 

 

 

Can you please tell me what's wrong with this script. The script seems to 'stop' for like 5 seconds at the red line, and it doesn't create the 100 blessed spiritshots. It just restarts the script stops 5 seconds at the red line, restarts etc...

 

 

 

-- XiZ

Posted

OMFG it works now ^^

 

 

 

i had the id for the recipe: bssd wrong, it's 3953 in stead of 3954.

 

 

 

I'll edit it in the start post so if anyone want's to use it, it works now :)

 

 

 

-- XiZ

  • 3 months later...

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