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Posted (edited)

Hello everyone!

I want to share my problem with you :).

I've added some items inside itemname-e.dat but when reached 19242 item numbers the file just stopped reading their names.

All other items have names but items added after 19242 line are read as NoItemName. It's like a limit or something anyone knows about this problem?
I hope it's fixable :) Thanks!
 
Best Regards And WIshes To all!
Edited by 3emu
Posted

this problem is usually caused by you having a id in itemname but that id does NOT exist in etc/weapon/armor grp.

 

example:

you have 19243 in itemname

weapongrp - no 19243

armorgrp - no 19243

etcitemgrp - no 19243

Posted (edited)

Tnx for your fast response but i have added all correctly just it is like a limit ?

I can Attach the itemname/armorgrp and weapon if you'd like but i am sure it's not caused by this, because all items are readed correctly if i delete a previous the new works and so on.

Its just space limit or something...

I first tried to see if grp's cause the problem but not...

I tried with different system but still same...

Edited by 3emu
Posted (edited)

I am not speaking of id but containing...

Here an example of the bottom of itemname-e.dat file :

 

50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1
50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1

50008 name is working but 50009 not and if i reverse their place, 50009 will work but 50008 not....

It's obvious it has some limit.... But how to fix it?

Can anyone help me or give me a working system?

Edited by 3emu
Posted

I am not speaking of id but containing...

Here an example of the bottom of itemname-e.dat file :

 

50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1
50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1

50008 name is working but 50009 not and if i reverse their place, 50009 will work but 50008 not....

It's obvious it has some limit.... But how to fix it?

Can anyone help me or give me a working system?

 

 

i asume that  50009  is an item that is used to exchange and only shown in inventory

so the  50009  hav es to be in  EtcItemgrp.dat  too and ofc orse in  itemname-e.dat  coz if is dropable it wil be nothing phisical to see  XD

or mabe its an item with a skill used to give you that item cloack and it haves to be in  Skillgrp.dat  , SkillName-e.dat too 

 

but if you post more info on what is that 50009 do than we can help you more

Posted (edited)

how you say you reverse places ?

i mean like this ?

50009 Cloak Design a,Item used to buy a Special Cloaks\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, 1
50008 Weapon Glow - Pink a,Alows you to change your weapon glowing color to White. If you have this item in your inventory use a voiced command - .pink\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a,

and now the 50009 is working but the 50008 is not working ?

 

mabe there is allready an id like this in

Armorgrp.dat

EtcItemgrp.dat

ItemName-e.dat

Skillgrp.dat

SkillName-e.dat

SkillSoundgrp.dat

Weapongrp.dat

check if there is an identically id in those

if its not this than try remake the item with a neaw id

and make shore the id is the same in server/database/client

Edited by puredemonsss
Posted (edited)

I found my mistake tnx....

I am sorry for the trouble i have made to you guys.

An item didn't have grp and all others after it didn't worked..

Edited by 3emu

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