Napster321 Posted June 8, 2014 Posted June 8, 2014 it is like this Need to become like this Server side is L2Monster so don't say it. Quote
DONALD TRUMP 2016 Posted June 8, 2014 Posted June 8, 2014 at the end of the npcgrp line for a npc, it will be like 1 0 or 0 1 1 0 = npc (i think) which makes it without the hp bar 0 1 = monster which will show the hp bar either way if the npc in game is 'attackable' it should display the hp bar regardless, however 0 1 npc's will have a empty hp bar Quote
Napster321 Posted June 9, 2014 Author Posted June 9, 2014 6666 LineageMonster.baium NS_TiatBoss_ByCymBals.tiat_m00 4 Tiat_Raidboss_ByCymbals.custom_t01 Tiat_Raidboss_ByCymbals.custom_t02 Tiat_Raidboss_ByCymbals.custom_t03 Tiat_Raidboss_ByCymbals.custom_t04 0 2 4416 0 1.00000000 0 1 5 ItemSound.Armor_bone_3 ItemSound.shield_steel_9 MonSound.Hit_Wet_3 MonSound.Hit_Wet_4 ItemSound.shield_bone_1 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 still no hp bar Quote
DONALD TRUMP 2016 Posted June 9, 2014 Posted June 9, 2014 (edited) ???? Edited June 9, 2014 by LE MEMER MASTER xD Quote
puredemonsss Posted June 10, 2014 Posted June 10, 2014 i tynk you did a mistake someware like for example you have to know exatly in wich space you have to modify that/the code/codes try study and test from others that work and make ajustments Quote
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