Anyone minds telling me where the cubics are in the AI file?
I tried searching with some keywords but that failed horrible. Then I tried looking at the classes 1 by 1, but I dont see anything obvious like the summons/pets/merchants, its "sub" classes and etc.
I tried comparing the cubics with summons skilldata to find them in the AI, for example, summons skilldata has this: effect = {{i_summon;[blue_eye_ep_28];100;[spirit_ore];6;3600}}
So, in case summons/pets werent really easy to find, searching the blue_eye would do the trick.
I tried this tactic for the cubics, but every cubic is like this: effect = {{i_summon_cubic;9;104}}
Searching for the number 9 doesnt rly work. Am I doing this wrong?
If anyone could tell me in what "tab"/class they are or give some advice on how to search better for them, that would be great.
Ty. I ll keep looking and update my own question if I find it.
L2VikosMemory | User Manual
1. General Information
L2VikosMemory is a memory optimization tool for Lineage II.
It automatically clears the game cache, reducing RAM usage and improving stability.
2. Installation
Extract L2VikosMemory.dll and ogg.dll into the game folder (where l2.exe is located).
No additional steps are required.
3. Configuration
L2VikosMemory settings can be adjusted in the L2VikosMemory.cfg file:
CleanInterval=X – Cleanup interval (in minutes)
TryElevate=true/false – Enable/disable privilege escalation
AltClientGuard=true/false – Compatibility setting for STRIXGUARD
Example Configuration:
CleanInterval=3
TryElevate=false
AltClientGuard=false
4. Verification
The log file L2VikosMemory.log contains:
Connection status
Cleanup results
Freed memory
5. Troubleshooting
If L2VikosMemory is not working:
Check if the DLL files are in the correct folder.
Try running the game as an administrator.
Check the log file for errors.
6. Support
For support, contact Artem on Telegram.
7. Additional Information
Compatibility: Supports most Lineage II clients.
Recommended Interval: 3-5 minutes.
Gameplay Impact: No effect on gameplay performance.
Price: $150
Question
ericvini
Anyone minds telling me where the cubics are in the AI file?
I tried searching with some keywords but that failed horrible. Then I tried looking at the classes 1 by 1, but I dont see anything obvious like the summons/pets/merchants, its "sub" classes and etc.
I tried comparing the cubics with summons skilldata to find them in the AI, for example, summons skilldata has this: effect = {{i_summon;[blue_eye_ep_28];100;[spirit_ore];6;3600}}
So, in case summons/pets werent really easy to find, searching the blue_eye would do the trick.
I tried this tactic for the cubics, but every cubic is like this: effect = {{i_summon_cubic;9;104}}
Searching for the number 9 doesnt rly work. Am I doing this wrong?
If anyone could tell me in what "tab"/class they are or give some advice on how to search better for them, that would be great.
Ty. I ll keep looking and update my own question if I find it.
Edited by Universe5 answers to this question
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