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Posted

UD = extremelly strong p.def but almost pure lack of combat ability since you are immobile. Also UD is a tank skill so it makes things worse. You are the least pvp class and now though you do not die easily, you lost every chance of hitting the enemy cause you are immobile.

 

UE = amazingly good ONLY AGAINST fighter classes. Mages complete care NO for evasion. Also those that use skills (like daggers) also do not really care of your evasion. I'd say that it is when some neat archers hit on you or some kind of brutal orc and you manage to avoid most of their attacks and kill the enemy.

 

 

Me as a mage care not for any of those two. If a tank does UD, it means it almost dies, I can kill it even on UD, at least he cannot attack me at all. UE makes nothing against me. And dagger and archers are very hard opponents so if UE made me miss them that would be pawnage.

Posted

i vote for UD, you can still equip an bow cant ya?

 

With 600 range it should be usefull only in very small cases. But yet UD is for you to have time to replenish CP and HP through potions, not kill the enemy.

Posted

ud/ue are both good, think of what char u want not because of the ud/ue but as someone said ud is safer because u get less dmg and ue u can get 0 but sometime u can get hit. also ud u cant move... i like ue more because i like daggers... its your choice

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