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Posted (edited)

Project Arion 5x High Five

 

When : 05.04.2014

Where : Dex network http://www.lineage2dex.com

Protection : Hyperfilter fully protected , Voxility DDOS guard (we have learned from previous mistake to protect fully our network)

Chronicle : Full pack L2off High Five part 5 from NCSOFT , untouched

SERVER MANAGEMENT TEAM : Old C4 Dex team

Online expected : over 10k at start .

 

Project is made together with lineage.ru and playdefo.com . Join the best server online ever

 

 

High Five p5 ‘Arion’ x5 - Liru + Defo + Liro

Open date: 04 Apr 20:00 (+4 UTC) / 19:00 (+3 UTC)

Server time: +3 UTC

  • multi language (ru/eng) in custom npc/html.
  • reference all 3 domens/projects in npc/html : lineage.ru, playdefo.com, lineage.ro
Rates:
  • EXP/SP: х5
  • PartyExpRate: x1
  • Adena: x5
  • SealStone: х3
  • Drop: chance х5, amount х1
  • Lair of Antharas
  • Circle: Drake Warrior, Drake Scout, Drake Mage, Drake Leader, Knoriks:
  • chance drop/spoil Vesper Weapon - х1

Kariks: Bloody Karik, Bloody Berserker, Bloody Karinness:

  • chance drop Vorpal items - х2 (15743 - 15759, 15763 - 15765 - х2)
Spoil: chance х5

amount of materials (animal bone и т.п.) increase depending on chance

entire items/receipts/key-materials (equip keys) - don't increase amount (х1)

Quest (drop): х5* (some quests)

Amount of mined quest items increase:

Reed Field Maintenance

For a Good Cause

Take Advantage of the Crisis!

Expulsion of Evil Spirits

Exploration of Giants Cave, Part 1

Exploration of Giants Cave, Part 2

Supplier of Reagents

The Finest Food - х5

The Finest Ingredients - Part 2

The Finest Ingredients - Part 1

Alliance with Ketra Orcs

Alliance with Varka Silenos

War with Ketra Orcs

War with Varka Silenos

Relics of the old empire

Gather the flames

Yoke of the Past

In Search of Fragments of Dimension

Wings of Sand

Quest (reward adena/exp/sp): х5

Quests series Pailaka - x2 for exp/sp

Level 36-42: Pailaka - Song of Ice and Fire

Level 61-67: Pailaka - Devil's Legacy

Level 73-77: Pailaka - Injured Dragon

Quests with reduced reward amount:

Dangerous Seduction - adena x1

Other quests will be add later

All profession change quests - х1

All quests Seven Signs - х1:

  • Seven Signs - Series of Doubt
  • Seven Signs - Dying Message
  • Seven Signs - Contract of Mammon
  • Seven Signs - Secret Ritual of the Priests
  • Seven Signs - Seal of the Emperor
  • Seven Signs - Sacred Book of Seal
  • Seven Signs - Embryo
  • Seven Signs, Girl of Doubt
  • Seven Signs, Forbidden Book of the Elmore-Aden Kingdom
  • Seven Signs, To the Monastery of Silence
  • Seven Signs, Solina's Tomb
  • Seven Signs, One Who Seeks the Power of the Seal
For other quets rates will be increased or decreased, will be announced later.

RB exp/sp: x5

RB drop: chance x5; amount x1

Kamaloka raids, labyrinth, other instance(fort, castle) - x1

EpicRB: x1

  • Zaken 83 lvl (night and day) - because of the extremely meager loot, loot group (except epic costume jewelry) replicated 3 times, which corresponds to the number of raits x3
  • Freya (29179 freya_stand, not Blessed) - Group loot weapons, duplicated, which corresponds to the number of rait x2
Game play:
  • Start equipment: (all start items can't be sell, can't be send by mail, sell for 0 aden)
    • Standart NCSOFT set
    • Shot's no-grade (2.000 fighter/1.000 mage: for each class give only needed, for orc shamans both but only for 1.000)
    • Equipment No-Grade (mages devoution set, fighters wooden set)
    • 1x PC Cafe Blessing (1 hour)
    • 1x Rocking horse mount (7 days)
    • 1x New Year Hat with Large Firework skill (reuse 2 seconds)
  • From Newbie Guide you can get Full MP for 50.000 aden - Only for Gnom race.
  • Autoloot; Command .autoloot on/off
liru-defo-liro_gorizontal.png Edited by ProMasters
  • 2 weeks later...
  • 4 weeks later...
Posted

preparing for open beta
www.lineage.ro

OBT settings :

1) alt+b = obt shop / class / sub & noble / buff sets
2) 1st char on account have 85 lvl + 60kkk adena + 2kkk sp
3) Rates:
Exp/Sp - x5
Adena - x5
SealStone - x3
Drop/Spoil - x5
RB Drop - x5
Epic - x1
quest adena/exp/sp reward - x5
4) skill autolearn
5) autoloot (.autoloot on/off)

 

1798918_770100626335347_89525111_o.jpg

  • 3 weeks later...
  • 3 weeks later...

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  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
    • your only choice brother cmon https://www.l2jsunrise.com/
    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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