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Posted (edited)

bee.gif

 

Bee2Host is a professional web hosting provider and experienced data center operator. Since 2011 the company has provided private and business clients with high-performance hosting products as well as the necessary infrastructure for efficient operation of websites. A combination of stable technology, attractive pricing and flexible support and services has enabled Bee2Host to continuously strengthen its market position both nationally and internationally.

Bee2Host stands for high-quality and fast hardware in conjunction with an outstanding price-performance ratio with the support of a competent, in-house service team. Qualified experts in the data center are accessible 24/7 for emergencies.

Skype : Bee2Host

 

DDoS Protection Up to 140 gbps (guarantee ) with 480 gbps Peak (Includes Arbor level DDoS Protection )http://www.arbornetworks.com/

VIRTUAL SERVERS :  Are good for the beginning of your server but if you are planning host over 300 people online choose ROOT SERVER

ROOT SERVERS : Enterprise Dedicated Servers can hold over 1000 players online (depends on the plan)

Order Link :

http://bee2host.eu

http://bee2host.com

 

 

EVERY ORDER COMES WITH 30 DAYS MONEY BACK GUARANTEE IF YOUR DOWNTIME EXCEED 5%

USA SETUP TIME : 24 HOURS EUROPE UP TO 48

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Order Now

 

 

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Edited by cloud12
Posted (edited)

Another yet, OVH Reseller ?

 

It will never stop :/

 

Domain registered 12th, November 2013.

 

The company 'never' existed before it... Pretty interesting.

 

99.9% of all what you said in your post, is purely false merchandising, because all you did was take a website template somewhere, register a domain, put your prices and start selling dreams.

 

If it is to buy a stupid OVH server, just buy directly from it, if it is not available in france, you can get it in canada at least.

Edited by MXCDev
Posted

The company existed on bee2host.com and the domain changed to .eu because of the location of our servers(Europe) posts about our .com domain can be found on this forum if you use search module

Posted

Bee2host.com belongs to bee2host you can find the reason why its temporary  inactive  above

 

Where is the reason ? In this topic, I didn't found it.

Posted

We changed the .com to .eu because right now we are  servicing  only customers from Europe and no Globe customers .

if  you need more information about us do not hesitate to contact our support team at our website they will be more than happy to assist you

Posted

We changed the .com to .eu because right now we are  servicing  only customers from Europe and no Globe customers .

if  you need more information about us do not hesitate to contact our support team at our website they will be more than happy to assist you

 

Proof it, make a redirect from .com to .eu

Posted

Domain bee2host.com will be active again as fast as our US data center be ready, if you want information about this domain owner you can contact our support team or you can ask a registrar to provide you with those information.

Posted

theres no need to prove anything,  his .com site had 0 trafic acording to alexa, bad news for a "legit" company

Posted

theres no need to prove anything,  his .com site had 0 trafic acording to alexa, bad news for a "legit" company

 

I forgot to check this, you are 100% right.

Posted

I forgot to check this, you are 100% right.

I swear you both are like a cancer when you will die MXCDev ? 

please just take a gun and end your Miserable life .

Posted

I swear you both are like a cancer when you will die MXCDev ? 

please just take a gun and end your Miserable life .

 

You and your alt accounts, mr scammer. ;)

Posted (edited)

You just have brain damage this is the true problems of yours , and everyone knows it here !

 

I suspect it's not me who is brain damaged... Anyways, have fun speaking to a wall.

Edited by MXCDev

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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