a3iopistos Posted November 9, 2013 Posted November 9, 2013 How i can prevent hits from party members to party members?
0 freedy Posted November 9, 2013 Posted November 9, 2013 it should be implemented ingame already, you have to hold ctrl in case to attack party member, if you want to stop attack at all you have to add some code to core maybe in dmg formula or somewhere just if (isPartyMember()){ return; } in this case you will not get dmg, but still can hit etc... (note: only typed function which might be there, it can be named different ;) )
0 a3iopistos Posted November 9, 2013 Author Posted November 9, 2013 it should be implemented ingame already, you have to hold ctrl in case to attack party member, if you want to stop attack at all you have to add some code to core maybe in dmg formula or somewhere just if (isPartyMember()){ return; } in this case you will not get dmg, but still can hit etc... (note: only typed function which might be there, it can be named different ;) ) sorry i din't make myself clear,yes you are right with ctrl,but they can make debuffs too ,to their party members,i don't want that,any ideas?Thanks in advance
0 a3iopistos Posted November 10, 2013 Author Posted November 10, 2013 Don't use default l2j interlude sources.. On acis how i can edit this,to prevend party hitting,im working on 2 packs.
0 a3iopistos Posted November 10, 2013 Author Posted November 10, 2013 i want especially not to cast debuffs to each other,like surrenders or vortex's
0 minideed Posted November 11, 2013 Posted November 11, 2013 Why don't you try asking on Acis forums as you might get a beter reply.
0 SweeTs Posted November 11, 2013 Posted November 11, 2013 (edited) Why don't you try asking on Acis forums as you might get a beter reply. We don't rly give the support to custom asks for 'randomers' on aCis forum, else someone is kind enough to answer. So, he has more chance to get the answer in here. Also it's his 3rd topic about dat question.. Edited November 11, 2013 by SweeTs
0 ^Wyatt Posted November 11, 2013 Posted November 11, 2013 Try to add the correct ifs inside targethandlers.
Question
a3iopistos
How i can prevent hits from party members to party members?
8 answers to this question
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