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Hi5 Drop Formula Ingame


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Posted (edited)

Well we have 

NPC

Item ID: <-- ( Id of the item i want to add )

Min Count: <--- ( minimal of drop i want to have when i kill mob? )

Max Count: <--- ( maximum of drop i want to have when i kill mob? )

Category(sweep=-1): <--(dunno what this means or do )

Chance (0-1000000): <--- ( how this works?)

 

 

item id: ye

 

min count: ye

 

max count: ye

 

sweep: this for spoil category, example: u can add ls -1 category  gc -2 category and so on

 

category: u can add adena #1 category   festival adena  #2 category and so on

 

chance: 1000000= 100% chance

Edited by Jinx™
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Posted

Well we have 

NPC

Item ID: <-- ( Id of the item i want to add )

Min Count: <--- ( minimal of drop i want to have when i kill mob? )

Max Count: <--- ( maximum of drop i want to have when i kill mob? )

Category(sweep=-1): <--(dunno what this means or do )

Chance (0-1000000): <--- ( how this works?)

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Posted

If you make for example 3 categories (1, 2 and 3) so 3 items will be dropped. If you add 3 items with the same category number, so its gonna drop 1 randomly item from that category.

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