Jump to content

Recommended Posts

Posted

Heimerdinger players have done an excellent job of showing us what makes them passionate, and our goal with the rework was to make those elements more interactive. To that end, reinventing the Revered Inventor meant adding depth of play to all of his active skills.

Heimerdinger’s new tools are loaded with opportunities to express skill, both in ability mastery and in overall strategy. He has the tenacity to recover from his failures and the power to define the game with his successes. From his first tinkering to his fiftieth victory, Heimerdinger’s power scales with creativity.


Passive: Techmaturgical Repair Bots
• Heimerdinger gives nearby allied champions and H-28G Evolution Turrets bonus health regeneration per 5 seconds.
• 10/15/20/25/30 Hp5


Q: H-28G Evolution Turret
• Places a Turret at target location. Turret attacks and beams prioritize Heimerdinger’s targets and enemies attacking Heimerdinger. Their Health increases with Heimerdinger’s champion level and they shut down eight seconds after he moves out of the area.

Heimerdinger generates a Turret Kit every 24/23/22/21/20 seconds (modified by CDR), and can hold up to 1/1/2/2/3 Kits at once.

• Mana Cost: 20
• Cooldown: 1


H-28G Evolution Turret Stats

• Health: 150 (+25 / Champion level)
• Attack - Cannon: 15/22/29/36/42 (+0.125 AP) magic damage
• Attack - Beam: 50/75/100/125/150 (+0.5 AP) magic damage in a line, 12 second cooldown modified by CDR
• Maximum Turrets: 3

W: Hextech Micro-Rockets

• Unleashes a barrage of 5 rockets that converge towards your cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) magic damage.

Enemies that are hit by more than one rocket take 20% magic damage for each additional rocket, max 105/160/215/270/325. Minions take 60% instead.

Targeting the rockets closer to Heimerdinger increases their spread.

• Mana Cost: 70/80/90/100/110
• Cooldown: 11

E: CH-1 Electron Storm Grenade

• Hurls a grenade that deals 60/100/140/180/220 (+0.6 AP) magic damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.

• Mana Cost: 85
• Cooldown: 18/16/14/12/10

R:UPGRADE!!!
• Heimerdinger's next basic spell is free and has bonus effects.

H-28Q Apex Turret: Places a Turret that deals 90/110/130 (+0.33 AP) magic damage with its cannon and 225/300/375 (+0.8 AP) magic damage with its beam for 8 seconds. It has extra health, charges beam twice as fast, and does not count toward the 3 Turret maximum.

Hextech Rocket Swarm: Fires 4 waves that deal 135/180/225 magic damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 550/750/950 (+1.8 AP).

CH-3X Lightning Grenade: Throws a grenade that discharges three times, dealing 150/200/250 (+0.6 AP) magic damage each time. Both the stun and slow areas are larger and the slow is improved to 80%.

• Cooldown: 100/80/60
• Mana Cost: 100

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Expanding the dominion, the magical Scroll of Escape   The months passed and Orcis dominance over Aden was absolute. Everyone respected his leadership and authority. Now many of his highly ranked soldiers have learned the boat dance of invulnerability but the army had trouble mastering it.    The orc ordered his most loyal engineer, that stranger who his name we still query, to find a way to teach the dance to the solders to turn them into super-soldiers. The stranger searched and search ed and searched, but he could not make the dance easier. For a soldier, with his heavy armor and slow movement was confined to the limits that this shell provided.   But sometimes, the truth hides in simpler things. One day, after testing the dance on the boat many times, the stranger decided to call it a day. But he was too tired to walk back to the city from the Giran Harbor. So he opened his back and used a scroll of escape while still on the boat.  He visited the weapons store, then the church and later decided to go to the west gate of Giran, to do some light sparring with the random villagers.    To his surprise, he could not fight the villagers. Whenever they tried to swing on him, their sword bounced away. And so it came to the strnager, that its not the dance that makes Einhasad bless him with immortality. It's not gods themselves, but an inherent flaw of the mortal world.    And so ... he went to the king, with a bright idea, and a bunch of Scrolls of Escape in hand.   Master I know of a way. And I know of a thousand other ways to trick the gods and gain immortality without dancing infront of them. For it is not the blessing of Einhasad that gives us the gift.    The gods have erred, the world is flawed and only a redesign of the nature's principles can now stop us ...     Epilogue Years ago, there have been stories of people spontaneously blessed by Einhasad. People who would walk on Primeval Isle or in Sieges and be immortal. The elders of the world, the wise ones, never took notice, never acted. For years and years, the ancient magic went unnoticed, but the stranger, figured it out. There's no magic. There never was. And the only reason why the wise ones never figured it out, was cause they had their "telescopes" pointed to the wrong direction. For it's the insignificant, the in-exceptional places, where "magic begins" (If you find my stories interesting, the next story will be about a Canvas in School of Dark Arts that overflows with Ink)
    • I just found it funny that you reversed the reverse engineer champions. They won't like this for sure.    Anyway, the project vision is very good it is aligned with what the players need and want something that both e-global and l2reborn has failed to provide. These are stable projects, they are not good "games". And players play "games" they don't play "projects".  When no good "games" exist, they flock towards good "projects". Lineage 2 private scene has produced decent projects the last years, but no decent "game". I hope you are the first ones to do so.   Generally there are two axis that Lineage 2 needs to evolve on. Modern gaming concepts and the need to respect the aging player's time. So far, most projects treat these aspects as taboo, they seem so afraid to deviate from what they call "true" Lineage 2. But the reality is that times change, you can't stay static forever, you have to evolve. NCSoft failed,they are not paving the way no more. It is us now, the collective community that have to pave our own pathways. WoW has went the same way, private projects took initiative because the company (while not failed) could not steer the game towards what players want and need in 2026.    For that reason I believe your project is going towards the right direction. The four keystones listed in the vision is what I believe is the community really needs but clearly doesn't understand it wants, because noone so far has give them a glimspe of what is beyond their retail-like garden.    I personally don't respect projects like reborn and e-global. As "games", they are simply trash, regardless of their high professionalism as endeavors. They lack innovation, they lack creativity, they are simply good software products,     
    • Giving up has never been part of my mindset. I respect projects like Reborn and E-Global they've earned their reputation. But every successful project started with people saying it would fail. If everyone gave up because there was competition, nothing new would ever exist. Skepticism is completely fair, and I'm not asking anyone to blindly believe in promises. Judge us by what we release, not by assumptions. That's exactly why we're taking our time instead of rushing something unfinished. At the end of the day, time will tell. I'd rather try to build something different and fail than never try at all.
    • Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..