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L2J Freya Pack Full With Event Engine


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Welcome today i sell my server pack with source , server based on l2jserver with modyfications and more features. My pack use one server with 100 online. Look for more information's. Pack have Event TvT , CTF etc and event engine.

 

Modifications skill:

Decay/Fear/Switch/Fear/Blinding Blow/Bluff and more skills mods for pvp type server.

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Nice html on gm shop and teleport.
 
Gatekeeper:
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Gm Shop with full multisell.
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Server files have , a pvp multifunction zone thanks for Wyatt :)
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Full work cancel system look at screen with msg.
Loot at custom config on my pack.
#==============================================================#
#                Progressive enchanting system                 #
#==============================================================#
# Enable/Disable progressive enchanting system (experimental).
EnchantStepEnabled = False
# Progressive enchanting mode. Values allowed = static, dynamic
EnchantStepMode = static
# If EnchantStepMode = static:
# Value in percent (%). Reduced from enchant rate on each next enchant.
# Example: +3 safe enchant. EnchantChanceWeapon = 66. EnchantStep = 3
#+4 = 66%, +5 = 63%, +7 = 60%, +8 = 57% etc.
# If EnchantStepMode = dynamic:
# enchant chance is multiplied by (EnchantStep^(item enchant level)-safe enchant)
# for example, if enchant step is 0.95
# +10 = 66*(0.95^(10-4))
# it only starts to make a real difference after +10, 
# so it's useful for servers with high max enchant.
EnchantStepStatic = 4
EnchantStepDynamic = 0.95
 
#==============================================================#
#                  Skill enchanting maximum                    #
#==============================================================#
# Turn this off to avoid skill enchanting.
# Default: True
EnableSkillEnchant = True
# When this is enabled it will read the "SkillMaxEnchantLimitLevel" option.
# Default: False
EnableSkillMaxEnchantLimit = False
# When this is over 0, it will cutoff the skill enchant level to it's value.
# When it's 0 it will removed the current skill enchant.
# Default: 30
SkillMaxEnchantLimitLevel = 30
 
#==============================================================#
#                Custom Weapon PvP - Hero                      #
#==============================================================#
# Enchant In Weapons Hero ?
EnableHeroWeaponEnchant = False
# Elemental In Weapons PvP ?
EnablePvPWeaponElement = False
# Elemental In Weapons Hero ?
EnableHeroWeaponElement = False
# Argument In Weapons PvP ?
EnablePvPWeaponAgument = False
# Argument In Weapons Hero ?
EnableHeroWeaponAgument = False
 
#==============================================================#
#              Max Elemental In Armors e Weapons               #
#==============================================================#
# System Max Elemental (1-14)
ElementalCustomLevelEnable = False
# Max Elemental in Weapons
ElementalLevelWeapon = 14
# Max Elemental In Armor
 
Balans konfig daje szybką i wygodna konfigurację statystyk.
#==============================================================#
#                         WARNING                              #            
#==============================================================#
# Those settings can modify the behaviour of your server. 
# Your server will NOT be as retail servers. 
# Those settings are useful if you own some special server 
# or really small server. 
# NOTE : "true" to enable "false" to disable.
#==============================================================#
#                     Class Settings                           #
#==============================================================#
# Damage Multipliers for Magician characters.
# Default: 1.0
AltPDamageMages = 1.0
AltMDamageMages = 1.0
# Damage Multipliers for Fighter characters.
# Default: 1.0
AltPDamageFighters = 1.0
AltMDamageFighters = 1.0
# Damage Multipliers for pets and summons.
# Default: 1.0
AltPDamagePets = 1.0
AltMDamagePets = 1.0
# Damage Multipliers for NPCs (mobs).
# Default: 1.0
AltPDamageNpc = 1.0
AltMDamageNpc = 1.0
 
#==============================================================#
#                     Class Settings                           #
#==============================================================#
# Both settings can work together .  The order Balancing
# will be "Class vs. Class" and then "Class Balance" .
# Enable Class Balance System (Class Vs Armor Vs (Mage or Fight)).
# Set the variables in the table class_balance.
# Default: False
EnableClassBalanceSystem = False
# Enable Class Vs Class Balance System.
# Set the variables in the table class_vs_class.
# Default: False
EnableClassVsClassSystem = False
 
#---------------------------------------------
# Balance Dagger Classes                     -
#---------------------------------------------
DaggerVsHeavy = 1.00
DaggerVsLight = 1.00
DaggerVsRobe = 1.80
#---------------------------------------------
# Balance Archer Classes                     -
#---------------------------------------------
ArcherVsHeavy = 1.00
ArcherVsLight = 1.00
ArcherVsRobe = 1.00
#---------------------------------------------
# Balance Blunt Classes                     -
#---------------------------------------------
BluntVsHeavy = 1.00
BluntVsLight = 1.00
BluntVsRobe = 1.00
#---------------------------------------------
# Balance Dual-Weapon Classes                -
#---------------------------------------------
DualVsHeavy = 1.00
DualVsLight = 1.00
DualVsRobe = 1.00
#---------------------------------------------
# Balance Fist Classes                     -
#---------------------------------------------
FistVsHeavy = 1.00
FistVsLight = 1.00
FistVsRobe = 1.00
#---------------------------------------------
# Balance Sword Classes                     -
#---------------------------------------------
SwordVsHeavy = 1.00
SwordVsLight = 1.00
SwordVsRobe = 1.00
#---------------------------------------------
# Balance Pole Classes                     -
#---------------------------------------------
PoleVsHeavy = 1.00
PoleVsLight = 1.00
PoleVsRobe = 1.00
 
#==============================================================#
#                 Vote System HopZone/TopZone                  #
#==============================================================#
# Enable vote system?
EnableVoteSystem = False
#Hopzone = true / Topzone = false
VoteSystemHopzone = False
# Save Votes in Database?
# Recomendable true if you Shutdown/Restart the server.
SaveVotesIntoDataBase = False
# Vote Page URL.
# Working/Tested in HopZone.
VoteSystemPage = http://l2.hopzone.net/lineage2/details/###
# Reward players every xxx votes.
VoteSystemVotes = 10
# Frist Check delay.
# In Seconds.
VoteSystemStartCheckTime = 60
# Continue Check delay.
# In Seconds.
VoteSystemRunCheckTime = 120
# Items Rewards ID.
# Separated whit a ",".
VoteSystemItemID = 57,20034
# Items Rewards Count.
# Separated whit a ",".
VoteSystemItemCount = 1000,2
 
#==============================================================#
#                   TopZone/Vote System                        #
#==============================================================#
# Enable vote system?
TopZoneEnableVoteSystem = False
#Hopzone = true / Topzone = false
TopZoneVoteSystemHopzone = False
# Save Votes in Database?
# Recomendable true if you Shutdown/Restart the server.
TopZoneSaveVotesIntoDataBase = False
# Vote Page URL.
# Working/Tested in HopZone.
TopZoneVoteSystemPage = http://l2.hopzone.net/lineage2/details/74078/L2World-Servers
# Reward players every xxx votes.
TopZoneVoteSystemVotes = 10
# Frist Check delay.
# In Seconds.
TopZoneVoteSystemStartCheckTime = 60
# Continue Check delay.
# In Seconds.
TopZoneVoteSystemRunCheckTime = 120
# Items Rewards ID.
# Separated whit a ",".
TopZoneVoteSystemItemID = 57,20034
# Items Rewards Count.
# Separated whit a ",".
TopZoneVoteSystemItemCount = 1000,2
 
 
#==============================================================#
#       Automatic active soulshots/spiritshots log in          #
#==============================================================#
# Automatic activation of soulshots/spiritshots on player log in.
AutoActivateShotsEnabled = False
# Minimum shots needed to activate (make it over 100)
AutoActivateShotsMin = 200
# Consume shots (Soulshots, BlessedSpiritShots, Spiritshots)
ConsumeSpiritSoulShots = True
 
#==============================================================#
#              Custom title for news characters                #
#==============================================================#
# Set this option to true to enable custom titles on new chars.
CharTitle = False
CharAddTitle = La2Pandora
 
#==============================================================#
#               Custom spawn news characters                   #
#==============================================================#
# Set true for custom spawn location.
CustomSpawn = False
SpawnX = 6458
SpawnY = 6455
SpawnZ = 5547
 
#==============================================================#
#                Custom items news characters                  #          
#==============================================================#
# Allow custom starter items?
AllowCustomStarterItems = False
# You must allow custom starter items!
CustomStarterItems = 57,1000;
 
#==============================================================#
#          Distance from player for private store              #
#==============================================================#
# Minimum distance from player / npc to open a new private store shop
ShopMinRangeFromPlayer = 0
ShopMinRangeFromNpc = 0
 
# This option will enable a alternatif leveling of soul Crystal
EnableNewLevelingSoul = False

Price for Source 15 Euro / Paypal

Price for Source and Compiled Full Version with base - 25Euro.

 

Send me for pm for information on buy pack.

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