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exw error pano sta citicals paidia ama mporei kaneis n boh8isei 8a eimouna eugnomwn


story: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial27) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial27) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector27) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector27) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Edited by nik0s013

10 answers to this question

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  • 0
Posted

Dokimase na kaneis reload ta Htmls kai des an to error figei.Epidi ixa kai ego to sigekrimeno error Auto sto kanei otan kaneis opoudipote teleport i mono se mia sigekrimeni perioxi?

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Posted

to ftiaksate? kai egw same error alla paparia :/ dn ftiaxnete mexri kai gk allaksa :/

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Posted

sta teleport exeis alaksi esi kati wste na kanoun teleport se ena sigekrimeno pou esi alakses i oxi an oxi exeis template tis gk se boss type an ne afto ftei

  • 0
Posted

sta teleport exeis alaksi esi kati wste na kanoun teleport se ena sigekrimeno pou esi alakses i oxi an oxi exeis template tis gk se boss type an ne afto ftei

diavase ksana to error.

leei (Level 22_22.myLevel) 

pu simenei oti to file 22_22 sta maps tu einai to provlima.

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