Jump to content

Recommended Posts

Posted (edited)

My free reference: Auto augment script for all three major chronicles.

 

New script: Multipurpose supporter script.

 

Can be used on Bishop, Shillien Elder, Elven Elder, Warcryer, Overlord.

 

- Buffing party members by name each with their own unique bufflist that you can give. It will ONLY buff the missing buffs, so if you get a cancel it will instantly rebuff the missing buff(s) on you!

 

- Party heal.

- Self heal

- Party recharge

- Follow given player

- Assist given player ( put debuffs on mobs: stigma, windshackle etc... you can give the debuffs you want to put on mobs, even multiple debuffs at once )

 

- Give noblesse to every party member.

- Remove 1 or 2 zerk if needed.

- You can define the health, and mana limits the script will let party members drop below, before it starts to recharge/heal.

- It will remove EVERY debuffs from all of the party members that YOU give to the script in a list.

- Evey each one of the settings can be turned off or on, to suit the user's needs.

- Works with all three major chronicles.

 

Script can be extended for custom requests.

 

This script is being continously improved, when I have added something, you will get the updated version for free.

 

Price: 12€.

 

New script: Assisting spoiler.

 

- Spoils assist target until it has been successfully spoiled.

- It will sweep every mob in it's surroundings, if it has items in it to sweep, even if the mob that died is not the main target.

- Follows party leader given by name.

- Accepts party invites from given names.

- Assists given name in combat.

- Works with all three major chronicles.

 

Script can be extended for custom requests.

 

Price: 8€.

 

New script: Multipurpose supporter script.

 

Anti Aggro/Anti Mirage/Target Lock Script.

 

- Retarget the previous target as soon as possible, it may even bypass aggression on some of the less good servers.

- Works with all three major chronicles.

 

Script can be extended for custom requests.

 

Price: 6€.

 

Auto Enchant Script.

 

- Auto enchant infinite type of items with one setup. ( meaning you can enchant a full set without touching the script )

- Stop enchanting at given enchant level.

- Use blessed or crystal scroll from given enchant level.

- Cancels trade requests, party requests, clan requests.

- Restocks items from any kind of custom shops with a very easy one-time setup that I will help in!

- Works with all three major chronicles.

 

Price: 8€.

 

Auto Skill enchant script ( 8€. 1x sold ):

 

- Automatically enchants skills as fast as possible ( this is usually fast as lightning )

- Uses mastery books from given skill level.

- Stops on given level if set.

- Works with all three major chronicles.

 

Price: 8€.

 

DeadlyBackstab.

 

- Move behind your target as precisely as it is possible in the game ( it will be the back of your target, even if you skill from the front )

- Works with all three major chronicles.

- Can be easily combined with anti-mirage and anti-backstab scripts. ( for an extra 4€ )
 
Price: 8€.

 

Auto Attribute Script.

 

- Define 6 items at once to attribute the given elements on them.

- Stops at given level if set.

- Fast as lightning!

- Works with all three major chronicles.

 

Price: 8€.

 

Anti-Backstab script.

 

- Instantly turn to the target, as soon as someone casts a skill with lethal chance on you.

 

Price: 2€.

Edited by FireFly
  • 2 weeks later...
Posted

I bought the enchantscript and its amazing, not only it enchants for you, it buys scrolls and the enchant item(s). Unlimited list of items to enchant if you want it to.

Option to how many items you want to keep while enchanting and how many items you want to buy when the items get bought.

 

Awesome scripter.

  • 4 weeks later...
  • 3 months later...
Posted

There are times, when you want to play alone, or you don't have those old friends you played with because they're not playing the game anymore. Still if you want to play, you need a party, and for that, this is one of the solutions. Not to mention how time consuming MMORPG games can be.

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Luniage - a custom Interlude client on Unity, with its own server Hi everyone. I've been quietly working on this for a long time and I think it's finally at the point where it's worth showing. Short version: it's Interlude, but the client and the server are both mine. The client is a custom one, built in Unity — not a patched or reskinned original. The server is written from scratch in C#. The only thing that comes from the old game is the content: the world, the models, the animations, the sounds, the icons, the interface art. The game looks and feels like the game you know. Everything underneath it is new. Why do this at all   Because the old client is a 2004 executable and anyone who has ever tried to add something to it knows exactly how that conversation ends. You can't add a window. You can't change how a skill looks. You can't fix a bug that's staring you in the face. Every server that wanted a feature of its own had to fake it through HTML dialogs and system messages, because the client simply won't bend. At some point it stops being worth fighting. I'd rather keep the game and rebuild everything around it. Where it is right now   You can sit down and play it. Not a tech demo, not a walk-around-and-look-at-the-trees build - an actual character. Most of the game is in: movement, combat, the skill system with its real formulas and timings, items and equipment, enchanting, shops and player trade, quests, parties, clans, and the whole interface that ties it together. Progression works from level 1 all the way through A grade - you can level, gear up, join a clan and run content today. What's missing isn't the foundation. It's the top end - and that's exactly where the work is pointed next.   Videos     What I'm working on now   Castle sieges and the Olympiad. The two biggest systems the game has, the ones that turn a working world into a server people actually stay on. And visual effects. They already run, but "runs" and "looks the way you remember it" are two very different things, and closing that gap turned out to be a much longer road than I expected. I'm going through them one by one. Does it run outside Windows   Yes. It's a Unity project, so Windows, Mac and Linux are just build targets. I actually develop on a Mac, which has kept the whole thing honest about staying portable. Will it work with my existing server   No, and it never will. The client talks to my server and nothing else - that's the trade I made, and it's the reason everything above is possible in the first place. If you're looking for a drop-in replacement client for a setup you already have, this isn't it. What's the goal   First and foremost, to launch my own project on it. That's what the client and the server are being built for, and that's what sets the priorities. Longer term, I'd like to open-source it. This community has spent twenty years working around a client nobody can touch, and I think the honest ending to this story is handing over something people can actually build on. I'm not putting a date on that - first it has to be good enough to be worth someone else's time. Can I try it   Not yet. When there's a build worth handing out, it gets posted here first. In the meantime I'll be posting progress regularly, and I read every reply. If you've run a server, built a client, or just spent a decade staring at this game and know exactly which detail everyone gets wrong — please say so. A good share of what's right in this project is right because somebody pointed at a screenshot and said "that's not how it looked." Thanks for reading.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..