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I found this share made by Zoey76. It's very helpful.

 

Added 3 new config options:

  • EnableSkillEnchant: when it's false players cannot enchant skills.
  • EnableSkillMaxEnchantLimit: when its 0 it will remove the skill enchant level, when its over 0 and under 30 it will cutoff the skill level down to SkillMaxEnchantLimitLevel's value.
  • SkillMaxEnchantLimitLevel: cutoff skill enchant value.
  • You cannot enchant skills over SkillMaxEnchantLimitLevel.

This patch add's new options to avoid skill overenchanting and check and cutoff overenchated skills.
It' gives you control on previous skills and allow you to avoid new overenchanting and exploits aswell.

 

 

# Created by Zoey76
# Version 0.3
# Updated to High Five Rev.5771
# Shortened the algorithm.
# Added check to avoid skill overenchanting.
# Based on Starter's idea/work to cutoff skill enchanting.
# Based on Lineage's Work to avoid skill overenchanting.
# Thanks SolidSnake for time and tips.
#P L2J_Server_BETA
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 5769)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)
@@ -15769,6 +15769,31 @@
  for (int id : getSkills().keySet())
  {
  int level = getSkillLevel(id);
+ if (Config.ENABLE_SKILL_MAX_ENCHANT_LIMIT)
+ {
+ L2Skill fixedSkill = null;
+ int oldLevel = level % 100;
+ if (Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL > 0) // Nerf enchantment
+ {
+ if (oldLevel > Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL)
+ {
+ level = ((level / 100) * 100) + Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL;
+ fixedSkill = SkillTable.getInstance().getInfo(id, level);
+ }
+ }
+ else if (Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL == 0) // Remove enchantment
+ {
+ level = SkillTable.getInstance().getMaxLevel(id);
+ fixedSkill = SkillTable.getInstance().getInfo(id, level);
+ }
+ // Setting the new level enchat for the skill.
+ if (fixedSkill != null)
+ {
+ _log.info("Decreasing skill enchantment from " + oldLevel + " to " + level + " on skill " + id + " from Player: " + getName() + "!");
+ addSkill(fixedSkill, true);
+ }
+ }
+ 
  if (level >= 100)
  {
  level = SkillTable.getInstance().getMaxLevel(id);
Index: java/com/l2jserver/Config.java
===================================================================
--- java/com/l2jserver/Config.java (revision 5741)
+++ java/com/l2jserver/Config.java (working copy)
@@ -252,6 +252,9 @@
  public static boolean STORE_UI_SETTINGS;
  public static String[] FORBIDDEN_NAMES;
  public static boolean SILENCE_MODE_EXCLUDE;
+ public static boolean ENABLE_SKILL_ENCHANT;
+ public static boolean ENABLE_SKILL_MAX_ENCHANT_LIMIT;
+ public static int SKILL_MAX_ENCHANT_LIMIT_LEVEL;
  
  // --------------------------------------------------
  // ClanHall Settings
@@ -1720,6 +1723,9 @@
  FORBIDDEN_NAMES = Character.getProperty("ForbiddenNames", "").split(",");
  SILENCE_MODE_EXCLUDE = Boolean.parseBoolean(Character.getProperty("SilenceModeExclude", "False"));
  PLAYER_MOVEMENT_BLOCK_TIME = Integer.parseInt(Character.getProperty("NpcTalkBlockingTime", "0")) * 1000;
+ ENABLE_SKILL_ENCHANT = Boolean.parseBoolean(Character.getProperty("EnableSkillEnchant", "True"));
+ ENABLE_SKILL_MAX_ENCHANT_LIMIT = Boolean.parseBoolean(Character.getProperty("EnableSkillMaxEnchantLimit", "False"));
+ SKILL_MAX_ENCHANT_LIMIT_LEVEL = Integer.parseInt(Character.getProperty("SkillMaxEnchantLimitLevel", "30"));
  
  // Load L2J Server Version L2Properties file (if exists)
  L2Properties serverVersion = new L2Properties();
Index: java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkill.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkill.java (revision 5741)
+++ java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkill.java (working copy)
@@ -73,6 +73,20 @@
  return;
  }
  
+ if (Config.ENABLE_SKILL_ENCHANT)
+ {
+ if ((_skillLvl % 100) >= Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL)
+ {
+ player.sendMessage("You have reached maximum skill enchantment level. Allowed on this server up to " + Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL + ".");
+ return;
+ }
+ }
+ else
+ {
+ player.sendMessage("You may not use the skill enchantment system is currently turned off.");
+ return;
+ }
+ 
  if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
  {
  player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_IN_THIS_CLASS);
Index: java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java (revision 5741)
+++ java/com/l2jserver/gameserver/network/clientpackets/RequestExEnchantSkillSafe.java (working copy)
@@ -73,6 +73,20 @@
  return;
  }
  
+ if (Config.ENABLE_SKILL_ENCHANT)
+ {
+ if ((_skillLvl % 100) >= Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL)
+ {
+ player.sendMessage("You have reached maximum skill enchantment level. Allowed on this server up to " + Config.SKILL_MAX_ENCHANT_LIMIT_LEVEL + ".");
+ return;
+ }
+ }
+ else
+ {
+ player.sendMessage("You may not use the skill enchantment system is currently turned off.");
+ return;
+ }
+ 
  if (player.getClassId().level() < 3) // requires to have 3rd class quest completed
  {
  player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SKILL_ENCHANT_IN_THIS_CLASS);
Index: dist/game/config/Character.properties
===================================================================
--- dist/game/config/Character.properties (revision 5722)
+++ dist/game/config/Character.properties (working copy)
@@ -81,7 +81,18 @@
 # Default: False
 AutoLearnForgottenScrollSkills = False
 
+# Turn this off to avoid skill enchanting.
+# Default: True
+EnableSkillEnchant = True
+# When this is enabled it will read the "SkillMaxEnchantLimitLevel" option.
 # Default: False
+EnableSkillMaxEnchantLimit = False
+# When this is over 0, it will cutoff the skill enchant level to it's value.
+# When it's 0 it will removed the current skill enchant.
+# Default: 30
+SkillMaxEnchantLimitLevel = 30
+
+# Default: False
 AutoLootHerbs = False
 
 # Maximum number of buffs and songs/dances.
  • 1 year later...

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