when i wipe i get some errors like so if someone can give me the correct l2jfrozen db tables to empty this will be solved
Error loading minion data: java.lang.NullPointerException
================================================================-[ Characters
LevelUpData: Loaded 89 Character Level Up Templates.
HennaTable: Loaded 180 Templates.
HennaTreeTable: Loaded 7128 Henna Tree Templates.
Helper Buff Table: Loaded 14 Templates.
====================================================-[ Geodata - Path Finding
Geo Engine: - Loading Geodata...
PathFinding Engine: - Loading Path Nodes...
===================================================================-[ Economy
TradeController: Loaded 578 Buylists.
TradeController: Loaded 120 Limited Buylists.
TradeController: Loaded 0 Custom Buylists.
================================================================-[ Clan Halls
Initializing ClanHallManager
java.lang.NullPointerException
Initializing AuctionManager
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Loaded: 20 auction(s)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Exception: Auction.initNPC(): Duplicate entry 'ClanHall-33-0' for key 'PRIMARY
com.mysql.jdbc.exceptions.jdbc4.MySQLIntegrityConstraintViolationException: Du
icate entry 'ClanHall-33-0' for key 'PRIMARY'
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Metho
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Sourc
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown S
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:406)
at com.mysql.jdbc.Util.getInstance(Util.java:381)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1015)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:956)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3536)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3468)
at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1957)
at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2107)
at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2648)
at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.
va:2086)
at com.mysql.jdbc.PreparedStatement.execute(PreparedStatement.java:136
at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.execute(NewProxy
eparedStatement.java:989)
at com.l2jfrozen.gameserver.managers.AuctionManager.initNPC(AuctionMan
er.java:224)
at com.l2jfrozen.gameserver.managers.ClanHallManager.load(ClanHallMana
r.java:119)
at com.l2jfrozen.gameserver.managers.ClanHallManager.<init>(ClanHallMa
ger.java:62)
at com.l2jfrozen.gameserver.managers.ClanHallManager.getInstance(ClanH
lManager.java:48)
at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:283)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.l2jfrozen.gameserver.model.entity.ClanHall$FeeTask.run(ClanHall
ava:692)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTas
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Sour
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run..
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Hello there, Im beyond confused and dont know what path to take. I want to start working on a L2 server, changing some stuff here and there and finally in the future if
im happy with the results, to launch the server, but... L2j or L2off? After all this years, is there a Interlude L2j close to off?
Ive spent some time lookin over this forum, searching what would be better and what files to take but I ain't near to a clear answer.
Most of the time everyone is trowing stones at everyone, "your filles are trash, my filles are good" and viceversa. Therefore, Im reaching out to a knowledge guy, hopefully from a neutral position to all this drama, that can pin point me in a direction.
To explain what I want for a base start is an Interlude with a classic interface (features), low rate.
Mostly what this guy TravorJ is describing in his post TravorJ post , and to do some reworks on it, ex: mobs drop, rethink the augment system/interface, rethink learning skills/enchant skills, create some custom potions/buff effects, siege mechanics...
Is that possible on off files? or is better to go with L2j? I also want to mention that I have little to none L2 dev experince (13-15yrs ago I had an L2j server running
for a month where I made some basics changes), but I have coding background so Im used to that and more than willing to learn.
So in conclusion, I dont want to get some free shared files without any support, that I need to wrap my head around and fix stuff for long time to make them work, stuff thats already fixed buy someone else. Instead im looking to buy something thats more updated and start working from there. Question is what and from whom? Kinda sux when you go and buy something and u dont know what the hell are you buying (need some guidance here)
Is L2j Orion a good choice? I saw that is regularly updated. Lucera2 I dont think is something that I want cuz they dont sell soruce, prefer to have control and not to be dependent on someone to much...
Big thanks in advance!
Question
Akken
when i wipe i get some errors like so if someone can give me the correct l2jfrozen db tables to empty this will be solved
Edited by Akken15 answers to this question
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