I cant implement neither dressme, neither cancellation system ,implementing seems easy but, There are errors like these: (a guide or an explanation would help a lot ,best = guide+explanation xD) ,yep i know ,its kinda stupid and long question but not rly ,it could be helpful to many others not just me
+ suppose to be *new line* but the normal line doesnt exist either, this create first confusion
Example 2:
Second confusion, so i am implementing exactly how it shows there yet it shows error [Error: ScheduledFuture cannot be resolved to a type {public static ScheduledFuture<?> _CancelRegTask;} Whats that suppose to mean? any explanation for newbies like me? xD
protected static final Logger _log = Logger.getLogger(EffectCancel.class.getName());
public static L2Effect[] giveback;
public static L2PcInstance playah;
public static ScheduledFuture<?> _CancelRegTask;
public static long _cancelLasts = System.currentTimeMillis() + 15000;
public EffectCancel(Env env, EffectTemplate template)
{
Example 3:
The implementation is just fine but the errors keep showing ,now heres another kind of error:
The method addLastCancelledEffect(L2Effect) is undefined for the type L2Character Oh come on ,whats the problem ,even if i try and implement perfectly how it shows there ,these kind of errors will keep show anywhere ,what im doing wrong here?
Faltan demasiados archivos, y lógicas en clases claves como L2pcInstance, entre otras. si bien muchas cosas están y el flujo es valorable. Gracias por tu esfuerzo es bastante... pero realmente no esta completo el código, falta que subas todas las modificaciones en clases colaterales... podrías intentar subir un diff de todo el mod completo de tu pack y bueno ahí si que cada uno adapte... pero faltan muchas cosas, dudo que haya gente que lo haya echo funcionar con esto...
I know people who have fully bypassed and reversed AAC. One day, they might even release the full source code, but for now, they’re still making money off it. I won’t name anyone, but it’s clear that there aren’t any truly solid anticheats for Lineage2. As I’ve said before, kernel level anticheats are the only real solution. Anything that runs as Internal and injects gets flagged, and your account ends up getting kicked or banned. That’s just how most games handle it nowadays.
To TL;DR the whole thing cheating will always exist because there are people out there smart enough to bypass any protection and run private cheats. Public cheats are always detected eventually, so I don’t see any point in buying AAC, especially when they claim it blocks adr, which simply isn’t true.
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Question
Karasu
I cant implement neither dressme, neither cancellation system ,implementing seems easy but, There are errors like these: (a guide or an explanation would help a lot ,best = guide+explanation xD) ,yep i know ,its kinda stupid and long question but not rly ,it could be helpful to many others not just me
Example 1:
First part of cancellation system
+ suppose to be *new line* but the normal line doesnt exist either, this create first confusion
Example 2:
Second confusion, so i am implementing exactly how it shows there yet it shows error [Error: ScheduledFuture cannot be resolved to a type {public static ScheduledFuture<?> _CancelRegTask;} Whats that suppose to mean? any explanation for newbies like me? xD
Example 3:
The implementation is just fine but the errors keep showing ,now heres another kind of error:
The method addLastCancelledEffect(L2Effect) is undefined for the type L2Character Oh come on ,whats the problem ,even if i try and implement perfectly how it shows there ,these kind of errors will keep show anywhere ,what im doing wrong here?
17 answers to this question
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