Jump to content

Recommended Posts

Posted

This script is an encrypted version, with an external configuration file.

The script is able to level up the attributes on all your items, that can recieve attribute values,

with one setup only. ( Except if the server is custom, and you can attribute shirts, belts, etc, but you can do those too with another setup )

 

The element types have been reversed already on armors, so when you define what elements you want to add for your armors,

it means, that it will level up, the p.def, not the defensive element. ( Example: "Wind Fire Dark" this means, the script will level your item up with: Earth, Water, and Holy attribute stones, and crystals )

 

The price of this script is 5€, but of course, you can ask me to write any type of script for you.

 

Here is an example of the configuration file, where you can clearly see how it has to be set up.

 

//--------------------------------!!!-WARNING-!!!------------------------------//
/////////////////////////////////READ BEFORE USING///////////////////////////////
//-----------------------------------------------------------------------------//
// You have to write the EXACT same name, of the item(s) and elements you want //
//-----------------------------------------------------------------------------//

//------------//---------------//--------------//-------------//-------------//
// The full, or a part of the armor or weapon's name.
// Only enter the element names itself, not the stone names. ( Example: Wind )

DEFINE_GLOBAL STRING ArmorToAttri1 "Tunic"
DEFINE_GLOBAL STRING Armor1Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri2 "Circlet"
DEFINE_GLOBAL STRING Armor2Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri3 "Stockings"
DEFINE_GLOBAL STRING Armor3Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri4 "Shoes"
DEFINE_GLOBAL STRING Armor4Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri5 "Gloves"
DEFINE_GLOBAL STRING Armor5Attri "Earth Water Holy"



DEFINE_GLOBAL STRING WeaponToAttri "Archangel"
DEFINE_GLOBAL STRING WeaponAttri "Wind"

//----------//-----------//-----------//----------//
// On what attribute power should the script stop?

DEFINE_GLOBAL INT MaxAttriWeapon 300
DEFINE_GLOBAL INT MaxAttriArmor 120



//----------//----------//----------//-----------//-----------//------------//-----------//------------//-----------//-----------//------------//-------------//
// The delay between putting in items in boxes. ( Lower value = faster, but unsafer, I suggest, not to change these values unless you know what you're doing )

DEFINE_GLOBAL INT SleepTime1 2450
DEFINE_GLOBAL INT SleepTime2 2850



//--------//---------//---------//----------//----------//----------//-----------//-----------//-----------//-----------//-----------//-----------//-----------//-----------//
// The delay between the next enchant. ( Even most packet flood protected servers allows you to instantly add attribute to the next item, if got kicked once, set this value to 4200 )

DEFINE_GLOBAL INT NextAttriDelay 500



Posted

Tested on several servers, it seems there isn't any flood protection in L2J against attribute packet flooding, so, you can basically set the delay values to 100 ms or so, and do the attributing super fast.

Posted

Tested on several servers, it seems there isn't any flood protection in L2J against attribute packet flooding, so, you can basically set the delay values to 100 ms or so, and do the attributing super fast.

 

You should find a solution delaying the operation of attribute, on your script! Goodnight (If it's night on your country ^^)!

Posted

You should find a solution delaying the operation of attribute, on your script! Goodnight (If it's night on your country ^^)!

 

I don't really get what do you mean by that. My script is completely working, I was just implying, that you can basically attribute your full armorset, and weapon, under 2-3 minutes, because L2J servers doesn't have flood protection against it. My script is attributing as fast as the server allows you, + you should set the delay when attributing fast to at least like this:

 

Delay = PING + 20.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • For the first time in thousands of posts I've read on this forum, I’ve actually found a message that is enriching on both a personal and professional level. I’ll take your advice to heart: I’m going to start creating more and stop overthinking things that get me nowhere. I totally agree about the toxic community; it's a shame. Time to keep working. Thanks a lot for your input.   Exactly, that’s why the Scryde method and their merge system work so well. People don't lose their progress and can still keep rushing new servers. Obviously, gameplay has mutated into something much faster-paced, but obviously, this happens in real life too, everyone is more accelerated and on edge. Thanks to social media and mental conditioning. But, well, it’s something we have to accept. Don't even get me started on gambling and online casinos; that’s a whole other topic regarding all the P2W servers.   Really, amen bro.
    • Hello, the server lifespan isn't something that only affects Argentina; just look at the South American and European communities. Those distant days you mentioned, when we were younger, which I completely agree with, are long gone. Today, the community plays RUSH for 30 or 60 days and seeks the adrenaline rush of starting over. As for free or paid packs, there are many options, but in all of them, you'll have to create your own unique style.  
    • Introducing: NimeraCP V2! What's New: Realtime Tickets (Receive + Send messages without refreshing page, instant delivery to player) Powered by WebSockets Realtime Rankings/Stats (Receive instant updates without refreshing page) Powered by WebSockets - PvP/Boss Rankings/Clan Rankings etc... oAuth Login + Register (VK, Discord, Google) Two Factor Authentication (Authenticator App) Passkey coming soon! Theme Editor New Arcade Game: Rock Paper Scissors Let players gamble wagering their topped up wallet balance! Discord Webhooks: Receive messages to discord via Bot or Webhook for certain events New Player registration New Payment received New Ticket Opened and more Complete UI Overhaul NimeracCP V2 is now fully multilangual supporting the following languages: English Ελληνικά Português / Brasileiro Español Русский Українська 한국어 Onboarding: Easy installation wizard via /onboarding on first use of the panel for easy installation. Feature Flags: You have full control over the UI. Disable/Enable pages + features via Admin CP CloudFlare R2 Bucket integration: The panel comes with Bucket storage integration for all kinds of assets uploaded to the panel.   A new website shop at https://nimeracp.com/ is also coming soon, including full installation docs.  You can join the discord for further updates/questions: https://discord.nimeracp.com/
    • thanks for choosing me ! 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock