numl0ckas Posted August 30, 2013 Posted August 30, 2013 Hello, here i can edit skills chance? <skill id="1056" levels="12" name="Cancellation"> <table name="#mpInitialConsume"> 9 10 11 11 11 12 12 13 13 13 14 14 </table> <table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table> <table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table> <set name="mpInitialConsume" val="#mpInitialConsume"/> <set name="mpConsume" val="#mpConsume"/> <set name="magicLvl" val="#magicLvl"/> <set name="power" val="30" /> <!-- Base Land Rate --> So if i make 30 it is 30%? How its work? Thanks for answers! Quote
0 ^Wyatt Posted August 30, 2013 Posted August 30, 2013 Hello, here i can edit skills chance? <skill id="1056" levels="12" name="Cancellation"> <table name="#mpInitialConsume"> 9 10 11 11 11 12 12 13 13 13 14 14 </table> <table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table> <table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table> <set name="mpInitialConsume" val="#mpInitialConsume"/> <set name="mpConsume" val="#mpConsume"/> <set name="magicLvl" val="#magicLvl"/> <set name="power" val="30" /> <!-- Base Land Rate --> So if i make 30 it is 30%? How its work? Thanks for answers! Yep it should be, more or less. Quote
0 numl0ckas Posted August 30, 2013 Author Posted August 30, 2013 Okey, thanks. Also someday i find one topic with how edit skills or add skills, but now i can't find it. In that topic its all explains about all things, example power etc. Can someone say topic url? Quote
0 xdem Posted August 30, 2013 Posted August 30, 2013 It won't be 30% it will be arround 5-10% cause players have buffs and debuffRessist passives/toggles Quote
Question
numl0ckas
Hello, here i can edit skills chance?
<skill id="1056" levels="12" name="Cancellation">
<table name="#mpInitialConsume"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table>
<set name="mpInitialConsume" val="#mpInitialConsume"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="power" val="30" /> <!-- Base Land Rate -->
So if i make 30 it is 30%? How its work?
Thanks for answers!
3 answers to this question
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