I looked in the skills I've done everything and still does not work I can not even something I was doing in Java compile nothing further will not work in pvp you will me help?
<skill id="10001" levels="1" name="Custom Mana Potion"> xml skills
<set name="itemConsumeId" val="728" />
<set name="itemConsumeCount" val="1" />
<set name="isPotion" val="true" />
<set name="magicLvl" val="1" />
<set name="operateType" val="OP_ACTIVE" />
<set name="power" val="300" />
<set name="skillType" val="MANAHEAL" />
<set name="target" val="TARGET_SELF" />
<cond msgId="113" addName="1">
<player flyMounted="False" />
</cond>
<skill id="10001" levels="1" name="Custom Mana Potion"> xml items
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
Question
skuzajlc
I looked in the skills I've done everything and still does not work I can not even something I was doing in Java compile nothing further will not work in pvp you will me help?
<skill id="10001" levels="1" name="Custom Mana Potion"> xml skills
<set name="itemConsumeId" val="728" />
<set name="itemConsumeCount" val="1" />
<set name="isPotion" val="true" />
<set name="magicLvl" val="1" />
<set name="operateType" val="OP_ACTIVE" />
<set name="power" val="300" />
<set name="skillType" val="MANAHEAL" />
<set name="target" val="TARGET_SELF" />
<cond msgId="113" addName="1">
<player flyMounted="False" />
</cond>
<skill id="10001" levels="1" name="Custom Mana Potion"> xml items
<set name="itemConsumeId" val="728" />
<set name="itemConsumeCount" val="1" />
<set name="isPotion" val="true" />
<set name="magicLvl" val="1" />
<set name="operateType" val="OP_ACTIVE" />
<set name="power" val="300" />
<set name="skillType" val="MANAHEAL" />
<set name="target" val="TARGET_SELF" />
<cond msgId="113" addName="1">
<player flyMounted="False" />
</cond>
20 answers to this question
Recommended Posts