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about L2TownZone.java


Question

Posted

i have add this code ....

 

protected void onExit(L2Character character)
{

	if(!_noPeace)
	{
		character.setInsideZone(L2Character.ZONE_PEACE, false);
	}

+		if (character instanceof L2PcInstance)
+		{
+			L2PcInstance player = (L2PcInstance) character;
+			
+			if(player.isAio())
+			{
+				player.sendMessage("Aio Buffers Can't Leave From Towns.");
+				player.teleToLocation(82516, 148525, -3470);
+				return;
+			}
+		}

 

but i get this kind of error .. on gs .. can someone help me for this ?

 

b408b5696b8de34728029f418d46d31e.png

 

and also...

 

6a5291cfad824d36598f3f3530f2e3a4.png

 

and note that i have 1 player online ... so the second player was the AIO character.. that can't logout !

 

also no errors on java code !

10 answers to this question

Recommended Posts

  • 0
Posted

i have add this code ....

 

protected void onExit(L2Character character)
{

	if(!_noPeace)
	{
		character.setInsideZone(L2Character.ZONE_PEACE, false);
	}

+		if (character instanceof L2PcInstance)
+		{
+			L2PcInstance player = (L2PcInstance) character;
+			
+			if(player.isAio())
+			{
+				player.sendMessage("Aio Buffers Can't Leave From Towns.");
+				player.teleToLocation(82516, 148525, -3470);
+				return;
+			}
+		}

 

but i get this kind of error .. on gs .. can someone help me for this ?

 

b408b5696b8de34728029f418d46d31e.png

 

and also...

 

6a5291cfad824d36598f3f3530f2e3a4.png

 

and note that i have 1 player online ... so the second player was the VIP character.. that can't logout !

 

Thats not error... its information...

It says that player "x" have status 0 and close connections...

  • 0
Posted

Thats not error... its information...

It says that player "x" have status 0 and close connections...

 

something is wrong .. cause is looping all the time..

 

b408b5696b8de34728029f418d46d31e.png

 

all the time .. on console !

 

and also on game.. appears and dissapears that player ! ( And is offline )

 

( new photo ) - ( more reports on console .. and is 0 players online )

 

9fe805ef8c388d12a2bb257a18e7e514.png

  • 0
Posted

something is wrong .. cause is looping all the time..

 

b408b5696b8de34728029f418d46d31e.png

 

all the time .. on console !

 

and also on game.. appears and dissapears that player ! ( And is offline )

 

( new photo ) - ( more reports on console .. and is 0 players online )

 

9fe805ef8c388d12a2bb257a18e7e514.png

 

There is something wierd in AIO system you use...

  • 0
Posted

There is something wierd in AIO system you use...

 

i know .. i just add restriction when going out town.. to teleport back to town ... but.. i cant bring whats the problem with that !

  • 0
Posted

Well, your code is invalid I'd say. Gimme a moment.

 

L2PcInstance.java

 

So, in this case. If aio char leaves town, he will be teleported back to the town ;)

 

	if (isAio() && !isGM() && (!isInsideZone(L2Character.ZONE_TOWN)))
		{
			sendMessage("You can only teleport to another town while being on AIO!");
			teleToLocation(TeleportWhereType.Town); // teleport the aio to the closest town
	}

  • 0
Posted

Well, your code is invalid I'd say. Gimme a moment.

 

L2PcInstance.java

 

So, in this case. If aio char leaves town, he will be teleported back to the town ;)

 

	if (isAio() && !isGM() && (!isInsideZone(L2Character.ZONE_TOWN)))
		{
			sendMessage("You can only teleport to another town while being on AIO!");
			teleToLocation(TeleportWhereType.Town); // teleport the aio to the closest town
	}

 

L2TeleportInstance.java

 

Prevent to use GK.

 

	if(player.isAio())
	{
		player.sendMessage("You're not allowed to use gatekeeper.");
		return;
	}

 

and if summoned ? , or .. if leave from town .. and then scroll near the other town that want to go ? on l2townzone .. when go out of town.. automatic teleport you back.. so you cant go out from town !

  • 0
Posted

and if summoned ? , or .. if leave from town .. and then scroll near the other town that want to go ? on l2townzone .. when go out of town.. automatic teleport you back.. so you cant go out from town !

 

It's all as you wanted aka "Aio Buffers Can't Leave From Towns.". If the aio get summoned, the check from PcInstance will teleport him back to nearest town ;)

 

Ohh, about the GK check, it's not really neccessary (I used it with config - optional) but well. It's useless since PcIns check will do all the work. Also, it prevents to travel between towns.. Just drop it :P

  • 0
Posted

It's all as you wanted aka "Aio Buffers Can't Leave From Towns.". If the aio get summoned, the check from PcInstance will teleport him back to nearest town ;)

 

Ohh, about the GK check, it's not really neccessary (I used it with config - optional) but well. It's useless since PcIns check will do all the work. Also, it prevents to travel between towns.. Just drop it :P

 

ok i will check it... thnx you ! , i will check it right now ! , also in which lines i must open that  ?

  • 0
Posted

also in which lines i must open that  ?

 

L2PcInstance.java

 

public final void onTeleported() :)

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