Jump to content

Antharas-Valakas-Lindvior Weapons [Freya_God]


Recommended Posts

It's Work ?

who tested ?

 

[p/s] History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh antaras_cutter_rapier.antaras_cutter_rapier NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Edited by Evencelance
Link to comment
Share on other sites

[Err] 1136 - Column count doesn't match value count at row 1

[Err] INSERT INTO weapon VALUES  

(18565983, "Antharas Sword {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "sword", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18565986, "Antharas Dagger {Awake} [R99]", "rhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "dagger", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565989, "Antharas Mace {Awake} [R99]]", "rhand", "true", 1350, 1, 1, "adamantaite", "s", 281, 5, "blunt", 4, 4, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565992, "Antharas Hammer {Awake} [R99]", "rhand", "true", 1380, 1, 1, "adamantaite", "s", 342, 10, "blunt", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565995, "Antharas Bigsword {Awake} [R99]", "lrhand", "true", 1650, 1, 1, "adamantaite", "s", 581, 5, "bigsword", 12, -3, 0, 0, 0, 300, 11, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565998, "Antharas Fist {Awake} [R99]", "lrhand", "true", 1420, 2, 2, "adamantaite", "s", 342, 10, "dualfist", 5, 0, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3050, 1, 0, 0, 0, 0, 0, 0, 0, 0),

(18566001, "Antharas Polearm {Awake} [R99]", "lrhand", "true", 1730, 3, 3, "adamantaite", "s", 376, 20, "pole", 5, 4, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566004, "Antharas Staff {Awake} [R99]", "lrhand", "true", 1300, 1, 1, "adamantaite", "s", 247, 20, "bigblunt", 4, 4, 0, 0, 0, 379, 0, 192, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566007, "Antharas Stick {Awake} [R99]", "rhand", "true", 2080, 1, 1, "adamantaite", "s", 397, 10, "blunt", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566010, "Antharas Spirit {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "blunt", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18566013, "Antharas Bow {Awake} [R99]", "lrhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "bow", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566016, "Antharas Rapier {Awake} [R99]", "rhand", "true", 1350, 1, 1, "adamantaite", "s", 281, 5, "sword", 4, 4, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566019, "Antharas Wingblade {Awake} [R99]", "rhand", "true", 1380, 1, 1, "adamantaite", "s", 342, 10, "sword", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566022, "Antharas Crossbow {Awake} [R99]", "lrhand", "true", 1650, 1, 1, "adamantaite", "s", 581, 5, "bow", 12, -3, 0, 0, 0, 300, 11, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566153, "Antharas Dual Daggers {Awake} [R99]", "lrhand", "true", 1420, 2, 2, "adamantaite", "s", 342, 10, "dagger", 5, 0, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3050, 1, 0, 0, 0, 0, 0, 0, 0, 0),

(18566155, "Antharas Dual sword {Awake} [R99]", "lrhand", "true", 1730, 3, 3, "adamantaite", "s", 376, 20, "dual", 5, 4, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(1565587, "Antharas Shield [R99]", "lhand", "true", 1300, 1, 1, "adamantaite", "s", 247, 20, "shield", 4, 4, 0, 0, 0, 379, 0, 192, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18575983, "Valakas Sword {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "sword", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18575986, "Valakas Dagger {Awake} [R99]", "rhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "dagger", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "tr

[Msg] Finished - Unsuccessfully

Link to comment
Share on other sites

Don't works => client crash error

 

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh antaras_cutter_rapier.antaras_cutter_rapier NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Link to comment
Share on other sites

  • 1 month later...
  • 2 weeks later...

datniki scrambled, put them in a txt

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
  • 2 months later...
  • 11 months later...
  • 1 month later...
  • 3 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock