im looking for interlude pvp server, like inf-skills used to be
So idk if anyone remembers l2 inf-skills, maybe? from c4 to interlude, mobs dropped AA, players dropped 20%? of their AA from inventory in pvp, dont remember pk..
there was npc to enchant items with AA, smth like 9-11 were very safe, 16/16+ almost impossible
there was always pvp for good spots fog/mos/woa angels
pvp events/town pvp event
if u killed X people u get hero aura, you could use your hero weap
Free:
Paid:
https://www.l2jgabdev.com -> Search for autofarm
Contact @HyperBlown
Otherwise it's depended on the base files that you're using:
L2JSunrise got their own autofarm system implemented. Contact @`NeverMore
https://l2jsunrise.com/autofarm-server-bot-for-l2jsunrise/
L2JEternity as well got their own autofarm system implemented. Contact @LordWinter
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Question
Fnatic
Hello all how decrease this skill power,Because this skill hit is very strong,i Want that this power willbe smaller,how do it?
<skill id="9" levels="34" name="Sonic Buster" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#magicLvl">41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
<set name="magicLvl" val="#magicLvl"/>
<table name="#mpConsume">46 47 49 50 52 53 55 56 58 59 59 61 62 64 65 67 69 70 71 73 73 75 76 77 79 80 81 83 84 85 86 88 89 90</table>
<table name="#ench2MpConsume">99 99 98 98 97 97 96 96 96 95 95 94 94 93 93 92 92 91 91 90 90 89 89 88 88 87 87 86 86 85</table>
<table name="#power">
111 118 124 132 139 147 155 163 172 181
190 199 209 219 229 240 251 262 273 284
296 308 320 332 344 357 369 382 394 407
420 432 445 457
</table>
<table name="#ench1Power">
461 465 469 474 478 482 486 490 494 498
502 506 511 515 519 523 527 531 535 539
543 548 552 556 560 564 568 572 576 581
</table>
<set name="weaponsAllowed" val="18956"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="#power"/>
<set name="SSBoost" val="2.0"/>
<set name="target" val="TARGET_MULTIFACE"/>
<set name="skillRadius" val="200"/>
<set name="conditionValue" val="1"/>
<set name="condition" val="128"/>
<set name="reuseDelay" val="6000"/>
<set name="hitTime" val="720"/>
<set name="coolTime" val="280"/>
<set name="skillType" val="CHARGEDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="500"/>
<set name="baseCritRate" val="15"/>
<enchant1 name="power" val="#ench1Power"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<set name="itemConsumeId" val="5589"/>
<set name="itemConsumeCount" val="3"/>
<set name="num_charges" val="2"/>
<set name="charge_skill_id" val="8"/>
</skill>
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