Excellent seller! Super helpful.
The code runs on Java 11, but it’s really stable and easy to work with. It already has a bunch of PvP-ready features that can save you weeks of work.
I’ve managed to add an AI model (DeepSeek and ChatGPT) to help run the server as GMGod. Also upgraded the Autobots — now they can accept parties, follow the leader across different spots, and even kite properly.
Really happy so far. Big vouch for @IcathiaLord!
When everything works — life is easier.
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No unnecessary complications: you get a number, complete your task, and move on.
We design our service so you can focus on what really matters and not waste time on small details.
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Hello!
Can you please elaborate about what is exactly, how it works, maybe some pictures would be nice!
Also, when sharing files, it would be awesome to scan them for viruses first so nobody downloads any malicious.
Question
kottas
o server den ginete on pack l2j freya k dite .....
tou login einai on mpenoune k h ali ......
sto login m exi afto edo :@
Updated Gameserver [1] Bartz IP's:
127.0.0.1/127.0.0.0/8
10.0.0.0/10.0.0.0/8
172.16.0.0/172.16.0.0/19
192.168.0.0/192.168.0.0/16
127.0.0.1/0.0.0.0/0
sto game server sgr 8eli na ala3o kt t??? sto login server me (*) mpeni pos gnt afto help sto game server edo t alazo gia login??
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
boi8iste gt exw trela8i 2 ores peripou se alous server den exo tetio problima c6 gracia part2 p exo ani3i 1 fora m gnt
k otan bgazo ta (*) k bazo tin ip m h tin no-ip trixes den anigi kan gt?
ston c6 etc doulebi...............................................................................
# Bind IP of the Gameserver, use * to bind on all available IPs
GameserverHostname=*
# Gameserver port
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this IP is resolvable by Login just leave *
ExternalHostname=xontros.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this IP is resolvable by Login just leave *
InternalHostname=192.168.1.5
# The Loginserver host and port
LoginPort=9014
LoginHost=192.168.1.5
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