Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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wiz0642_81242
Question
kottas
o server den ginete on pack l2j freya k dite .....
tou login einai on mpenoune k h ali ......
sto login m exi afto edo :@
Updated Gameserver [1] Bartz IP's:
127.0.0.1/127.0.0.0/8
10.0.0.0/10.0.0.0/8
172.16.0.0/172.16.0.0/19
192.168.0.0/192.168.0.0/16
127.0.0.1/0.0.0.0/0
sto game server sgr 8eli na ala3o kt t??? sto login server me (*) mpeni pos gnt afto help sto game server edo t alazo gia login??
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
boi8iste gt exw trela8i 2 ores peripou se alous server den exo tetio problima c6 gracia part2 p exo ani3i 1 fora m gnt
k otan bgazo ta (*) k bazo tin ip m h tin no-ip trixes den anigi kan gt?
ston c6 etc doulebi...............................................................................
# Bind IP of the Gameserver, use * to bind on all available IPs
GameserverHostname=*
# Gameserver port
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this IP is resolvable by Login just leave *
ExternalHostname=xontros.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this IP is resolvable by Login just leave *
InternalHostname=192.168.1.5
# The Loginserver host and port
LoginPort=9014
LoginHost=192.168.1.5
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