I guess the title axplains a lot but I will give some extra informations.
I'm trying to create a L2 server using (L2J frozen project) where will hjave the following function: Once a character die (for any reason) he will have 1min to recieve ressurection (going to town won't be available option) if the time pass his character will be DELETED.
If code isn't available I would really appreciate some guidelines to write my own code I'm kinda familiar with java but i have never worked with the L2j coding and its kinda confusing...
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Hello,
I am currently using Mobius 2.8 Seven Signs (Subscriber Version).
I have increased the inventory capacity from 80 slots to 500 slots.
The problem is that when the number of items exceeds 200, opening the inventory causes a delay of about 1–2 seconds.
If the inventory is empty or contains only a small number of items, there is no lag at all, but when the item count goes over 200 or 300, the delay increases accordingly.
Is there anyone who could fix this issue?
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Question
Magok-Sama
Hello there!
I guess the title axplains a lot but I will give some extra informations.
I'm trying to create a L2 server using (L2J frozen project) where will hjave the following function: Once a character die (for any reason) he will have 1min to recieve ressurection (going to town won't be available option) if the time pass his character will be DELETED.
If code isn't available I would really appreciate some guidelines to write my own code I'm kinda familiar with java but i have never worked with the L2j coding and its kinda confusing...
Any help is appriciated,
Thanks in advance! :)
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