My problem is that I launch login server, game server and after like 2-3 hours gameserver freezes, shows as online but doesn't let to connect, needs restarting. It happens even when I test it, like i am the only one connected. Telnet still works, navicat can connect to mysql fine. Do you know what could the problem be? I found one similar problem on google and the problem was with my.cnf not sure though. I use centOS 6.4 mysql 5.5.
My.cnf:
## _______________________________________________________________________
## / Rackspace MySQL 5.5 Terse Configuration File \
## | |
## | This is a base configuration file containing the most frequently used |
## | settings with reasonably defined default values for configuring and |
## | tuning MySQL. Note that these settings can likely be further tuned in |
## | order to get optimum performance from MySQL based upon the database |
## | configuration and hardware platform. |
## | |
## | While the settings provided are likely sufficient for most |
## | situations, an exhaustive list of settings (with descriptions) can be |
## | found at: |
## | http://dev.mysql.com/doc/refman/5.5/en/server-system-variables.html |
## | |
## | Take care to only add/remove/change a setting if you are comfortable |
## | doing so! For Rackspace customers, if you have any questions or |
## | concerns, please contact the MySQL Database Services Team. Be aware |
## | that some work performed by this team can involve additional billable |
## \ fees. /
## -----------------------------------------------------------------------
## \ ^__^
## \ (oo)\_______
## (__)\ )\/\
## ||----w |
## || ||
[mysqld]
## General
datadir = /var/lib/mysql
tmpdir = /var/lib/mysqltmp
socket = /var/lib/mysql/mysql.sock
skip-name-resolve
sql-mode = NO_ENGINE_SUBSTITUTION
#event-scheduler = 1
## Cache
thread-cache-size = 16
table-open-cache = 4096
table-definition-cache = 2048
query-cache-size = 32M
query-cache-limit = 1M
## Per-thread Buffers
sort-buffer-size = 1M
read-buffer-size = 1M
read-rnd-buffer-size = 1M
join-buffer-size = 1M
## Temp Tables
tmp-table-size = 128M
max-heap-table-size = 128M
## Networking
back-log = 100
max-connections = 300
max-connect-errors = 10000
max-allowed-packet = 16M
#interactive-timeout = 3600
wait-timeout = 28800
### Storage Engines
#default-storage-engine = InnoDB
innodb = FORCE
## MyISAM
key-buffer-size = 128M
myisam-sort-buffer-size = 100M
## InnoDB
innodb-buffer-pool-size = 2G
innodb-log-file-size = 1G
innodb-log-buffer-size = 1G
innodb-file-per-table = 1
innodb-open-files = 300
innodb_flush_log_at_trx_commit = 2
## Replication
server-id = 1
#log-bin = /var/log/mysql/bin-log
#relay-log = /var/log/mysql/relay-log
relay-log-space-limit = 16G
expire-logs-days = 7
#read-only = 1
#sync-binlog = 1
#log-slave-updates = 1
#binlog-format = STATEMENT
#auto-increment-offset = 1
#auto-increment-increment = 2
## Logging
#log-output = FILE
#slow-query-log = 1
#slow-query-log-file = /var/log/mysql/slow-log
#log-slow-slave-statements
#long-query-time = 2
[mysqld_safe]
log-error = /var/log/mysqld.log
open-files-limit = 65535
[mysql]
no-auto-rehash
I start my server with:
cd /folder/folder/folder && ./login_loop.sh &
cd /folder/folder/folder && ./GameServer_loop.sh &
Okay, I understand. First, to get started by contributing to open projects and learning along the way. Then, when you mention starting my own project privately, do you mean taking a free datapack like L2jMobius and trying to make it functional for an online server? Great, thank you very much — all this information is really helpful. I’ve been reaching out to several server admins here in Argentina, but it seems like none of them have the time or interest to take on an intern or assistant. xd
P.S.: Are you the creator of Hopzone? Brings back memories of when I was a kid, downloading servers at the cyber café. For two dollars, I could spend the whole day playing and eating candy like crazy.
Another question: between L2jMobius, L2jServer, and aCis, which one has ALL of its code free?
As you probably noticed, I'm using ChatGPT to help me translate things, lol, and it suggested the following:
Project
Status
Open Source
Accepts Juniors?
Difficulty
L2JMobius
Very active
Semi-closed
Partially (with patches)
Medium-High
L2JServer
Active
Fully open
Yes (directly on GitHub)
Medium
aCis
Semi-active
Unofficial
Not very clear
Low
Question
scr3ative
My problem is that I launch login server, game server and after like 2-3 hours gameserver freezes, shows as online but doesn't let to connect, needs restarting. It happens even when I test it, like i am the only one connected. Telnet still works, navicat can connect to mysql fine. Do you know what could the problem be? I found one similar problem on google and the problem was with my.cnf not sure though. I use centOS 6.4 mysql 5.5.
My.cnf:
I start my server with:
cd /folder/folder/folder && ./login_loop.sh &
cd /folder/folder/folder && ./GameServer_loop.sh &
Games/login server shows no errors
17 answers to this question
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