zl4y3r Posted July 9, 2008 Posted July 9, 2008 Well guys i did a search on fourm, and yes i found scripts, but non of them work char gets stuck here, and there all the time.. :( , and yes i also tried to auto delvling option in walker same problem chars get stuck... so anyone got a good working delving script or know a location where to use the walker delving option..? thx. Quote
PinGu Posted July 9, 2008 Posted July 9, 2008 I did a little searching for u :) Edit : It is for talking island SCRIPT FOR FIGHTERS LABEL(DELEVEL) /label to jump till the desired level is reached CHARSTATUS(LV,<=,20) /here you set the level you want to get { SAY(All Right) /message for you RETURN() /returns NULL EXIT() /ends the script } CHANGEWAITTYPE(1) /stands the char POSINRANGE(-84512,242679,-3728,600) /first possible position { MOVETO(-86156,241094,-3728) /move to the nearest door LABEL(NORTHWEST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { FORCEATTACK(Kenyos[iD=30045]) /attacks the Kenyos NPC (archer) DELAY(1000) JMP(NORTHWEST) /this jump keep the attack going till the char die } } POSINRANGE(-83944,243412,-3728,600) /second possible position { MOVETO(-82454,244880,-3728) /move to the nearest door LABEL(SOUTHEAST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { FORCEATTACK(Arnold[iD=30041]) /attacks the Arnold NPC (archer) DELAY(1000) JMP(SOUTHEAST) /this jump keep the attack going till the char die } } POSINRANGE(-83899,242743,-3728,550) /third possible position { MOVETO(-82375,241361,-3728) /move to the nearest door LABEL(NORTHEAST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { FORCEATTACK(Leon[iD=30040]) /attacks the Leon NPC (archer) DELAY(1000) JMP(NORTHEAST) /this jump keep the attack going till the char die } } POSINRANGE(-84612,243233,-3728,550) { MOVETO(-86222,244575,-3728) /move to the nearest door LABEL(SOUTHWEST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { FORCEATTACK(Chiperan[iD=30044]) /attacks the Chiperan NPC (archer) DELAY(1000) JMP(SOUTHWEST) /this jump keep the attack going till the char die } } DELAY(2000) /delay a little until the return text is displayed GOHOME() /return the char to the town JMP(DELEVEL) /jump to the Delevel label to keep going till it reaches the desired lvl SCRIPT FOR MAGES LABEL(DELEVEL) /label to jump till the desired level is reached CHARSTATUS(LV,<=,20) /here you set the level you want to get { SAY(All Right) /message for you RETURN() /returns NULL EXIT() /ends the script } CHANGEWAITTYPE(1) /stands the char POSINRANGE(-84512,242679,-3728,600) /first possible position { MOVETO(-86156,241094,-3728) /move to the nearest door LABEL(NORTHWEST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { USESKILL(WIND STRIKE[iD=1177],NPC,Kenyos) /attacks the Kenyos NPC (archer) DELAY(1000) JMP(NORTHWEST) /this jump keep the attack going till the char die } } POSINRANGE(-83944,243412,-3728,600) /second possible position { MOVETO(-82454,244880,-3728) /move to the nearest door LABEL(SOUTHEAST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { USESKILL(WIND STRIKE[iD=1177],NPC,Arnold) /attacks the Arnold NPC (archer) DELAY(1000) JMP(SOUTHEAST) /this jump keep the attack going till the char die } } POSINRANGE(-83899,242743,-3728,550) /third possible position { MOVETO(-82375,241361,-3728) /move to the nearest door LABEL(NORTHEAST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { USESKILL(WIND STRIKE[iD=1177],NPC,Leon) /attacks the Leon NPC (archer) DELAY(1000) JMP(NORTHEAST) /this jump keep the attack going till the char die } } POSINRANGE(-84612,243233,-3728,550) { MOVETO(-86222,244575,-3728) /move to the nearest door LABEL(SOUTHWEST) /label to keep attacking while still alive CHARSTATUS(CHP,>,0) /check the char HP, while alive attaks { USESKILL(WIND STRIKE[iD=1177],NPC,Chiperan) /attacks the Chiperan NPC (archer) DELAY(1000) JMP(SOUTHWEST) /this jump keep the attack going till the char die } } DELAY(2000) /delay a little until the return text is displayed GOHOME() /return the char to the town JMP(DELEVEL) /jump to the Delevel label to keep going till it reaches the desired lvl The mages script can be used with any meele also only change the skill name and ID so you can hit them faster at lower lvls. *credits go to Varacolaci from http://ltwo.insane-gamers.com Quote
zl4y3r Posted July 9, 2008 Author Posted July 9, 2008 u got one for Oren that works???, dos are not bad i used the fighter one Quote
PinGu Posted July 9, 2008 Posted July 9, 2008 I am only able to find , Talking island , gludio , giran & dwarven. But i dont think that is usefull for you ? Quote
zl4y3r Posted July 9, 2008 Author Posted July 9, 2008 I am only able to find , Talking island , gludio , giran & dwarven. But i dont think that is usefull for you ? i can find does too :) but most of them are kinda bugged Quote
PinGu Posted July 9, 2008 Posted July 9, 2008 Hmm , well then you will have to make one of your own ;p! I cant find another solution :) Quote
eKoIce Posted July 9, 2008 Posted July 9, 2008 Well guys i did a search on fourm, and yes i found scripts, but non of them work char gets stuck here, and there all the time.. :( , and yes i also tried to auto delvling option in walker same problem chars get stuck... so anyone got a good working delving script or know a location where to use the walker delving option..? thx. User Warned for not posting in the right section. Moved. Quote
zl4y3r Posted July 9, 2008 Author Posted July 9, 2008 User Warned for not posting in the right section. Moved. lol ur joking right? im searching for a script, and this is where i found all other scripts in, omg xD Quote
zl4y3r Posted July 9, 2008 Author Posted July 9, 2008 this is how i solved my problem with delvling... 2 chars on walker both in same pt, the char u want to delvl u put near 1 guard and then use the walker option to attack only that guard, and the other char u put like 500 resser scrolls and set it up to auto ress.... and thats who i did it :P Quote
iambored Posted July 11, 2008 Posted July 11, 2008 orc village.. dont need a script just l2w cuz 1 spawn location only Quote
sltbnjr Posted July 11, 2008 Posted July 11, 2008 yea Orc village or talking island are best I personally prefer TI.. you only need to put a guard at each of the 4 gates in walker's settings and you'll never get stuck or anything Quote
zl4y3r Posted July 15, 2008 Author Posted July 15, 2008 yea i tested TI and its not so bad, but i prefer my mothode :D dont need to port around so much :D Quote
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