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l2.ini


lokisdio

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sto server.properties bale ayto

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2ghost.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=127.0.0.1

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=l2ghost.no-ip.org

 

kai sto loginserver.properties

 

# The port, ip on which login will listen for GameServers

LoginHostname=l2ghost.no-ip.org

LoginPort=9014

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InternalHostname=127.0.0.1--->edw an 8umamai kala bazeis thn Ip apo to cmd--->ipconfig to 3 an ta lew kala

----------------->>>>>DHLADH RE FILES ELE0S OLOKLHRO STICKY TOPIC EXEI<<<<-------------------------------

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to ekana alla to  stertloginserver  m leei afto: FATAL:faild to open server socked.Reason:Cannot asign requested address :bi

nd

leei akribos aufto tora ti kanw?

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