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Posted

μια φορά είχα κάνει dekarma τον μαξτορ και τη γλίτωσα, είχα UD

Γιατί μπορείς  :-beep- yeah:

Posted

Ο DASK ΜΟΥ ΘΥΜΙΖΕΙ ΤΑ ΛΟΓΙΑ ΤΟΥ ΟΜΟΪΔΕΑΤΗ ΝΑΠΟΛΕOΝTA ΒΟΝΑΠΑΡΤΗ.

 

"Αν πάω μπροστά ακολουθήστε με, αν υποχωρήσω σκοτώστε με και αν πεθάνω εκδικηθείτε για το χαμό μου."

Posted

Ο αγώνας για την σοσιαλιστική κοινότητα του marxcheaters είναι συνεχής και σκληρός αλλά εμείς θα τα καταφέρουμε.

 

ΖΗΤΩ Η ΛΑΪΚΗ ΕΞΟΥΣΙΑ!

Posted

Θάνατος στους φασίστες μοδερατόρους. Ζήτω το ένδοξο γένος των Λεγενδάριων που αποστάτησαν από το πόστο τους.

 

Μόνο αυτοί μπορούν να επουλώσουν τις πληγές της διχόνοιας μεταξύ των Δονατόρων, οι οποίοι έχουν χωριστοί σε αντάρτες και ρουφιάνους.

Posted

καλά άμα ήταν έτσι κύριοι τον Fortuna θα έπρεπε να τον είχαμε κρεμάσει στο gost καιρό τώρα,όπου είχε γίνει πρασινούλης και σας είχε πουλήσει κανονικότατα,ούτε γεια δεν έλεγε ο ψευτοεπαναστάτης!

είναι γλυκιά ...!

 

:dat:

Posted

Θάνατος στους φασίστες μοδερατόρους. Ζήτω το ένδοξο γένος των Λεγενδάριων που αποστάτησαν από το πόστο τους.

 

Μόνο αυτοί μπορούν να επουλώσουν τις πληγές της διχόνοιας μεταξύ των Δονατόρων, οι οποίοι έχουν χωριστοί σε αντάρτες και ρουφιάνους.

Μόνο η ενωτική πρωτοβουλία των λεγενδάριων μπορεί να κερδίσει το φασισμό των μοδερατόρων και των ρουφιάνων δονατόρων.
Posted

καλά άμα ήταν έτσι κύριοι τον Fortuna θα έπρεπε να τον είχαμε κρεμάσει στο gost καιρό τώρα,όπου είχε γίνει πρασινούλης και σας είχε πουλήσει κανονικότατα,ούτε γεια δεν έλεγε ο ψευτοεπαναστάτης!

είναι γλυκιά ...!

 

:dat:

 

Υπήρξα ο μόνος mod στην ιστορία του mxc από τον οποίο δεν είχε ποτέ κανείς παράπονο. Ήμουν μια λαμπρή εξαίρεση, όμως δεν άντεξα τη βρώμα εκεί ψηλά και παραιτήθηκα.

Posted

Υπήρξα ο μόνος mod στην ιστορία του mxc από τον οποίο δεν είχε ποτέ κανείς παράπονο. Ήμουν μια λαμπρή εξαίρεση, όμως δεν άντεξα τη βρώμα εκεί ψηλά και παραιτήθηκα.

ΚΑΙ ΕΓΩ!

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    • Where I can buy a cheap domain .com? cheapest I found was on Godaddy for 12 euro and Hostinger for 10 euro.
    • Hello everyone, here's a simple and useful idea for any type of server.   This code applies a discount when a player makes a purchase inside a clan’s castle or clan hall, offering a benefit to clan members who own a castle or clan hall. Important: Merchant transactions must be handled through multisell, not buylist. The discount is directly applied within the multisell, so the price shown is already reduced.   "For example, if a scroll costs 1000 Adena and you set a 20% discount in the config, the final price when purchasing inside a castle or clan hall will be 800 Adena."   This code is developed on the public aCis 401 revision.   public static int CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT; CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT = clans.getProperty("ClanBaseOwnershipMechantDiscount", 20); # If clan owns a clan hall or castle, all members have a discount of X% at merchant transactions (multisell). # Discount applies only inside the base (castle or clan hall). ClanBaseOwnershipMechantDiscount = 20   /** diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java index 556e111..bbf8e69 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java @@ -101,7 +101,7 @@ do { // send list at least once even if size = 0 - player.sendPacket(new MultiSellList(list, index)); + player.sendPacket(new MultiSellList(list, index, player)); index += PAGE_SIZE; } while (index < list.getEntries().size()); diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java index 7c82c5b..1654abc 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java @@ -6,6 +6,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.enums.FloodProtector; import net.sf.l2j.gameserver.enums.StatusType; +import net.sf.l2j.gameserver.enums.ZoneId; import net.sf.l2j.gameserver.enums.items.CrystalType; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Player; @@ -225,6 +226,20 @@ return; } + if (player.isInsideZone(ZoneId.CLAN_HALL) && player.getClan() != null && player.getClan().hasClanHall()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + + if (player.isInsideZone(ZoneId.CASTLE) && player.getClan() != null && player.getClan().hasCastle()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + if (Config.BLACKSMITH_USE_RECIPES || !e.getMaintainIngredient()) { // if it's a stackable item, just reduce the amount from the first (only) instance that is found in the inventory diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java index 9269b06..c6102a0 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java @@ -2,6 +2,9 @@ import static net.sf.l2j.gameserver.data.xml.MultisellData.PAGE_SIZE; +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.multisell.Entry; import net.sf.l2j.gameserver.model.multisell.Ingredient; import net.sf.l2j.gameserver.model.multisell.ListContainer; @@ -15,7 +18,9 @@ private boolean _finished; - public MultiSellList(ListContainer list, int index) + private Player _player; + + public MultiSellList(ListContainer list, int index, Player player) { _list = list; _index = index; @@ -28,6 +33,8 @@ } else _finished = true; + + _player = player; } @Override @@ -74,7 +81,14 @@ { writeH(ing.getItemId()); writeH(ing.getTemplate() != null ? ing.getTemplate().getType2() : 65535); - writeD(ing.getItemCount()); + + if (_player.isInsideZone(ZoneId.CLAN_HALL) && _player.getClan() != null && _player.getClan().hasClanHall()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else if (_player.isInsideZone(ZoneId.CASTLE) && _player.getClan() != null && _player.getClan().hasCastle()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else + writeD(ing.getItemCount()); + writeH(ing.getEnchantLevel()); writeD(0x00); // TODO: i.getAugmentId() writeD(0x00); // TODO: i.getManaLeft()  
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