lampros90 Posted April 18, 2013 Share Posted April 18, 2013 Good share my friend :) Quote Link to comment Share on other sites More sharing options...
weedhead Posted June 27, 2013 Share Posted June 27, 2013 Nice work but when hero status dissappear ? after server restart or relog ? Quote Link to comment Share on other sites More sharing options...
MrJack_DeV Posted August 9, 2014 Share Posted August 9, 2014 (edited) AMAZING man. Can you make it to be hero till character relog ? or only for 24 hours ? ( it will be nice if its posible to set time. ) And can you shere the code for Hero item. Once i played one server that you can get 1 hero coint that's make you hero for 24 hours . :) Edited August 9, 2014 by MrJack_DeV Quote Link to comment Share on other sites More sharing options...
Thug!! Posted August 10, 2014 Share Posted August 10, 2014 AMAZING man. Can you make it to be hero till character relog ? or only for 24 hours ? ( it will be nice if its posible to set time. ) And can you shere the code for Hero item. Once i played one server that you can get 1 hero coint that's make you hero for 24 hours . :) about hero item, // Hero Custom Item , Created By Stefoulis15 // Added From Stefoulis15 Into The Core. // Visit www.MaxCheaters.com For Support // Source File Name: HeroCustomItem.java // Modded by programmos, sword dev package com.l2jfrozen.gameserver.handler.itemhandlers; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.handler.IItemHandler; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance; import com.l2jfrozen.gameserver.network.serverpackets.SocialAction; import com.l2jfrozen.util.CloseUtil; import com.l2jfrozen.util.database.L2DatabaseFactory; public class HeroCustomItem implements IItemHandler { public HeroCustomItem() { //null } protected static final Logger _log = Logger.getLogger(HeroCustomItem.class.getName()); String INSERT_DATA = "REPLACE INTO characters_custom_data (obj_Id, char_name, hero, noble, donator, hero_end_date) VALUES (?,?,?,?,?,?)"; @Override public void useItem(L2PlayableInstance playable, L2ItemInstance item) { if(Config.HERO_CUSTOM_ITEMS) { if(!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance) playable; if(activeChar.isInOlympiadMode()) { activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games."); } if(activeChar.isHero()) { activeChar.sendMessage("You Are Already A Hero!."); } else { activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16)); activeChar.setHero(true); updateDatabase(activeChar, Config.HERO_CUSTOM_DAY * 24L * 60L * 60L * 1000L); activeChar.sendMessage("You Are Now a Hero,You Are Granted With Hero Status , Skills ,Aura."); activeChar.broadcastUserInfo(); playable.destroyItem("Consume", item.getObjectId(), 1, null, false); activeChar.getInventory().addItem("Wings", 6842, 1, activeChar, null); } activeChar = null; } } @Override public int[] getItemIds() { return ITEM_IDS; } private void updateDatabase(L2PcInstance player, long heroTime) { Connection con = null; try { if(player == null) return; con = L2DatabaseFactory.getInstance().getConnection(false); PreparedStatement stmt = con.prepareStatement(INSERT_DATA); stmt.setInt(1, player.getObjectId()); stmt.setString(2, player.getName()); stmt.setInt(3, 1); stmt.setInt(4, player.isNoble() ? 1 : 0); stmt.setInt(5, player.isDonator() ? 1 : 0); stmt.setLong(6, heroTime == 0 ? 0 : System.currentTimeMillis() + heroTime); stmt.execute(); stmt.close(); stmt = null; } catch(Exception e) { if(Config.ENABLE_ALL_EXCEPTIONS) e.printStackTrace(); _log.log(Level.SEVERE, "Error: could not update database: ", e); } finally { CloseUtil.close(con); con = null; } } private static final int ITEM_IDS[] = { Config.HERO_CUSTOM_ITEM_ID }; } Quote Link to comment Share on other sites More sharing options...
nikosdevil20 Posted August 10, 2014 Share Posted August 10, 2014 (edited) about hero item, // Hero Custom Item , Created By Stefoulis15 // Added From Stefoulis15 Into The Core. // Visit www.MaxCheaters.com For Support // Source File Name: HeroCustomItem.java // Modded by programmos, sword dev package com.l2jfrozen.gameserver.handler.itemhandlers; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.handler.IItemHandler; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance; import com.l2jfrozen.gameserver.network.serverpackets.SocialAction; import com.l2jfrozen.util.CloseUtil; import com.l2jfrozen.util.database.L2DatabaseFactory; public class HeroCustomItem implements IItemHandler { public HeroCustomItem() { //null } protected static final Logger _log = Logger.getLogger(HeroCustomItem.class.getName()); String INSERT_DATA = "REPLACE INTO characters_custom_data (obj_Id, char_name, hero, noble, donator, hero_end_date) VALUES (?,?,?,?,?,?)"; @Override public void useItem(L2PlayableInstance playable, L2ItemInstance item) { if(Config.HERO_CUSTOM_ITEMS) { if(!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance) playable; if(activeChar.isInOlympiadMode()) { activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games."); } if(activeChar.isHero()) { activeChar.sendMessage("You Are Already A Hero!."); } else { activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16)); activeChar.setHero(true); updateDatabase(activeChar, Config.HERO_CUSTOM_DAY * 24L * 60L * 60L * 1000L); activeChar.sendMessage("You Are Now a Hero,You Are Granted With Hero Status , Skills ,Aura."); activeChar.broadcastUserInfo(); playable.destroyItem("Consume", item.getObjectId(), 1, null, false); activeChar.getInventory().addItem("Wings", 6842, 1, activeChar, null); } activeChar = null; } } @Override public int[] getItemIds() { return ITEM_IDS; } private void updateDatabase(L2PcInstance player, long heroTime) { Connection con = null; try { if(player == null) return; con = L2DatabaseFactory.getInstance().getConnection(false); PreparedStatement stmt = con.prepareStatement(INSERT_DATA); stmt.setInt(1, player.getObjectId()); stmt.setString(2, player.getName()); stmt.setInt(3, 1); stmt.setInt(4, player.isNoble() ? 1 : 0); stmt.setInt(5, player.isDonator() ? 1 : 0); stmt.setLong(6, heroTime == 0 ? 0 : System.currentTimeMillis() + heroTime); stmt.execute(); stmt.close(); stmt = null; } catch(Exception e) { if(Config.ENABLE_ALL_EXCEPTIONS) e.printStackTrace(); _log.log(Level.SEVERE, "Error: could not update database: ", e); } finally { CloseUtil.close(con); con = null; } } private static final int ITEM_IDS[] = { Config.HERO_CUSTOM_ITEM_ID }; } hmm i have add this code in 1 npc in my server (l2j freya) give the hero correct, config working but when restart hero disapear :( The code: http://pastebin.com/brUdp6sx photo from navicat : http://postimg.org/image/vvpgxwqq1/ Edited August 10, 2014 by nikosdevil20 Quote Link to comment Share on other sites More sharing options...
Thug!! Posted August 10, 2014 Share Posted August 10, 2014 Now im from mobile when i will be from conputer i will check it Quote Link to comment Share on other sites More sharing options...
nikosdevil20 Posted August 10, 2014 Share Posted August 10, 2014 Now im from mobile when i will be from conputer i will check it pm ed Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.