Jump to content

Recommended Posts

Posted

no dev any more in this project right?

need more dev to up your are a good project never die in my heard :D

 

sorry bad eng :P

Posted

is this project good to open an high rate server ? i mean all skills work , sieges , summons , olympiad , wards , retail stats ?

 

yes, we have Light & Darkness siege system, New noblesse quest and much more..

  • 2 weeks later...
Posted

I would like compile your server, but i have got errors  (I have Eclipse IDE for Java EE Developers)

 

Buildfile: D:\workspace2\LineageGoD\build.xml

checkRequirements:

clean:

  [delete] Deleting directory D:\workspace2\build

init:

    [mkdir] Created dir: D:\workspace2\build

compile-commons:

    [mkdir] Created dir: D:\workspace2\build\classes

    [javac] Compiling 84 source files to D:\workspace2\build\classes

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\collections\EmptyIterator.java:26: warning: [rawtypes] found raw type: Iterator

    [javac] private static final Iterator INSTANCE = new EmptyIterator();

    [javac]                     ^

    [javac]  missing type arguments for generic class Iterator<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in interface Iterator

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\collections\EmptyIterator.java:26: warning: [rawtypes] found raw type: EmptyIterator

    [javac] private static final Iterator INSTANCE = new EmptyIterator();

    [javac]                                             ^

    [javac]  missing type arguments for generic class EmptyIterator<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class EmptyIterator

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\collections\JoinedIterator.java:47: warning: [rawtypes] found raw type: Iterator

    [javac] this(iterators.toArray(new Iterator[iterators.size()]));

    [javac]                           ^

    [javac]  missing type arguments for generic class Iterator<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in interface Iterator

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\IClientFactory.java:19: warning: [rawtypes] found raw type: MMOClient

    [javac] public interface IClientFactory<T extends MMOClient>

    [javac]                                          ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\MMOClient.java:21: warning: [rawtypes] found raw type: MMOConnection

    [javac] public abstract class MMOClient<T extends MMOConnection>

    [javac]                                          ^

    [javac]  missing type arguments for generic class MMOConnection<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOClient declared in class MMOConnection

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\MMOConnection.java:31: warning: [rawtypes] found raw type: MMOClient

    [javac] public class MMOConnection<T extends MMOClient>

    [javac]                                      ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\SelectorThread.java:40: warning: [rawtypes] found raw type: MMOClient

    [javac] public class SelectorThread<T extends MMOClient> extends Thread

    [javac]                                      ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\SelectorThread.java:112: warning: [rawtypes] found raw type: SelectorThread

    [javac] private static final List<SelectorThread> ALL_SELECTORS = new ArrayList<>();

    [javac]                           ^

    [javac]  missing type arguments for generic class SelectorThread<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOClient declared in class SelectorThread

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\SendablePacket.java:21: warning: [rawtypes] found raw type: MMOClient

    [javac] public abstract class SendablePacket<T extends MMOClient> extends lineage2.commons.net.nio.SendablePacket<T>

    [javac]                                                ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\ReceivablePacket.java:21: warning: [rawtypes] found raw type: MMOClient

    [javac] public abstract class ReceivablePacket<T extends MMOClient> extends lineage2.commons.net.nio.ReceivablePacket<T>

    [javac]                                                  ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\IPacketHandler.java:21: warning: [rawtypes] found raw type: MMOClient

    [javac] public interface IPacketHandler<T extends MMOClient>

    [javac]                                          ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\IMMOExecutor.java:19: warning: [rawtypes] found raw type: MMOClient

    [javac] public interface IMMOExecutor<T extends MMOClient>

    [javac]                                        ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] D:\workspace2\LineageGoD\java\lineage2\commons\net\nio\impl\MMOExecutableQueue.java:25: warning: [rawtypes] found raw type: MMOClient

    [javac] public class MMOExecutableQueue<T extends MMOClient> implements Queue<ReceivablePacket<T>>, Runnable

    [javac]                                          ^

    [javac]  missing type arguments for generic class MMOClient<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOConnection declared in class MMOClient

    [javac] 13 warnings

commons-jar:

      [jar] Building jar: D:\workspace2\build\lineage2-commons.jar

compile-authserver:

  [delete] Deleting directory D:\workspace2\build\classes

    [mkdir] Created dir: D:\workspace2\build\classes

    [javac] Compiling 59 source files to D:\workspace2\build\classes

authserver-jar:

      [jar] Building jar: D:\workspace2\build\lineage2-loginserver.jar

authserver:

    [mkdir] Created dir: D:\workspace2\build\dist

    [mkdir] Created dir: D:\workspace2\build\dist\loginserver

    [mkdir] Created dir: D:\workspace2\build\dist\libs

    [mkdir] Created dir: D:\workspace2\build\dist\loginserver\log

    [copy] Copying 2 files to D:\workspace2\build\dist\libs

    [copy] Copying 18 files to D:\workspace2\build\dist\libs

    [copy] Copying 10 files to D:\workspace2\build\dist\loginserver

compile-gameserver:

  [delete] Deleting directory D:\workspace2\build\classes

    [mkdir] Created dir: D:\workspace2\build\classes

    [javac] Compiling 1934 source files to D:\workspace2\build\classes

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\model\Player.java:10022: warning: [cast] redundant cast to Entry<Integer,Integer>

    [javac] Map.Entry<Integer,Integer> e = (Map.Entry<Integer, Integer>)i.next();

    [javac]                               ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\model\entity\residence\Castle.java:648: warning: [unchecked] unchecked conversion

    [javac]        List<Fortress> list = _relatedFortresses.get(Fortress.DOMAIN);

    [javac]                                                    ^

    [javac]  required: List<Fortress>

    [javac]  found:    List

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\model\instances\TamedBeastInstance.java:88: warning: [rawtypes] found raw type: Entry

    [javac] private static final Map.Entry<NpcString, int[]>[] TAMED_DATA = new Map.Entry[6];

    [javac]                                                                       ^

    [javac]  missing type arguments for generic class Entry<K,V>

    [javac]  where K,V are type-variables:

    [javac]    K extends Object declared in interface Entry

    [javac]    V extends Object declared in interface Entry

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\stats\funcs\FuncTemplate.java:80: warning: [rawtypes] found raw type: Class

    [javac] _constructor = _func.getConstructor(new Class[]

    [javac]                                         ^

    [javac]  missing type arguments for generic class Class<T>

    [javac]  where T is a type-variable:

    [javac]    T extends Object declared in class Class

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\templates\npc\NpcTemplate.java:901: warning: [cast] redundant cast to WalkerRoute

    [javac] return (WalkerRoute)this._walkerRoute.get(id);

    [javac]       ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\templates\npc\RandomActions.java:27: warning: [cast] redundant cast to Action[]

    [javac] Action[] actionsArr = (Action[])_actions.values(new Action[_actions.size()]);

    [javac]                       ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\templates\npc\RandomActions.java:30: warning: [cast] redundant cast to Action

    [javac] return (Action)_actions.get(id);

    [javac]       ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\templates\npc\WalkerRoute.java:35: warning: [cast] redundant cast to WalkerRoutePoint

    [javac] return (WalkerRoutePoint)_points.get(id);

    [javac]       ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\GameServer.java:328: warning: [rawtypes] found raw type: SelectorThread

    [javac] _selectorThreads = new SelectorThread[Config.PORTS_GAME.length];

    [javac]                       ^

    [javac]  missing type arguments for generic class SelectorThread<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOClient declared in class SelectorThread

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\GameServer.java:328: warning: [unchecked] unchecked conversion

    [javac] _selectorThreads = new SelectorThread[Config.PORTS_GAME.length];

    [javac]                   ^

    [javac]  required: SelectorThread<GameClient>[]

    [javac]  found:    SelectorThread[]

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\ai\NpcAI.java:162: warning: [fallthrough] possible fall-through into case

    [javac] case 2:

    [javac] ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\ai\NpcAI.java:168: warning: [fallthrough] possible fall-through into case

    [javac] case 3:

    [javac] ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\ai\NpcAI.java:189: warning: [fallthrough] possible fall-through into case

    [javac] case 5:

    [javac] ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\data\xml\holder\RestorationInfoHolder.java:31: warning: [cast] redundant cast to RestorationInfo

    [javac] return (RestorationInfo)this._restorationInfoList.get(SkillTable.getSkillHashCode(skillId, skillLvl));

    [javac]       ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\templates\skill\restoration\RestorationInfo.java:73: warning: [cast] redundant cast to RestorationGroup[]

    [javac] RestorationGroup[] groupsArray = (RestorationGroup[])successGroups.toArray(new RestorationGroup[successGroups.size()]);

    [javac]                                 ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\data\xml\holder\SkillAcquireHolder.java:733: warning: [cast] redundant cast to Entry<Integer,List<SkillLearn>>

    [javac] Map.Entry<Integer, List<SkillLearn>> e = (Map.Entry<Integer,List<SkillLearn>>) allClassSkills.next();

    [javac]                                         ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\data\xml\holder\SkillAcquireHolder.java:751: warning: [cast] redundant cast to Entry<Integer,List<SkillLearn>>

    [javac] Map.Entry<Integer, List<SkillLearn>> e = (Map.Entry<Integer,List<SkillLearn>>) allClassSkills.next();

    [javac]                                         ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\data\xml\parser\RestorationInfoParser.java:69: warning: [cast] redundant cast to RestorationInfoHolder

    [javac] ((RestorationInfoHolder)getHolder()).addRestorationInfo(restorationInfo);

    [javac] ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\handler\admincommands\impl\AdminEffects.java:410: warning: [fallthrough] possible fall-through into case

    [javac] case admin_transform:

    [javac] ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\network\serverpackets\ExReceiveOlympiad.java:74: warning: [rawtypes] found raw type: ArrayList

    [javac] private List<PlayerInfo>[] _players = new ArrayList[2];

    [javac]                                           ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\network\serverpackets\ExVitalityEffectInfo.java:14: warning: [cast] redundant cast to int

    [javac] expBonus = (int) (player.getVitality() == 0 ? 0 : (int) (Config.ALT_VITALITY_RATE * 100));

    [javac]           ^

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:174: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _augStats = new ArrayList[4];

    [javac]                                         ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:178: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _augAccStats = new ArrayList[4];

    [javac]                                           ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:182: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _blueSkills = new ArrayList[10];

    [javac]                                           ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:186: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _purpleSkills = new ArrayList[10];

    [javac]                                             ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:190: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _redSkills = new ArrayList[10];

    [javac]                                         ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] D:\workspace2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:194: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _yellowSkills = new ArrayList[10];

    [javac]                                             ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] 27 warnings

gameserver-jar:

      [jar] Building jar: D:\workspace2\build\lineage2-gameserver.jar

gameserver:

    [mkdir] Created dir: D:\workspace2\build\dist\tools

    [mkdir] Created dir: D:\workspace2\build\dist\gameserver\geodata

    [mkdir] Created dir: D:\workspace2\build\dist\gameserver\log

    [copy] Copying 1 file to D:\workspace2\build\dist\libs

  [delete] Deleting directory D:\workspace2\build\classes

    [copy] Copying 20991 files to D:\workspace2\build\dist\gameserver

    [copy] Copying 155 files to D:\workspace2\build\dist\tools

dist:

  [delete] Deleting: D:\workspace2\build\lineage2-gameserver.jar

  [delete] Deleting: D:\workspace2\build\lineage2-loginserver.jar

  [delete] Deleting: D:\workspace2\build\lineage2-commons.jar

      [zip] Building zip: D:\workspace2\build\l2jeuropa.zip

BUILD SUCCESSFUL

Total time: 5 minutes 22 seconds

 

Is there a tutorial that could help to compile with the right software?

Thx ja

Posted

maybe project will be continued?

 

 

There's a new revision 419. Anyone know where to find the files from L2 Store? I'd like to edit

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Wts adena 1kk = 10$  LU4 1kk = 1.6$ discord - GODDARDSHOP 
    • Dear partners! At the moment, we are in great need of the following items: TikTok Ads and Google Ads advertising accounts with an ad limit starting from $100. Countries: Europe, USA, Asia Contact us via the contacts in the thread or in this post. We look forward to cooperating! Active links to SOCNET stores: Digital Goods Store (Website): Go Store Telegram Bot: Go – convenient access to the store via Telegram messenger. Telegram Bot for purchasing Telegram Stars: Go – fast and profitable purchase of stars in Telegram. SMM Panel: Go – promotion of your social media accounts. We would like to present to you the current list of promotions and special offers for purchasing our products and services: 1. Promo code OCTOBER2025 (8% discount) for purchases in our store (Website, bot) in September! You can also use the first-purchase promo code: SOCNET (15% discount) 2. Get $1 credited to your store balance or a 10–20% discount — simply write your username after registration on our website using the following format: "SEND ME BONUS, MY USERNAME IS..." — you need to post it in our forum thread! 3. Get $1 for your first SMM Panel trial — just open a ticket titled “Get Trial Bonus” on our website (Support). 4. Weekly Telegram Stars giveaways in our Telegram channel and in our Stars purchasing bot! News: ➡ Telegram Channel: https://t.me/accsforyou_shop ➡ WhatsApp Channel: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord Server: https://discord.gg/y9AStFFsrh Contacts & Support: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
    • Dear partners! At the moment, we are in great need of the following items: TikTok Ads and Google Ads advertising accounts with an ad limit starting from $100. Countries: Europe, USA, Asia Contact us via the contacts in the thread or in this post. We look forward to cooperating! Active links to SOCNET stores: Digital Goods Store (Website): Go Store Telegram Bot: Go – convenient access to the store via Telegram messenger. Telegram Bot for purchasing Telegram Stars: Go – fast and profitable purchase of stars in Telegram. SMM Panel: Go – promotion of your social media accounts. We would like to present to you the current list of promotions and special offers for purchasing our products and services: 1. Promo code OCTOBER2025 (8% discount) for purchases in our store (Website, bot) in September! You can also use the first-purchase promo code: SOCNET (15% discount) 2. Get $1 credited to your store balance or a 10–20% discount — simply write your username after registration on our website using the following format: "SEND ME BONUS, MY USERNAME IS..." — you need to post it in our forum thread! 3. Get $1 for your first SMM Panel trial — just open a ticket titled “Get Trial Bonus” on our website (Support). 4. Weekly Telegram Stars giveaways in our Telegram channel and in our Stars purchasing bot! News: ➡ Telegram Channel: https://t.me/accsforyou_shop ➡ WhatsApp Channel: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord Server: https://discord.gg/y9AStFFsrh Contacts & Support: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
    • Hey everyone, I’m thrilled to introduce our upcoming server, Dragon‑Network, built on the powerful Interlude+ chronicle and crafted for serious PvP, balanced progression and community fun. Below you’ll find all the key details — rates, features, event structure, and why this will be your next home for Lineage 2. 📅 Grand Opening November 21, 2025 — mark the date, rally your friends, prepare your gear. The realm opens, and the wars begin. ⚙️ Rates & Server Setup XP: 10× Chronicle: Interlude+ (expanded from our previous server) PvP-focused content, daily events, and reward-rich systems These core settings ensure you’ll feel progress and power, without losing the depth of classic Interlude. 🎯 Features & Highlights Based on our features page: Alternative class change quests: skip the lengthy standard quests by collecting tradable items dropped by monsters. Dragon-Network Full Interlude+ content: Kamaloka, Labyrinth, Pailaka quests, Hellbound Island, S80 items, Attribute system, Isle of Prayer hunting zone, siegeable fortresses and more. Dragon-Network Daily Team vs Team (TvT) events: prove your worth, climb the ranks and earn valuable rewards. Dragon-Network Balanced PvP mechanics: custom sub-stack features, armor mastery rules, optimized skill effects — all to keep the fight fair and skill-based. Dragon-Network Other extras: Raid Bosses with defined respawn times, rich loot systems, improved QOL features like improved buffs, combo songs/dances, tattoo system, etc. Dragon-Network 🎮 Why This Server Matters You’re playing Interlude+, but with modern enhancements — classic content with new mechanics, not a simple resurrect of the old. PvP and events are daily and structured, so you don’t wait weeks to engage. We’ve designed progression to be meaningful: rewards, class changes, content unlocks all move you forward without feeling pay-to-win. Community-first: Whether you enter solo or with friends, you’ll find team action, clans forming, and events where everyone has a chance to shine. 🗺 What to Do Next Visit our website: dragon-network.eu (check out the “Features” tab for full details) Prepare your Master Account, get your clan or buddies ready. On launch day (Nov 21), log in early, grab your spot, participate in the first TvT, and start building your legacy. Get ready — the gates open soon. The grind begins. The battles await. Will you rise to become legend on Dragon-Network? 🐉 Feel free to ask any questions below or share this post with your friends. Let’s make this launch one to remember.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock