Jump to content

Recommended Posts

Posted

it's normal to have this error when u doing the aint build?

 

[javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\network\GameClient.java:34: warning: Base64 is internal proprietary API and may be removed in a future release

    [javac] import lineage2.gameserver.network.loginservercon.gspackets.PlayerLogout;

    [javac]                        ^

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\model\entity\residence\Castle.java:659: warning: [unchecked] unchecked conversion

    [javac]        List<Fortress> list = _relatedFortresses.get(Fortress.DOMAIN);

    [javac]                                                    ^

    [javac]  required: List<Fortress>

    [javac]  found:    List

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\model\instances\TamedBeastInstance.java:88: warning: [rawtypes] found raw type: Entry

    [javac] private static final Map.Entry<NpcString, int[]>[] TAMED_DATA = new Map.Entry[6];

    [javac]                                                                       ^

    [javac]  missing type arguments for generic class Entry<K,V>

    [javac]  where K,V are type-variables:

    [javac]    K extends Object declared in interface Entry

    [javac]    V extends Object declared in interface Entry

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\utils\SecondaryPasswordAuth.java:265: warning: Base64 is internal proprietary API and may be removed in a future release

    [javac] return Base64.encode(hash);

    [javac]       ^

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\stats\funcs\FuncTemplate.java:80: warning: [rawtypes] found raw type: Class

    [javac] _constructor = _func.getConstructor(new Class[]

    [javac]                                         ^

    [javac]  missing type arguments for generic class Class<T>

    [javac]  where T is a type-variable:

    [javac]    T extends Object declared in class Class

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\GameServer.java:322: warning: [rawtypes] found raw type: SelectorThread

    [javac] _selectorThreads = new SelectorThread[Config.PORTS_GAME.length];

    [javac]                       ^

    [javac]  missing type arguments for generic class SelectorThread<T>

    [javac]  where T is a type-variable:

    [javac]    T extends MMOClient declared in class SelectorThread

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\GameServer.java:322: warning: [unchecked] unchecked conversion

    [javac] _selectorThreads = new SelectorThread[Config.PORTS_GAME.length];

    [javac]                   ^

    [javac]  required: SelectorThread<GameClient>[]

    [javac]  found:    SelectorThread[]

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\data\xml\holder\SkillAcquireHolder.java:700: warning: [cast] redundant cast to Entry<Integer,List<SkillLearn>>

    [javac] Map.Entry<Integer, List<SkillLearn>> e = (Map.Entry<Integer,List<SkillLearn>>) allClassSkills.next();

    [javac]                                         ^

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\data\xml\holder\SkillAcquireHolder.java:718: warning: [cast] redundant cast to Entry<Integer,List<SkillLearn>>

    [javac] Map.Entry<Integer, List<SkillLearn>> e = (Map.Entry<Integer,List<SkillLearn>>) allClassSkills.next();

    [javac]                                         ^

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\handler\admincommands\impl\AdminEffects.java:410: warning: [fallthrough] possible fall-through into case

    [javac] case admin_transform:

    [javac] ^

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\network\serverpackets\ExReceiveOlympiad.java:135: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<PlayerInfo>[] _players = new ArrayList[2];

    [javac]                                                 ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:174: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _augStats = new ArrayList[4];

    [javac]                                         ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:178: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _augAccStats = new ArrayList[4];

    [javac]                                           ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:182: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _blueSkills = new ArrayList[10];

    [javac]                                           ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:186: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _purpleSkills = new ArrayList[10];

    [javac]                                             ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:190: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _redSkills = new ArrayList[10];

    [javac]                                         ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] C:\Progetto l2\LineageGoD\java\lineage2\gameserver\tables\AugmentationData.java:194: warning: [rawtypes] found raw type: ArrayList

    [javac] private final List<?>[] _yellowSkills = new ArrayList[10];

    [javac]                                             ^

    [javac]  missing type arguments for generic class ArrayList<E>

    [javac]  where E is a type-variable:

    [javac]    E extends Object declared in class ArrayList

    [javac] 17 warnings

Posted

They aren't errors, they are WARNINGS and don't influence the compile & execution of gameserver, even WoW emulators have warnings but they're fully playable

 

so they can be easly fixed. if yes, please do fix them.

 

also, the latest revisions, where you added kartia instances, are waaaaay far from retail kartia....check this video and see the differences :

https://www.youtube.com/watch?v=42JvupvDWUA

 

also, many things should be fixed, like loads of russian text in the NPC's and Community board after you change class.

also, you should improve the performance of the pack generally, I have 8gb ram, running mysql on ssd (Java aswell) and the pack loads for me in like 50 seconds?...

Istead, some other packs loads in 15-30 seconds.

 

thnx.

Posted

We know that instances are our "weak point" but we're only 2 ppl as main developers + 1 good contributor, we need to find more people who play on official servers and good programming skills that can help us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • this site is "close" to 20 years old man xd
    • competitive prices shyeed bow+10/ maj light set/maj jwl sets  pm me here or / discord : gabe9410
    • L2 NEXUM — SERVER FEATURES High Five · PvP · x300 · GMT+3 Play. Fight. Earn SOL. ✨ SERVER FEATURES ──────────────── ⚡ XP / SP: x300 💰 Adena: x50 👥 Party Exp / Party SP: x1.1 🐉 Raid Boss Drop: x2 🔥 Epic Boss Drop: x2 📜 Quest: x5 💚 Vitality: ON (up to x2) 🛡️ ENCHANT ──────────────── Safe Enchant: +6 Max Enchant: +30 Normal 60% · Blessed 80% · Crystal 65% · Divine 100% Olympiad field: +6 / +6 / +6 💻 WINDOWS / HWID ──────────────── 2 free · up to 4 windows VIP (HWID) 🎮 GAMEPLAY ──────────────── AutoFarm · Community Board (ALT+B) · Custom Hi5 interface DressMe · Active AntiCheat · Newbie / Safe / PvP farm zones Daily events: TvT · CTF · Domination · DM Weekly Olympiad · Weekly Sieges 📅 SCHEDULE (GMT+3) ──────────────── 🏰 Castle Sieges: Sun 20:00–22:00 (Lord 16:00 or 20:00) ⚔️ Territory War: Sat 20:00–22:00 🏆 Olympiad: Thu / Fri / Sat 18:00–00:00 · non-class 🐉 Baium: Sat random 20:00–21:00 🌋 Antharas / Valakas: Sun every 2 weeks 22:30–23:30 🧪 QA / Core / Orfen: 18–24h after death 💎 PLAY TO EARN ──────────────── Farm & fight like High Five. Crypto Auction — sell rare items for SOL. One SOL balance on the panel (Donate + Auction). ──────────────────────────────── SERVER BETA  OPENING Saturday 17 October · 20:00 GMT+3 · PvP x300 https://l2nexum.com    https://discord.com/invite/TmHftynKe5
    • I'm in to help test and trial stuff. L2 Pride brings back memories of countless farming in Cave of Trials
    • Version 0.4.0 - A geodata generator and L2J format support have been added   - Now, you can generate geodata for the server directly from the client. Most regions match server files at 99-100%. - Cruma opens and saves geodata in L2J format (.l2j). - Geodata can be converted from L2OFF to L2J and vice versa. - When exporting to L2OFF, you can immediately build a path node even if the original format is L2J. - Zones and NPCs are only displayed where there is geodata and no longer appear in mid-air.   Download
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..