Geia sas den kserw an vriskome sto katalilo section gia na anaferw to provlima mou. Opws anaferw sto Subject me ena filaraki mou prospa8oume na sikosoume ena server. Kanontas spoil sto mob sto chat grafei success omws otan psofaei to mob den " anavosvinei ble " kai otan kaneis sweep to mob eksafanizete xwris na sou dwsei to sweep. Ean kapoios gnwrizei to 8ema parakalw as voi8isei to post to kanw dioti meta apo kamposo psaximo sto forum den vrika kati paromio. Euxaristw prokatavolika.
Mipos exei provlima to sweeper?
Mipos prepei na na ri8misw to sweeper?
Mipos exei provlima to spoil?
Mipos prepei na ri8misw to spoil?
kai an nai ti ri8miseis prepei na kanw kai pou!? Sta skills? h sta Conf?
Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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wiz0642_81242
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aperigraptos
Geia sas den kserw an vriskome sto katalilo section gia na anaferw to provlima mou. Opws anaferw sto Subject me ena filaraki mou prospa8oume na sikosoume ena server. Kanontas spoil sto mob sto chat grafei success omws otan psofaei to mob den " anavosvinei ble " kai otan kaneis sweep to mob eksafanizete xwris na sou dwsei to sweep. Ean kapoios gnwrizei to 8ema parakalw as voi8isei to post to kanw dioti meta apo kamposo psaximo sto forum den vrika kati paromio. Euxaristw prokatavolika.
Mipos exei provlima to sweeper?
Mipos prepei na na ri8misw to sweeper?
Mipos exei provlima to spoil?
Mipos prepei na ri8misw to spoil?
kai an nai ti ri8miseis prepei na kanw kai pou!? Sta skills? h sta Conf?
Sweeper
<skill id="42" levels="1" name="Sweeper" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#ench1drain">3 6 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78 81 84 87 90</table>
<table name="#ench2drain">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 29 29 30</table>
<set name="mpConsume" val="3"/>
<set name="magicLvl" val="10" />
<set name="target" val="TARGET_CORPSE_MOB"/>
<set name="reuseDelay" val="500"/>
<set name="hitTime" val="500"/>
<set name="skillType" val="SWEEP"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="20"/>
<set name="effectRange" val="400"/>
<enchant1 name="absorbPart" val="0"/>
<enchant1 name="absorbAbs" val="#ench1drain"/>
<enchant2 name="absorbPart" val="0"/>
<enchant2 name="absorbAbs" val="#ench2drain"/>
</skill>
Spoil
<skill id="254" levels="11" name="Spoil" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#mpConsume">12 19 25 31 38 44 50 55 59 63 67</table>
<table name="#magicLvl">10 20 28 36 43 49 55 60 64 68 72</table>
<table name="#ench1Power">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30</table>
<table name="#ench2Power">0 1 2 2 3 4 4 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19 20</table>
<set name="mpConsume" val="#mpConsume"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="target" val="TARGET_ONE"/>
<set name="nextActionAttack" val="true" />
<set name="reuseDelay" val="10000"/>
<set name="hitTime" val="1800"/>
<set name="skillType" val="SPOIL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<enchant1 name="power" val="#ench1Power"/>
<enchant2 name="power" val="#ench2Power"/>
<for>
</for>
<enchant1for>
<effect count="1" name="Buff" time="15" val="0" stackOrder="23" stackType="pAtkSpdDown">
<mul order="0x30" stat="pAtkSpd" val="0.77"/>
</effect>
</enchant1for>
<enchant2for>
<effect count="3" name="DamOverTime" time="3" val="354"/>
</enchant2for>
</skill>
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