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[REQUEST] Dual Forgotten Blade...


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Posted

Well I've Searched A LOT

 

But I Didn't Find Any [sHARE] Post That Shares Dual Forgotten Blades....

 

So I'm Asking You IF There Is Someone That Has Them ...

 

Please Upload and Share Them To Me...

 

AAh And Something Else.

I Saw An A-Style's Guide About Making Your Own Custom Duals , But I Think It's For L2OFF

And I Have L2JFree..

 

And I Didn't Manage To Create The Duals..

 

So , IF U Can Tell Me How To Make My Own , Or Give Me A Guide...

 

Thanks In Advance.

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Guide to create Custom Duals

 

There are many ways to create Custom Duals but i think this is the simplest:

Required:

L2Encdec

L2ClientDat

Itemname-e.dat and weapongrp.dat decrypted with L2ClientDat

L2J Server+Datapack(last revisions if its possible :D)

What to do:

1st Step:(Create name and description for the new Dual)

Open itemname-e.dat and copy one line (for example first line)

Code:

item_name_begin id=17 name=[Wooden Arrow] additionalname=[] popup=-1 description=[An arrow made of wood. It is an arrow used for a no grade bow.] item_name_end

Now paste this line at the end of the file and start to edit it

item_name_begin id=[itemID] name=[[itemNAME]] additionalname=[[YellowNameNextItemNAME]] popup=[iDontKnow(put -1)] description=[[itemDESCRITION]] item_name_end

For example(dual Dark Legion's Edge)

Code:

item_name_begin id=8000 name=[Dark Legion's Edge*Dark Legion's Edge] additionalname=[] popup=-1 description=[When a dualsword is enchanted along with a two-handed sword, a two-handed blunt weapon, and/or a fist-fighting weapon, its P. Atk will increase more than a one-handed sword enchanted with these weapons. When enchanted by 4 or more, Atk. Spd. will increase by 12% and HP will increase by 5% . Inflicts additional damage to target during PvP] item_name_end

2nd Step:(Creating Dual)

Now open weapon.dat and search for "5706" (Dual Damascus) without "" and u will find this:

Code:

item_begin object_id=5706 object_name=[] body_part={lrhand} animation=3 drop_type=1 drop_anim_type=1 drop_radius=6 drop_height=1 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} drop_texture={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} icon={[icon.weapon_dual_sword_i00]} mesh={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeapons.sword_of_damascus_m00_wp]} texture={[lineageWeaponsTex.sword_of_damascus_t00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} crystallizable=1 item_sound={[itemSound.public_sword_shing_8];[itemSound.sword_great_4];[itemSound.sword_mid_2];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=2080 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=a physical_damage=282 random_damage=10 weapon_type=dual critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=325 mp_consume=0 magical_damage=114 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s={[lineageEffect.c_u004]} c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.00 c3_attr5=0.00 range_s={[]} c3_attr6=0.00 c3_attr7=1.20 c3_attr8=1.20 c3_attr9=1.00 c3_attr10=1.00 range2_s={[lineageWeapons.rangesample];[lineageWeapons.rangesample]} range2_arg={1.40;0.80;0.80;1.40;0.80;0.80;13.00;0.00;0.00;13.00;0.00;0.00} c4_attr1=[icon.weapon_sword_of_damascus_i00] c4_attr2=[icon.weapon_sword_of_damascus_i00] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

Now open an empty notepad page and paste the line now u can start edit it.

First start changing ID dont edit "object_name" and now go back on weapongrp.dat and search for the single weapon u want to make dual in this case Dark Legion's Edge (2500) and u will have this:

Code:

item_begin object_id=2500 object_name=[] body_part={rhand} animation=1 drop_type=1 drop_anim_type=1 drop_radius=7 drop_height=10 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} drop_texture={[none]} icon={[icon.weapon_dark_legions_edge_i00]} mesh={[lineageWeapons.dark_legions_edge_m00_wp]} texture={[lineageWeaponsTex.dark_legions_edge_t00_wp]} crystallizable=1 item_sound={[itemSound.sword_mid_1];[itemSound.sword_big_3];[itemSound.sword_great_3];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=1320 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=a physical_damage=232 random_damage=10 weapon_type=sword critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=379 mp_consume=0 magical_damage=114 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s=0.00 c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=1.00 c3_attr5=1.30 range_s={[lineageWeapons.rangesample]} c3_attr6=1.50 c3_attr7=0.80 c3_attr8=0.80 c3_attr9=11.50 c3_attr10=0.00 range2_s=0.00 range2_arg={} c4_attr1=[none] c4_attr2=[none] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

Now go a bit and u will find

Code:

drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]}

Now copy the dark_legions_edge without LineageWeapons. and _m00_wp.

Now copy somewhere dark_legions_edge and go on the Notepade page where u pasted Dual Damascus page and do the same thing and u will have sword_of_damascus now click on Alt+H(Replace) and where there is

Find what: put sword_of_damascus and where there is Replace with: put dark_legions_edge now click on Replace All and now copy the line and paste it at the end of weapongrp.dat

 

3rd Step:(Changing Stats)

To change patk find physical_damage=

To change matk find magical_damage=

For other look a bit u

This is how i edited my one(finnal result)

Code:

item_begin object_id=8000 object_name=[] body_part={lrhand} animation=3 drop_type=1 drop_anim_type=1 drop_radius=6 drop_height=1 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeapons.dark_legions_edge_m00_wp]} drop_texture={[lineageWeaponsTex.dark_legions_edge_t00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} icon={[icon.weapon_dual_sword_i00];[icon.weapon_dark_legions_edge_i00];[icon.weapon_dark_legions_edge_i00]} mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeapons.dark_legions_edge_m00_wp]} texture={[lineageWeaponsTex.dark_legions_edge_t00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} crystallizable=1 item_sound={[itemSound.public_sword_shing_8];[itemSound.sword_great_4];[itemSound.sword_mid_2];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=2080 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=s physical_damage=356 random_damage=10 weapon_type=dual critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=325 mp_consume=0 magical_damage=135 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s={[lineageEffect.c_u004]} c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.00 c3_attr5=0.00 range_s={[]} c3_attr6=0.00 c3_attr7=1.20 c3_attr8=1.20 c3_attr9=1.00 c3_attr10=1.00 range2_s={[lineageWeapons.rangesample];[lineageWeapons.rangesample]} range2_arg={1.40;0.80;0.80;1.40;0.80;0.80;13.00;0.00;0.00;13.00;0.00;0.00} c4_attr1=[icon.weapon_dark_legions_edge_i00] c4_attr2=[icon.weapon_dark_legions_edge_i00] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

NOW U CAN ECRYPT THE TWO FILES (HOW??? LOOK HERE)

 

4th Step:(Make Server Read new weapon)

Open weapon.sql and add this

Code:

INSERT INTO weapon VALUES (8000,'Dark Legion''s Edge*Dark Legion''s Edge','lrhand','true',2080,1,1,'fine_steel','s',356,10,'dual',20,0.00000,0,0,0,325,0,140,95,100000000,100,'true');

Blue=ID Orange=Name Red=P.Atk Viola=M.Atk Navy=Item Grade The rest look a bit u

Now u need to edit (in my case create a new) xml

Code:

<item id='8000' name="dark_legions_edge*dark_legions_edge">

<for>

<set val='356' order='0x08' stat='pAtk' />

<set val='140' order='0x08' stat='mAtk' />

<set val='8' order='0x08' stat='rCrit' />

<add val='0' order='0x10' stat='accCombat' />

<set val='325' order='0x08' stat='pAtkSpd' />

<enchant val='0' order='0x0C' stat='pAtk' />

<enchant val='0' order='0x0C' stat='mAtk' />

</for>

</item>

Other:

How to change weapon grade??

Change crystal_type=[WEAPONGRADE] in weapongrp.dat and change grade in weapon.sql

How do i create a Dual Sword Special Ability(SA)??

(For this u need to now a bit of editing xml) U need to create a normal special ability for example: <mul val='1.12' order='0x40' stat='pAtkSpd'/> (this will increas Atk.Spd by 12%

Now change /> to > and add this under (change itemID to your weapon ID)

Code:

<and>

<using slotitem="itemID;14;4"/>

  </and>

Now close with </mul> if it will start with <mul and </add> if it starts with <add

At the end u will have something like this(my dual Darklegion ID 8000)

Code:

<mul val='1.12' order='0x40' stat='pAtkSpd'>

  <and>

<using slotitem="8000;14;4"/>

  </and>  

</mul>

 

To find the programs and the guide to use them go to this topic: http://www.maxcheaters.com/forum/index.php?topic=26213.0

Hope i helped you enough.

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