Selling interface source for newest client update rose vain p520 + wolf p509 (LAST UPDATE)
SYSTEM SERVER TEST
600$ (P520)
400$ (P509)
includes:
- NWindow
- L2 Editor
- DAT Editor
- Client+System clean
- Interface sources
- XDat Editor
ALL FEATURES ARE ONLY AVAILABLE IN THE P520 INTERFACE SOURCE
The P509 interface is retail.
ALL FEATURES ON P520
AUTOHUNT IMPROVED
GUARANTEED SYSTEM
AUTO-COMPOUND
MASS ENCHANT IMPROVED
ALL AVAILABLE SKILL LEARN
AUTO RANDOM CRAFT
SHORTCUT IMPROVED
It is, kind of. Only invited participants have the links. Sorry but not sorry, this forum is dead for ages, so blame whoever you wish to blame. Cheers.
have played many years ago excited to play again on launch. i have seen wonderful things about the server it looks how it should be theres hard work and it shows. it lives up to the glory days of l2 elixir.
I wish the best of luck for the project i will be playing actively!
Question
hopakos
Hello guys,today i wanna make a noblesse npc manager to my own server all i need is a guide to understand of what i have to do with it.
For begin i find something on internet (its not my work) and it goes like :
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.NoblesseManager;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
/*********************************
* @author Gladicek *
* Custom Npc 'Noblesse Manager' *
********************************/
public class NoblesseManager extends Quest
{
// Npc
private static final int NpcId = 49296; // Custom Npc
// Item
private static final int ItemId = 6673; // Festival Adena
private static final int NOBLESS_TIARA = 7694;
// Level check
private static final int LEVEL = 75;
public NoblesseManager(int questId, String name, String descr)
{
super(questId, name, descr);
addStartNpc(NpcId);
addFirstTalkId(NpcId);
addTalkId(NpcId);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = player.getQuestState(getName());
if (st == null)
{
Quest q = QuestManager.getInstance().getQuest(getName());
st = q.newQuestState(player);
}
return "49296.htm";
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = event;
final QuestState st = player.getQuestState(getName());
if (event.equalsIgnoreCase("noblesse"))
{
if (st.getQuestItemsCount(ItemId) >= 10 && player.getLevel() >= LEVEL) // 10x Festival Adena and "LEVEL" check
{
st.takeItems(ItemId,10);
player.setNoble(!player.isNoble());
st.giveItems(NOBLESS_TIARA,1);
player.sendPacket(new UserInfo(player));
player.sendMessage("Congratulations! You are now Noblesse!");
return null;
}
else
return "49296-no.htm";
}
else if (event.equalsIgnoreCase("49296-1.htm"))
{
if (player.isNoble())
{
return "49296-already.htm";
}
}
return htmltext;
}
public static void main(String[] args)
{
new NoblesseManager(-1, "NoblesseManager", "custom");
_log.info("NoblesseManager: Loaded successfully.");
}
}
i wana some1 to help me with a guide It is 100% for enducation porpotion
Thx you.
2 answers to this question
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