Jump to content

classic (Private Platform) L2 ENDURE X10 RETAIL LIKE SERVER


Recommended Posts

Posted

WEBSITE: http://www.lineage2endure.com/

Forum: http://lineage2endure.com/forum/index.php?sid=ca761217ae7ea4bcba76d0bacd433752

 

open2o.jpg

 

 

Your x10 will open the 28/01/13 at 21:00 GMT +2, Endure will keep all retail classic gameplay with some "custom" like NO sub-class quest and NO profession quest for make your gameplay experience AWESOME

 

Endure Can Garantee:

* Legendary OFFICIAL HIGH FIVE PART 5 PLATFORM [NOT JAVA];

* Unrivaled security and safety;

* Exceptional quality and stability

* Active Staff

* Daily Events

 

 

Client Supported:

High Five

Game Rates:

XP/ SP/ Adena/: x10

Drop/ Spoil: x5

Party XP/ SP: x1.2

Manor Drop: x2

Epic Jewels Drop Chance: x1

Mercenary Guard Price: x4

Weight Limit: x4

Quest Rates:

XP/ SP/ Adena Reward: x4

Item Reward: x2

Quest Item Drop Rate: x2

Buff Duration:

Buff duration are totally retail like

Retail enchant success rate, safe +3 / +4 on one-part armor

Auto Loot (Auto Pickup) enabled.

Gameplay Security:

Anti-Hack System.

Box limitation currently to 2 clients per PC.

Custom Addons:

Olympiad Anti-Feeding Protection which doesn’t affect gameplay.

Offline Private Stores: Set your private store and click “Exit”.

Wedding Event.

Blacksmith of Mammon & Merchant of Mammon announcement.

Voice command .cfg to enable or disable EXP gaining.

Shift+Click to see droplist in game.

Daily Events.

NPC class changer (no quest for change class)

NO SUBLCASS QUEST

 

Posted

so is "classic" low rate server?

if you keep it well can be a great server

dear whirlwind

Endure is classic low rate server without any customs but there are some things more easy to do for avoid the boring part of the game like NO class quests NO sub quest

server goal is to become an important point for European low rate server

if you have some question feel free to join your forum and we will answer

have a good day  ;)

Posted

dualbox allowed?

Box limitation currently to 2 clients per PC.

Currently we think is the best choise for a low rate server  ;)

for more info you can read the website or join in your forum

 

L2 Endure Staff

Posted

Legendary OFFICIAL HIGH FIVE PART 5 PLATFORM [NOT JAVA] thats sounds so cool, but i guess this will be just another server with overworld.su files.Mid rates failed hardly last time, cuz no one wont play anymore on servers on this ru files with alt +b.So lets try server w/o buffs ?  :y u no?:

Posted

Legendary OFFICIAL HIGH FIVE PART 5 PLATFORM [NOT JAVA] thats sounds so cool, but i guess this will be just another server with overworld.su files.Mid rates failed hardly last time, cuz no one wont play anymore on servers on this ru files with alt +b.So lets try server w/o buffs ?  :y u no?:

Endure files are private and not shared  ;D

btw Endure is based on old styles server and not mid rates with npc buffer (server with npc buffer are not l2)

This game is based between cooperation of person and classes at last is how NCSFOT make it and we want to offer the same thing with more confortable rates

Server is full protected against ddos and main goal is to become a reference point of European people about low rate server

 

Guest
This topic is now closed to further replies.



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..