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(L2J) MMOPLAY Dynamic Rates| Server Revamping! Back online Soon.


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Posted

http://forum.lineage2-4fun.cc/index.php?/topic/1240-preordained-event-dungeon-area/

 

Guys look at that topic.

 

Players in 8 days running 78 lv( 3 proffesion) with weapons +6-7 by bug events.

Polish players using polish on chat not english. In my opinion waste time.

 

Some bugs are corected like pets, herbs, 600 mp in clan hall, off shop and lot of other bugs.

 

Online 15-25 without offshop. temporary

 

 

Lol dude i am playing there, that guys wiped because they abused it but this is nothing to other server failures and they fixed it asap did u tell that? they did not let 4-5 days to fix it. Every bug occured is fixed also the server is growing day by day. I see polish in shout but its not usual

Posted

I think this new blog post from Monarch PROVES why MMOPLAY is and will be the best low rate server

 

"Hello guys, Always even in the best families problems will occur sometimes big, sometimes small the point is how to deal with them and we are going to be fair, think with logic, search before we do any action.

There are two sides here after the happening and the bug abuse from some players we decided to wipe the levels they gained from that specific bug as they did bug abusing instead of reporting to the MMOPLAY Staff and we will do that because we wanna be fair WITH ALL THE PLAYERS! Furthermore, I would like all players to know that our team is here Working,Fixing,Assisting, Chatting and discussing your problems and we prove that everyday! This is the second side..There are players who reported the bug right away and we appreciate them for it because they did not use it for their own good.

MMOPLAY is a strong team with knowledge and very good skills and Will try to have all its players happy, it is hard to achieve that but we will try not to disapoint you. Our words will become actions with the upcoming updates and the implementation of the Amazing features which only MMOPLAY server has!

 

Stay tuned and show us your support to the end! We won't disapoint you. "

Posted

 

Some bugs are corected like pets, herbs, 600 mp in clan hall, off shop and lot of other bugs.

 

Online 15-25 without offshop. temporary

what's your problem?

pets work perfect,herbs work,clan hall have 20k MP,offline shops work,and lot other bugs?you can write any other bug?

online only in us clan 15+,but here 5 clans+no clan ppl

http://ipicture.ru/uploads/20130319/9c3ZTURU.jpg - Herbs

http://ipicture.ru/uploads/20130319/L3S33TVq.jpg - Clan Hall mana

http://ipicture.ru/uploads/20130319/TRDY66xA.jpg - Offline shop

http://s1.ipicture.ru/uploads/20130319/872fTbgE.jpg - Works pet

 

 

Posted

i give screens

if someone want,he can login and check it

stop cry Blizzaro

shadow use 5-6 SS per hit/merrow and kai 3-4,but 79lvl summon use 2 SS per hit,so go to learn how to play

Posted

marco u r pathetic, dynasty mace is not from bug but from primeval island drop..and if they said they will wipe the level they gained from that bug they will, stop crying server is awesome

Posted

 

REVISION 580

 

Missing change list for update from last week. Lists of following updates coming tomorrow. Sorry for delay. This list is for rev 580, not the current one.

- added random name generator (for future use)

- fixed instance spawns: pailaka devils legacy and pailaka injured dragon (some mobs should be able to move, some dont)

- increased delay between item brokers message announce to 3h

- fixed default AI events, dp side: onFactionCall, onFactionRequestHeal, onFactionRequestTargetForce, onAggroRangeEnter, onAttack, onKill

- fixed OracleTeleport (dimensional rift npc's)

- fixed teleport back to town, fantasy island gk

- fixed AbstractNpcAI:

  - looking for .htm not .html files

- fixed offline traders store cron task

- fixes in gift of vitality, lucky pig and jackpot events (currently they will say off)

- fixes in GM NPC, zone panels

- added new bypass for some NPCs: teleport back to town

- added some html styling changes to doc parsers

- fixes in Pailaka Injured Dragon and Song of Fire and Ice:

  - checks if we need to give spear and other q. items

  - extends L2AttackableAIScript for proper faction AI support inside instance

- changes in rewards in quests 111, 120, 663, 10272

- fixed Path to Oracle quest

- fixed: scroll of escape - pailaka is now destroyable

- fixed skills hit times (retail): Warp, Shadow Step, Air Blink

- added: skill implementation for Pailaka special weapons

- added: rim kamaloka

- added: Mission Map, Friend Manager

- added: player teleport protection 60s

- added: AI_Combat: resetCombatTotalTime for proper NPC/mob "experience" level calculation

- fixed: AI_Combat: resetAll properly works on mob death

- fixed: AI_Combat: setCombatEnded is now passed on even when mob already dead

- fixed: AI: refreshAttackList (proper aggresive mob calls with proper onAggroRangeEnter support

- fixed: AI_RangeCalc: min/max range multipliers were wrong and were fixed

- added: beter way of determining if AI should process faction events

- fixed: not resetting ncoord timestamp in notifyEvent

- fixed: checking global aggro value for attackable AI

- fixed: AI ready to act/arrived is triggered only if actor is not dead

- added: AI dead event now passes killer info

- update: AI "no attack" mode after spawn reduced to 10s

- fixed: attackable AI autoAttackCondition

- update: removed unecessary double checks in autoAttackCondition

- update: using Advanced Faction System to determine autoAttackCondition

- update: autoAttackCondition fixes concerning guards attacking 7s npc's etc

- fix: proper AI detach procedure on IDLE

- fix: not allowing AI intention ATTACK when dead or target null

- fix: adding target to faction support targets map, on ATTACK

- fix: AI after casting, switching back to ATTACK not ACTIVE, when having any attacker registered

- fix: clearing more internal AI counters and maps, on switching back to ACTIVE from ATTACK (after "combat ended" is triggered)

- update: not using intention to trigger "ACTIVE" random movement

- fix: returning home for NPCs that have random spawn point

- fix: geo Z checks on random walk

- fix: AI tryCastRndBuff

- fix: NCOORD timestamp clearing when stopped movement

- fix: ncoord only for archer/l. range type AI

- fix: onEvtFactionCallSupport checking if caller is enemy, not if its friend

- fix: npe and no target in onEvtFactionCallSupport

- fix: tryToResetFactionData proper timestam calculation

- fix: FactionProcessEvent less uneccesary checks

- update: better faction calling on dead procedure

- fix: checking if called faction npc can see target

- fix: better onEvtFactionRequestTargetForce processing

- fix: better onEvtNotifyStat

- update: reworks in faction support system:

  - supporting factions for all objects

  - reworks in calcFactionType

- fix: offline shops properly restores

- fix: getAnyWaterZoneZ properly checks for secondary coord Z

- added: TownLocBeforeLastTeleportation, Town_zone to MapRegionManager

- fixed: dual box protection task

- fixed: properly removing quest (eg Pailaka) items from inv of player, when he finished them

- fixes: sendPacket better checks and NPE fix

- fixed: "casting interrupted" combat message

- added: automatic storing of last town position, that player was in

- fixed: getLocBeforeTeleportTo coords storage

- fixes: removeObjectIfTooFar method

- fixes: multi box watcher task when player in Kratei's Cube

- fixes: showAdminMsg using proper msg id

- fixes: charstat for cant hit mob bug when player rooted

- fixes: various vitality routines and support (fixed vitality bonus)

- fixes: doDie mobs not dissapearing or respawning after death

- fixes: broadcast packet routines

- fixes: skill hit time calculation, for skills having hit time below 500ms

- fixes: chance skills triggered on reflected damage

- fix: do not try to broadcast social animation, when dead

- fix: immortal mobs sometimes, when teleported back to spawn

- fix: initAdvSharedFactions creates internal factions for some 7s mobs, that they should have

- fix: setTotalCombatTimeBonusStage

- added: faction timeout, time to live, is locked features

- fixed: compareTo for better faction sorting in cache

- added: support for parameters canMove, isNoRndWalk on spawnlist of instance definition xmls

- update: CycleTask in zone starts only when there are players in zone

- added: hasEffectType to L2Skill

- added: setNoRndWalk to L2Spawn

- fix: CharSelectionInfo packet

- fix: Evn value set to volatile

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    • Frozen is more popular coz adm can edit npc from client side and no need dig in xml and etc  )
    • Your work is as good as your arrogance. If you didn't break 10 systems to fix 1, I would recommend aCis. Yes, I use aCis and I fixed a lot of things that you left aside to reorganize and rename things. You insist on recommending your broken public project. Don't do that because there are many people who dream of owning a server, and in aCis 409 every dream is broken. I've seen many people break things by using this. aCis 409 doesn't work at the basics. Water movement and flying movements are broken, which is the basics. Seven Sings is completely broken, Sieges need fixing, and worst of all, level 3 and 4 clan quests are bugged, besides other quests that you intentionally broke and still recommend. You are an excellent programmer, but your arrogance in feeling superior to everyone is killing you. Happy New Year to you, and be more transparent and honest when recommending this. I'm not sharing the corrections I made, nor my Geodata system, precisely because of your arrogance. I'll soon post a video of my Geoengine system, which you spent 12 years on and didn't finish. I can send you a list of everything you need to fix, but you're too arrogant for that because you're a superior God and don't accept advice from mortals.
    • Changelog   All notable changes to this project will be documented in this file. [English Version](#english-version) | [Versión en Español](#versión-en-español)   ---   English Version   [1.1.3] - 2026-01-05   Added   Donation System Integration - Integrated comprehensive donation panel into the main CMS - Implemented direct donation system without requiring user login - Added automatic coin crediting directly to character inventory - Created new React component for donation interface with modern design - Implemented real-time coin calculation based on payment method and currency - Added support for multiple payment gateways:   - MercadoPago (ARS)   - PayPal (USD, BRL, EUR)   - PagSeguro (BRL) - Developed new backend endpoint for processing direct donations - Implemented character validation system before payment processing - Added automatic webhook handling for payment confirmations - Created comprehensive logging system for all donation transactions - Implemented bonus system for bulk coin purchases - Added donation history tracking and management   Vote Reward System - Integrated vote reward panel into the CMS - Implemented multi-topsite voting system - Added automatic reward delivery upon vote verification - Created vote tracking and cooldown management - Implemented anti-fraud measures for vote validation - Added vote history and statistics for users - Developed admin panel for vote reward configuration - Implemented automatic vote verification through topsite APIs   Database Enhancements - Created new table structure for donation management (`site_donations`) - Added `auto_credit` field for automatic coin delivery - Implemented balance tracking system (`site_balance`) - Created conversion and transfer logging tables - Added comprehensive indexing for performance optimization - Implemented transaction history tracking   Frontend Improvements - Developed new donation panel component with consistent site design - Added multi-language support (Spanish, English, Portuguese) - Implemented form validation and error handling - Created responsive design for mobile and desktop - Added real-time price calculation display - Implemented loading states and user feedback messages   Backend Infrastructure - Created secure API endpoints for donation processing - Implemented webhook system for payment gateway integration - Added comprehensive error logging and debugging tools - Developed configuration management system - Implemented security measures for sensitive data handling - Added support for sandbox and production environments   Documentation - Created comprehensive production setup guide - Developed security checklist for deployment - Added database setup scripts with detailed instructions - Created API integration documentation - Developed troubleshooting guides - Added configuration examples for all payment gateways   Changed - Updated navigation system to include donation and vote panels - Modified routing to support new panel pages - Enhanced translation system with new text strings - Improved error handling across the application - Updated proxy configuration for backend communication   Security - Implemented credential protection in configuration files - Added example configuration files without sensitive data - Created .htaccess rules for protecting sensitive directories - Implemented webhook signature validation - Added SQL injection prevention measures - Implemented session security enhancements   Technical Details - React 19.2.0 for frontend components - TypeScript for type safety - Vite 6.2.0 for build tooling - PHP 7.4+ for backend processing - SQL Server 2012+ for database management - Integration with MercadoPago SDK - RESTful API architecture   ---   Versión en Español   [1.1.3] - 2026-01-05   Agregado   Integración del Sistema de Donaciones - Integración completa del panel de donaciones al CMS principal - Implementación de sistema de donaciones directas sin requerir inicio de sesión - Agregada acreditación automática de coins directamente al inventario del personaje - Creación de nuevo componente React para interfaz de donaciones con diseño moderno - Implementación de cálculo de coins en tiempo real según método de pago y moneda - Agregado soporte para múltiples pasarelas de pago:   - MercadoPago (ARS)   - PayPal (USD, BRL, EUR)   - PagSeguro (BRL) - Desarrollo de nuevo endpoint backend para procesamiento de donaciones directas - Implementación de sistema de validación de personajes antes del procesamiento de pago - Agregado manejo automático de webhooks para confirmaciones de pago - Creación de sistema completo de logs para todas las transacciones de donación - Implementación de sistema de bonos para compras de coins en volumen - Agregado seguimiento y gestión de historial de donaciones   Sistema de Recompensas por Votación - Integración del panel de recompensas por votación al CMS - Implementación de sistema de votación multi-topsite - Agregada entrega automática de recompensas al verificar votos - Creación de seguimiento de votos y gestión de tiempos de espera - Implementación de medidas anti-fraude para validación de votos - Agregado historial de votos y estadísticas para usuarios - Desarrollo de panel administrativo para configuración de recompensas - Implementación de verificación automática de votos mediante APIs de topsites   Mejoras en Base de Datos - Creación de nueva estructura de tablas para gestión de donaciones (`site_donations`) - Agregado campo `auto_credit` para entrega automática de coins - Implementación de sistema de seguimiento de balance (`site_balance`) - Creación de tablas de registro de conversiones y transferencias - Agregada indexación completa para optimización de rendimiento - Implementación de seguimiento de historial de transacciones   Mejoras en Frontend - Desarrollo de nuevo componente de panel de donaciones con diseño consistente - Agregado soporte multi-idioma (Español, Inglés, Portugués) - Implementación de validación de formularios y manejo de errores - Creación de diseño responsive para móvil y escritorio - Agregada visualización de cálculo de precios en tiempo real - Implementación de estados de carga y mensajes de retroalimentación al usuario   Infraestructura Backend - Creación de endpoints API seguros para procesamiento de donaciones - Implementación de sistema de webhooks para integración con pasarelas de pago - Agregadas herramientas completas de registro de errores y depuración - Desarrollo de sistema de gestión de configuración - Implementación de medidas de seguridad para manejo de datos sensibles - Agregado soporte para entornos sandbox y producción   Documentación - Creación de guía completa de configuración para producción - Desarrollo de checklist de seguridad para despliegue - Agregados scripts de configuración de base de datos con instrucciones detalladas - Creación de documentación de integración de APIs - Desarrollo de guías de solución de problemas - Agregados ejemplos de configuración para todas las pasarelas de pago   Modificado - Actualización del sistema de navegación para incluir paneles de donación y votación - Modificación del enrutamiento para soportar nuevas páginas de paneles - Mejora del sistema de traducciones con nuevas cadenas de texto - Mejora del manejo de errores en toda la aplicación - Actualización de configuración de proxy para comunicación con backend   Seguridad - Implementación de protección de credenciales en archivos de configuración - Agregados archivos de configuración de ejemplo sin datos sensibles - Creación de reglas .htaccess para proteger directorios sensibles - Implementación de validación de firma de webhooks - Agregadas medidas de prevención de inyección SQL - Implementación de mejoras de seguridad en sesiones   Detalles Técnicos - React 19.2.0 para componentes frontend - TypeScript para seguridad de tipos - Vite 6.2.0 para herramientas de construcción - PHP 7.4+ para procesamiento backend - SQL Server 2012+ para gestión de base de datos - Integración con SDK de MercadoPago - Arquitectura API RESTful   ---   Migration Notes / Notas de Migración   For Existing Installations / Para Instalaciones Existentes   **English:** If you are upgrading from a previous version, please follow these steps: 1. Backup your database before applying any changes 2. Run the database migration script (`database_setup.sql`) 3. Update your configuration file with new settings 4. Configure payment gateway credentials 5. Test the donation flow in sandbox mode before going to production 6. Review the security checklist before deployment   **Español:** Si está actualizando desde una versión anterior, siga estos pasos: 1. Realice una copia de seguridad de su base de datos antes de aplicar cambios 2. Ejecute el script de migración de base de datos (`database_setup.sql`) 3. Actualice su archivo de configuración con las nuevas opciones 4. Configure las credenciales de las pasarelas de pago 5. Pruebe el flujo de donaciones en modo sandbox antes de pasar a producción 6. Revise el checklist de seguridad antes del despliegue   ---   Known Issues / Problemas Conocidos   **English:** - Webhook notifications may experience delays during high traffic periods - Some payment gateways require manual configuration of webhook URLs - Character names are case-sensitive in the donation form   **Español:** - Las notificaciones de webhook pueden experimentar retrasos durante períodos de alto tráfico - Algunas pasarelas de pago requieren configuración manual de URLs de webhook - Los nombres de personajes son sensibles a mayúsculas/minúsculas en el formulario de donación   ---   Roadmap / Hoja de Ruta   Planned Features / Características Planeadas   **English:** - Admin dashboard for donation management - Automated refund processing - Subscription-based donations - Gift card system - Enhanced reporting and analytics - Mobile application support   **Español:** - Panel administrativo para gestión de donaciones - Procesamiento automatizado de reembolsos - Donaciones basadas en suscripción - Sistema de tarjetas de regalo - Reportes y análisis mejorados - Soporte para aplicación móvil   ---   Contributors / Contribuidores   This release includes contributions from the development team focused on creating a secure, user-friendly donation and voting system integrated seamlessly with the existing CMS.   Este lanzamiento incluye contribuciones del equipo de desarrollo enfocado en crear un sistema de donaciones y votación seguro y fácil de usar, integrado perfectamente con el CMS existente.   ---   Support / Soporte   **English:** For issues, questions, or feature requests, please refer to: - `PRODUCTION_SETUP_GUIDE.md` for setup instructions - `SECURITY_CHECKLIST.md` for security guidelines - `DONATION_DIRECT_SYSTEM.md` for technical documentation   **Español:** Para problemas, preguntas o solicitudes de características, consulte: - `PRODUCTION_SETUP_GUIDE.md` para instrucciones de configuración - `SECURITY_CHECKLIST.md` para pautas de seguridad - `DONATION_DIRECT_SYSTEM.md` para documentación técnica   ---   License / Licencia   This project maintains its original licensing terms. Please refer to the LICENSE file for details.   Este proyecto mantiene sus términos de licencia originales. Consulte el archivo LICENSE para más detalles.   ---   **Last Updated / Última Actualización:** January 5, 2026   **Version / Versión:** 1.1.3
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