[L2j]-New L2Ereos PvP Server Reborn on 7.12.2012 !!!!
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By UTCHIHAmkt · Posted
DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices https://campsite.bio/utchihaamkt -
Yes, it is, it's not hard to do (if you know what you're doing); just time consuming. To make some things clear: 1. You can not create .ukx files with animated skeletalmeshes inside, by using any of the freeshared L2Editors (basically, no support for .psa files) 2. You need a patched UT2003/UT2004. You can either get your own ut2004 and download Gildor's patch from his web, or use any of these: When you use these, you should be able to import both .psk and .psa animations > link the skeletalmesh to the psa > save as .ukx > use ut2down to convert the file to l2 format > encrypt the .ukx with standard l2 encryption (you can use mxc encdec, you can find it in the folder of the l2editor i shared). Your best bet is to use pawnviewer (aka dev mode) to test that. If you have troubles with that process then leave a reply here, otherwise, if it works correctly, you can move on to adding missing animnotify classes to you unrealed, then proper animnotifies, sounds, effects or w/e is missing from your .ukx files. Keep in mind that this is overall not difficult but a huge amount of work (unless you're good at scripting/macros) since you'd need to manually re-create every single animnotify, by hand. If you have doubts or i wasn't clear enough let me know here. (in case you don't know what an animnotify is: UDN - Two - AnimNotifies (unrealengine.com) )
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By Constellation · Posted
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Custom = everything that is not part of my H5 client, such as Aegis skin, Death Knight skin, Constructor skin, Golden Valakas skin, an example is the pack containing 3 Golden Valakas skins+cloaks, to give you an idea, this pack consumes almost 200MB within the system, another example of custom is the Hunter Head set made by Asuki, almost 100MB within the system, every custom item added to the client, specifically within the system folder will increase the consumption of your client's virtual ram memory, the more custom added there, the faster your client will close due to critical. Around 4 to 5 custom packs that I removed from the system and made my client reach the ram virtual limit only after more than 40 hours online, in other words; It is only worth adding custom items to the system folder if it is very well compressed, maximum up to 10MB per custom pack (This pack below in the photo, only it inside your client - system consumes almost 200MB, when I removed this pack inside the system it increased the game's lifespan by almost 4h during my tests)
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ready pack for sale with lucera files made from scratch price is 350 euros without the license the server is x30 rate the server is there to see everything test ie.. there have been several changes everything works there will be support for everything for as long as possible please, can you send me a message here, there is complete transparency in everything
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