Jump to content
  • 0

[Help] Olympiad


Question

Posted

Kalispera paides..opos lew prp n exw problem me tin oly help me plz opoios mporei...

lpn itan i paloioi Hero..k irthe i mera k evgala ta new Hero gt i paloioi d itan pia hero??k vgikan i new?

eno ixan pola points k mach..m lete ligo plz???egw l2jfrozen pack euxaristw

me liga logia ennow gt exasan ta Hero tous i paloioi..

Recommended Posts

  • 0
Posted

po po....d sinenoumaste..an patisooooooo MANUALLLLLL HEROOOOOO THA FUGOUN I PALOIOI AUTO D M LETEEEEE????

K SAS LEWWWW AN FUGOUN I PALOIOI ME 9 MATCH K 1000000 POINTS EINAI FAILLLL.......EGW D THELO N FUGOUN I PALOIIIIIII...

TWRA KATALAVATEEEE??????????????egw sto l2mafia eimai 4 mines hero.vevea an d pekso d tha eimai gt tha mpei kapoios sti classe m k tha xaso..

alla xthes pou ekana Save Olympiad kai Manual Hero mpikan new k vgikan i paloi pou ixan 8 match k posa points auto rotao ekana malakia pou patisa Manual????????

  • 0
Posted

po po....d sinenoumaste..an patisooooooo MANUALLLLLL HEROOOOOO THA FUGOUN I PALOIOI AUTO D M LETEEEEE????

K SAS LEWWWW AN FUGOUN I PALOIOI ME 9 MATCH K 1000000 POINTS EINAI FAILLLL.......EGW D THELO N FUGOUN I PALOIIIIIII...

TWRA KATALAVATEEEE??????????????egw sto l2mafia eimai 4 mines hero.vevea an d pekso d tha eimai gt tha mpei kapoios sti classe m k tha xaso..

alla xthes pou ekana Save Olympiad kai Manual Hero mpikan new k vgikan i paloi pou ixan 8 match k posa points auto rotao ekana -beep-ia pou patisa Manual????????

sto eipa kai pio pano , an patiseis manual hero vgenoun oi kainourioi hero kai oi palioi xanonte , einai poli aplo.

  • 0
Posted

ara ti proti fora pataw Save Olympiad kai Manual Hero....k tin epomenh>????Save Olympiad mono???????

akouse me ligo giati den vgazoume akri edw pera...

an thes na kaneis apla save tin oly patas Save Olymiad , an thes na vgaleis kainourious hero kai na xathoun oi palioi patas manual hero.

  • 0
Posted

ox d thelo n se kouraso...eilikrina omos...re file an se ena server xanonte i paloioi k vgoun i new einai FAIL SERVER

tote o aplios gt mazeuei ta match k ta points??tsp egw auto thelo n katalavo...

oti ta hero n vgoun kanonika me tin aksia tous me ta match pou exoun k points.ama o alos d exei match k points d tha vgei hero..auto lew..

pata kathe 2 vdomades Save Olympiad mono??k tha vgei kanenas etsi???ama exei kerdisei sti classe tou vevea auto ennow..

DIAVASTE TO KALA PLEASE THANKS ALL :)

  • 0
Posted

Devilfenix gt thes na help se themaa pou den exeis idea?? den exei simasia to manula/save olympiad pou patise to frozen exei sfalma missing code pou osi htan hero kai pali na einai 1 den tha vgoune..

 

 

a kai basbas gia tetia pragmata kalitera na pas sto forum tous gt apla edw den tha se help knc..

  • 0
Posted

2 σελίδες με ανούσιες απαντήσεις.

 

Να πας να κάνεις ένα τοπικ στο frozen forum,είναι τόσο δύσκολο ρε παιδι μου;

Ή,να πας να κοιτάξεις μόνος σου το olympiad.java του frozen και να δεις τι σκατά φταίει.

Bump.......kapois lush uparxei gia tin oly plzz??

Πριν απο λίγες ώρες,έκανες 1 triple post,1 double και 1 bump μέσα σε 5-6 ωρες στο ίδιο τοπικ.Σου έκανα ήδη -1,και το συνεχίζεις.στο επόμενο double/triple ή bump το τοπικ σου θα γίνει junk.

 

YΓ: Bump μπορείς να κάνεις μόνο κάθε 24 ώρες.

  • 0
Posted

giati to exete toso eukolaaaaaa ta pramata n kanw post sto frozen??m zitaei acc k tetoia d me vazoun vazo ea filo m pou ine idei kei k leei ot id uparxeiiiii...

mporei na me help kapoiosssssssssssssss?tou dino 10 euro ti poutana m re file.....an ine dunatonnn..

an d kserere min kanete sxolio kannnnnnnnnnn./

Guest
This topic is now closed to further replies.



  • Posts

    • Hi, I'm selling Interface sources. I was working with one of bigger Essence projects (for ±1 year) delivering them Interface source KR. Per this period gathered knowledge about UE, UE Scripting, saw a lot of tools and their progression. So finally I decided that I can open up my own sales topic. I'm selling source for any protocol - If I don't have source, I will need you to provide whole system folder or for Essence/main - provide me protocol number. Sources are acquired by my OWN decompiler - written in Java, so we're not using popular UEExplorer upgraded by anyone. Decompiler extracts already compile ready sources. It outputs clean code, however constants are mapped 60-70%. Why only 60-70%? Well tl;dr when you compile any sources, they take at that time constant value and place it instead of = CONST_NAME to = THAT_CONST_NAME_VALUE, so it's not possible to have const name instead of value. Example of output: https://pastebin.com/cjyXcJvT for bigger .uc class (557p). p.s pastebin messed up encoding, but KR symbols are preserved - you won't see "?" symbols, rather you will see proper original korean text. I will give you guide as well, how not to mess it up with your editor VS Code/Notepad++ or what you use it to make them preserve it. You will get source + my compiler wrapper (written in java) - works on Windows/Mac/Linux - it has small GUI but supports CLI. Small notice, who thinks 'this is decompiled source' - basically all sources that are on sale are made by decompiling .u and applying changes. I think powerhouse few years ago was ArtToKill/kick (kick added support for INT64 to the publicly available compiler sources) etc. So no - there are no straight from 'creator' sources anywhere, all sellers offer the same - just the quality is different. UEExplorer upgraded was a big step, however, it introduces still a lot of nesting, if statements wrapping incorrectly which could lead to bugs. There are many things how to identify poor quality sources, as if the seller tries to sell 'out-of-box' when they see it compiles - sad news, some bugs are in the logic due to seller focusing only on 'it compiles' rather than issues that their decompiler is not capable so solve. On request I can restore ±100% const mapping.   Later I can attach compiled .u to try. Price is 400EUR. Payment methods USDT (Crypto). I'm still in debate with myself, wether to start selling XDat Editor with structures and ClientDat with 100% all files openings (no unk namings) and improved experience (such as comments support in .dat files, mass sync, improved performance and so on). P.s. If you ask me to give you some project's custom interface - the price may vary - there are couple things per project that need to be hand checked and adjusted (for example Innadril completely changes tokens which then I need to adjust my program to their token Ids). So it might take more time = more money. P.s.s. I have more things in the garage, like my own dsetup source that can allow you 'unlocking' system with your desired encrypting - you don't need to wait till 'patched' systems start appearing and so on, but I think at this time everyone who needs it make them selves it. AAC crypt removals and so on, BuildZone, everything that 'unlocks' client, however, I don't plan to make them on sale as mentioned, everyone can do them.  
    • It has been a while since I updated this thread. I am currently actively working on a full-scale port of the shader library to ensure the fast and accurate transfer of all effects. I have decompiled the original game and created a tool that fully logs the entire *Lineage 2 Interlude* particle system. This allows me to extract the original formulas hardcoded into the game, resulting in a high-fidelity port. For instance, *Lineage 2* uses an `appRnd` system that generates unique randomization patterns for different skills, giving them distinct visual characteristics; there are countless formulas and technical nuances like this. Ultimately, I will derive all the key formulas and replicate the geometry with high precision. Twelve basic geometry formulas have already been ported. The effect was created in 10 minutes using a .uc file, HLSL formulas, and SpriteEmitter particle blending formulas.   https://prnt.sc/_3UDLQVX_Y-_
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..