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Posted

Description:

A simple Event which sort all players and give to the 3 Top by a count of Item (eg. 666666) a reward. It runs automaticaly every Sunday at 12:00 (24h)!.As reward it gives adena,though its easy to change it by yourself,also after that all items with id (eg. 666666) get destroyed.

MiniEvent.java

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.entity;

import java.util.Calendar;

import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
* @author Ventic & Hades
* @version 2.0
*
*/
public class MiniEvent
{
static int[] players = new int[L2World.getInstance().getAllPlayersArray().length];
static long[] itemCount = new long[L2World.getInstance().getAllPlayersArray().length];

public static void runEvent()
{
	getPlayers();
	getWinners();
	giveReward();
	removeSpecificItem();
}

public static void getInstance()
{
	ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
	{
		@Override
		public void run()
		{
			runEvent();
		}
	}, getRunTime());
}

public static long getRunTime()
{
	Calendar c = Calendar.getInstance();
	c.set(Calendar.DAY_OF_MONTH, Calendar.SUNDAY);
	c.set(Calendar.HOUR, 12);
	c.set(Calendar.MINUTE, 01);

	long time = c.getTimeInMillis();
	if (System.currentTimeMillis()- time < 0)
	{
		long delay = c.getTimeInMillis() - System.currentTimeMillis();
		return delay;
	}

	return 0;
}

public static void getPlayers()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		for (int i = 0; i <= players[L2World.getInstance().getAllPlayersArray().length]; i++)
		{
			players[i] = p.getObjectId();
			itemCount[i] = p.getInventory().getItemByItemId(666666).getCount();
		}
	}
}

public static void getWinners()
{
	for (int pass = 1; pass <= players.length; pass++) // count how many times..This next loop becomes shorter and shorter
	{
		for (int i=0; i < players.length-pass; i++) 
		{
			if (itemCount[i] > itemCount[i+1]) 
			{
                // exchange elements
                long temp = itemCount[i];  
                itemCount[i] = itemCount[i+1]; 
                itemCount[i+1] = temp;
                int ids = players[i];
                players[i] = players[i+1];
                players[i+1] = ids;
            }
		}
	}		
}

public static void giveReward()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		L2World.getInstance().getPlayer(getFirst()).addItem("Server", 57, 5000, p, true);
		L2World.getInstance().getPlayer(getSecond()).addItem("Server", 57, 2500, p, true);
		L2World.getInstance().getPlayer(getThird()).addItem("Server", 57, 1000, p, true);
	}
}

public static void removeSpecificItem()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		p.destroyItem("Server", 666666, p.getInventory().getItemByItemId(66666).getCount(), p, true);
	}
}

public static int getFirst()
{
	return players[1];
}

public static int getSecond()
{
	return players[2];
}

public static int getThird()
{
	return players[3];
}
}

 

GameServer.java

MiniEvent.getInstance();

 

Coded on H5 by Ventic and Hades.

 

Code isnt tested,any feedback is welcome.

Posted

"players" table isnt needed at all, its better to create long[][] playerItems = new long[allPlayersSize][2];//[x][0] - player id, [x][1] - player Items Count.

 

Why are u sorting whole table when u just need top 3? Its better to just make loop run 3 times and catch best score.

Posted

Description:

A simple Event which sort all players and give to the 3 Top by a count of Item (eg. 666666) a reward. It runs automaticaly every Sunday at 12:00 (24h)!.As reward it gives adena,though its easy to change it by yourself,also after that all items with id (eg. 666666) get destroyed.

MiniEvent.java

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.entity;

import java.util.Calendar;

import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
* @author Ventic & Hades
* @version 2.0
*
*/
public class MiniEvent
{
static int[] players = new int[L2World.getInstance().getAllPlayersArray().length];
static long[] itemCount = new long[L2World.getInstance().getAllPlayersArray().length];

public static void runEvent()
{
	getPlayers();
	getWinners();
	giveReward();
	removeSpecificItem();
}

public static void getInstance()
{
	ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
	{
		@Override
		public void run()
		{
			runEvent();
		}
	}, getRunTime());
}

public static long getRunTime()
{
	Calendar c = Calendar.getInstance();
	c.set(Calendar.DAY_OF_MONTH, Calendar.SUNDAY);
	c.set(Calendar.HOUR, 12);
	c.set(Calendar.MINUTE, 01);

	long time = c.getTimeInMillis();
	if (System.currentTimeMillis()- time < 0)
	{
		long delay = c.getTimeInMillis() - System.currentTimeMillis();
		return delay;
	}

	return 0;
}

public static void getPlayers()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		for (int i = 0; i <= players[L2World.getInstance().getAllPlayersArray().length]; i++)
		{
			players[i] = p.getObjectId();
			itemCount[i] = p.getInventory().getItemByItemId(666666).getCount();
		}
	}
}

public static void getWinners()
{
	for (int pass = 1; pass <= players.length; pass++) // count how many times..This next loop becomes shorter and shorter
	{
		for (int i=0; i < players.length-pass; i++) 
		{
			if (itemCount[i] > itemCount[i+1]) 
			{
                // exchange elements
                long temp = itemCount[i];  
                itemCount[i] = itemCount[i+1]; 
                itemCount[i+1] = temp;
                int ids = players[i];
                players[i] = players[i+1];
                players[i+1] = ids;
            }
		}
	}		
}

public static void giveReward()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		L2World.getInstance().getPlayer(getFirst()).addItem("Server", 57, 5000, p, true);
		L2World.getInstance().getPlayer(getSecond()).addItem("Server", 57, 2500, p, true);
		L2World.getInstance().getPlayer(getThird()).addItem("Server", 57, 1000, p, true);
	}
}

public static void removeSpecificItem()
{
	for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
	{
		p.destroyItem("Server", 666666, p.getInventory().getItemByItemId(66666).getCount(), p, true);
	}
}

public static int getFirst()
{
	return players[1];
}

public static int getSecond()
{
	return players[2];
}

public static int getThird()
{
	return players[3];
}
}

 

GameServer.java

MiniEvent.getInstance();

 

Coded on H5 by Ventic and Hades.

 

Code isnt tested,any feedback is welcome.

 

 

So how exactly this event work? For what I understood it will sort all players and find who have more of one item, the reward then with another item, Am I right.

 

Lets say the item is Gold Bar (3470), it will sort all players by how many gold bars they have and then it will reward the 3 players that have more of it. right? Just to clear because the way you explain was a little confused.

Thank you for share

Posted

 

So how exactly this event work? For what I understood it will sort all players and find who have more of one item, the reward then with another item, Am I right.

 

Lets say the item is Gold Bar (3470), it will sort all players by how many gold bars they have and then it will reward the 3 players that have more of it. right? Just to clear because the way you explain was a little confused.

Thank you for share

yes right :)

 

also please delete the code from your quote

Guest Elfocrash
Posted

nice event!  I have a question.

 

where should I put the java file in the project?

package com.l2jserver.gameserver.model.entity;

Posted

I tried to delete it even before you ask but I get this error.

 

 

An Error Has Occurred!

Wrong value type sent to the database. Array of integers expected. (board_list)

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    • SOCNET VERIFICATION SERVICE — is a universal solution for those who value security, convenience, and quality. We turn the verification process into a convenient, fast, and highly confidential experience. Thanks to our service, any of your accounts receive identity confirmation, an increased level of trust from platforms and users, as well as protection from bans, fraud, and risks.   Promotion: Pay for your first verification and get a 10% discount on the second one! 💎 We help with verification on Fragment, crypto exchanges ByBit, Gate, Bitget, OKX, Binance, PayPal, KuCoin, and social networks LinkedIn, Facebook, Instagram, Twitter (X) and many other platforms! 💎 Verification for any service: crypto exchanges, trading platforms, hosting providers, casinos and other websites. Why choose us:   Premium quality — we use the most advanced verification methods. High processing speed — accelerated verification on leading platforms, online services and social networks. Full confidentiality — your personal information is protected. Increased trust and status — a verified account boosts influence and improves conversion. Individual approach — we work with bloggers, brands, businesses, and private clients. Simplifying complexity — we handle issues when dealing with foreign services. Important! Services related to illegal activities are strictly prohibited! 💳 Service pricing   ✅ Verification of individuals — from $30 (the exact cost depends on the required location and service/app/website). Learn more 👨‍💼 The cost of business verification for companies or legal entities is discussed individually with the service administration. Learn more If you want us to register your account on the required service and verify it — you will need to additionally pay 10% of the transaction amount. Available payment methods: cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot.   ⭐ Our Online Store ⭐ SOCNET.STORE ⭐ Telegram Store ⭐ SOCNET.SHOP ⭐ Our SMS Service ⭐ SOCNET.APP ⭐ Our Telegram Bot for buying Telegram Stars ⭐ SOCNET.CC ⭐ Our SMM Panel ⭐ SOCNET.PRO   ✅ News Resources ➡ Telegram Channel ➡ WhatsApp Channel ➡ Discord Server     ⭐ We invite you to COOPERATE and EARN with us ⭐ Would you like to sell your product or service in our stores and earn money? Become our partner or offer mutually beneficial collaboration? You can contact us via the CONTACTS listed in this topic. ✅ Contacts & Support ➡ Telegram Support ➡ WhatsApp Support ➡ Discord Support: socnet_support ➡ Email Support: solomonbog@socnet.store   Terms of Use and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a completed service that does not fully meet the requirements or the declared quality is possible only if the product description includes a warranty and a valid warranty period. In other cases, a full refund for the service will not be provided! By purchasing such a service, you automatically agree to our refund rules for non-provided services! Refunds for countries selected by mistake are not provided after verification. To complete verification, you must provide full access to your account. We currently accept cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot! We value every client and provide replacements in case of invalid accounts via our contact channels! Attention: Your order will be delivered to your personal Google Drive/Mega.nz via a link (check the link, click “View content”) within 24 hours after the order confirmation! If you purchased more than 1 item at once, your entire order will be delivered via the first link! The remaining links will be empty! You will automatically receive an email notification after delivery! If you pay on our website via PayPal, you must pay an additional 20% commission (minimum $1). To avoid this commission, you can pay me directly via PayPal — instructions are available on the website! Refunds for items purchased by mistake or due to “I chose the wrong product and did not use it” are not accepted! You are fully responsible for your actions before and after purchase.
    • +8? Isnt +5 max per one stat?
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