I tryed to port GOD buffs to interlude by making new skills in xml, also add in skillname/skillgrp/skillsoundgrp. So far i only used Interlude source (copy/paste from other skills/icons), to not mess-up anything untill i have the skills working as they should.
The buffs are working, however only if casted by my custom buffer and if i add the skills to myself, they dont show up in the skill list.
My problems are:
1.: What i should do more in order to make the skills show properly in skill list and be castable.
2.: Is there any way to change the "stackType" to allow multiple skills (like improved buffs later chronicles). For the moment i`m using a temporary solution, that i`ve made all stackTypes to match the new buff, but as it is, if someone wannts to use for ex: focus/deathwhisper (without the new buff), they wont work togheter because of same stackType.
I don't think server pack matters much about this problems, however i`m using L2j Frozen.
Here's an example of the skill in xml:
<!--Tree of Life Blessing - Buff Skill - (Pipe Organ Melody remake)
Increases Max HP by 43%, Max MP by 43%, Max CP by 43%, and HP Recovery Bonus by 20%.-->
<skill id="40003" levels="1" name="Tree of Life Blessing">
<set name="mpConsume" val="100" />
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="reuseDelay" val="2000" />
<set name="hitTime" val="1500" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="400" />
<set name="effectRange" val="900" />
<for>
<effect count="1" name="Buff" time="3600" val="0" stackOrder="99" stackType="tolMastery">
<mul order="0x30" stat="maxHp" val="1.43"/>
<mul order="0x30" stat="maxMp" val="1.43"/>
<mul order="0x30" stat="maxCp" val="1.43"/>
<mul order="0x30" stat="regHp" val="1.2"/>
</effect>
</for>
</skill>
ps: i did tryed to use search, without much luck. maybe i`m just not using the right tags, so please skip this advice :)
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Hello , I have 2 systemmsg .
The first one is mine and have some system format message missing inside the game , client is C4 off files.
And the second one , have the missing format messages but is another client maybe c6 , but when I put the numer 2 on my system I get critical error.
Is it possible to be fixed somehow?
Well I cannot post the files here.
It doesn't allow me to.
Is the right thing to say.
@Celestine pls direct the topic to the proper section.
@Marmas I'm sorry I couldn't help you with L2OFF. I could help you with the error in systemmsg tho. If you want, share the systemmsg and tell me what you need to be added.
The server is L2off files .
there are some messages that show this thing.
each one with random number ( the line that is missing at systemmsg)
but how I can know what it needs to be there?
I do change it to c4 but it gives the error that I cannot save it and it dissapears
does it needs source code to be changed ?
If File edit shows error and deletes the file then either you're writing something wrong, or you haven't set it to read c4 files.
If you may, explain further the issue, which message you want to edit and to what.
Edit* What do you mean antipk zone? Like Peace zone?
And for God’s sake, please download lightshot and use print screen.
Question
alinusi19
I tryed to port GOD buffs to interlude by making new skills in xml, also add in skillname/skillgrp/skillsoundgrp. So far i only used Interlude source (copy/paste from other skills/icons), to not mess-up anything untill i have the skills working as they should.
The buffs are working, however only if casted by my custom buffer and if i add the skills to myself, they dont show up in the skill list.
My problems are:
1.: What i should do more in order to make the skills show properly in skill list and be castable.
2.: Is there any way to change the "stackType" to allow multiple skills (like improved buffs later chronicles). For the moment i`m using a temporary solution, that i`ve made all stackTypes to match the new buff, but as it is, if someone wannts to use for ex: focus/deathwhisper (without the new buff), they wont work togheter because of same stackType.
I don't think server pack matters much about this problems, however i`m using L2j Frozen.
Here's an example of the skill in xml:
ps: i did tryed to use search, without much luck. maybe i`m just not using the right tags, so please skip this advice :)
4 answers to this question
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