Jump to content

Recommended Posts

Posted

Contents:

1) Intro

 

 

2) Funding your twink

- Techniques that work for me!

- All possible aspects of obtaining gold you will need to make an awesome twink!

 

3) What you will need

-How much gold (including plug in numbers for different servers!)

-Enchants

-Armor

-Weapons

-Quests (Horde and Alliance)

-Pick a duty, and focus on that (ganking for honor, running the flag, defending, etc.)

 

4) The Battlegrounds

-Assuming you want to make a twink to "Pwn" the BG and get that reputation bar up to where YOU want it to be!

-What's the Best Descision for you?

 

5) Learning your alt

-First, choose a class

-Tips, and how to

-Pick a job for your twink, and focus on making that job easy for your level 19, 29, or 39 character!

 

1) Introduction

 

Welcome to my twinking guide, Here I will explain everything you will need to know (more in the coming posts) about twinking, including Who/what/when/where/why and HOW! This guide will (eventually) cover important, previously un-adressed information like; Funding, What you will need to accomplish, Where to concentrate your effort(defense, offense, etc.)

 

Whatever reason you chose to make a twink, you've chose the right reason. Some make twinks to "catch-up" while others do it out of boredom. Here you will learn steps you will need to take in order to meet your own needs.

 

2) Funding your Twink..

 

Okay, Lets be down to earth. not everyone has 5,000 gold to spend. You might have anywhere from nothing to 500 gold.

 

I've found a few posts on the internet about making money. there are many choices here..

 

A.Scam your way to finacial freedom

Either you dis-approve this method or not, bottom line it makes some serious gold. Things like mass mailing "dontations" and even things like 500 gold for a wrapped gray item.

 

 

B.Cash into Gold

You might have contemplated laying down the green in exhange for some gold, I've done this and it does work. You do get 1000 gold but the downside is, if you arent used to having that much money, it goes by way too quickly. Instead of buying that one epic, you can do things like buy the mats to make an epic item of your profession or get an alt to 300/300 of a "money making" profession. If you invest it, you will get much more in return.

 

C.Quest for it

With the XP into Gold with patch 1.10, this method may work. i've noticed i usually come up short handed in UBRS raids. i'll earn 1 gold an hour, and make about 3-4 gold then have to repair my armor for 3 gold 38 silver. You can grind for it, and quest for it. this is a lot of work, but if your up to grinding for 500g to get an enchant for your alt, no one is stopping you.

 

-Breakdown

All of these methods work, including some not mentioned. mass-resell, and reselling epics, or "farming" those leet purples might work for you. Basically you need something to fund your newly aquired character.

 

 

 

 

2) What you will need

 

A. Gold

This was mentioned above, however you will need a hefty flow of gold to buy the enchants, armor, weapons, potions, etc. the price on the server for different enchants varies, so I wont "estimate" the cost.

 

For Suramar, the price for enchants is usually anywhere from 20g (firey enchant) to 340g (crusader) its cheaper to buy the enchant from the enchanter, and fund the cost with your choice of income. Save your professions for making more gold.

 

Depending on the class, you're really going to want different enchants than the next person and there are "customizations" for each duty you choose.

 

EXAMPLE:

A Rogue, specializing in flag-running for mass reputation bonus' will want...

Chest: Health +100

Back: defense +70

Feet: Speed increase

Weapon(s): +15 agility

Hands: Agility (or attack rate)

Bracers: Agility or Stamina

Trinkets: Insignia of the alliance, and the Wool Lufa that cancels bleed effects.

 

Potions: Health potions, Healthstones from a warlock, Invisibility potion (more stealth), Greater fire/shadow/etc. resist potion because all those twinks are doing fire damage with their firey weapon enchant. Thistle tea.. a lot of thistle tea. This will give you 100 energy, which you can use to lay down the ownage.

 

3) What you will need

 

-Enchants-

Each class is going to want different enchants. Start with what you know! Mage's don't need strength, and warriors can't use intellect. From there break it down to Magic and Melee classes then the Mixed catagory.

 

Magic: Mage, Warlock, Priest

 

Mage: Low level intellect enchants are a great place to start. here is a short list of enchants, plug in the numbers of the price on YOUR server to see how much all of this would cost you.

 

Enchant Price(Gold)

Enchant Item Permanent (Intellect +22) ________

Enchant Item Permanent (Intellect +3) ________

Enchant Item Permanent (Intellect +5) ________

Enchant Item Permanent (Intellect +7) ________

Enchant Item Permanent (Intellect +9) ________

Enchant Item Permanent (Intellect +8) ________

 

Remember, for a mage these enchants are an awesome place to start. Use your budget to determine your overall affordablility for your twink.

 

Warlock: Low level Stamina and health enchants are great for that level 19 warlock who just learned Life Tap at level 16, stamina becomes intellect instantly, and you get more Mana per HP if you put talent points into your improoved life tap talent, which gives you 20% more mana from each cast.

 

Enchant Price(Gold)

Enchant Item Permanent (Stamina +1) ________

Enchant Item Permanent (Stamina +3) ________

Enchant Item Permanent (Stamina +5) ________

Enchant Item Permanent (Stamina +7) ________

Enchant Item Permanent (Stamina +8) ________

Enchant Item Permanent (Stamina +9) ________

 

Priest: Low level spirit enchants are the most in-expensive enchants, I've found with my playing style having a lot of spirit on a priest or any caster, cuts down massively on eating/drinking time. if you have enough spirit you can actually sit down and regain all of your health in 30 seconds. you can start with low level enchants, and work up to things like Mighty Spirit (+21 spirit on weapon)

 

Enchant Price(Gold)

Enchant Item Permanent (Spirit +1) ________

Enchant Item Permanent (Spirit +20) ________

Enchant Item Permanent (Spirit +3) ________

Enchant Item Permanent (Spirit +5) ________

Enchant Item Permanent (Spirit +7) ________

Enchant Item Permanent (Spirit +9) ________

Enchant Item Temporary (Spirit +3) ________

Enchant Item Temporary (Spirit +6) ________

 

 

 

4) Armor

 

Everyone starts somewhere. I know what you're thinking, "That level 19 sword is 250g?" or "Who would pay 600g for that level 38 sheild?" You can get the same results, (equal or lesser) and test the waters to see if twinking is for YOU. below are my suggestions on where to start for the Green quality armor, that best suits the class you've chosen. just type in whats in the quotations, into the auction house search. so if you have a rogue and want "of the tiger" leave the specifications blank, and type "of the tiger" and viola!

 

Casters

 

Mage:

If you can play a mage to its full potential, you know how not to get hit. if you are of that skill level go with "Of Intellect" items, the boost in mana will help your mana sheild, and each int. point for a mage increases damage! if you cant hang with it, go with "Of the Eagle" the extra stamina as well.

 

Priest:

Though I havn't played priests much I would say "Of the Owl" because if you have a lot of spirit you can re-generate your health and mana while you sit(no food/water) or while you run/travel between fights. Assuming you make a shadow priest, also go with "of intellect" seeing as how you can heal youself, stamina shouldnt be that important to a good priest player.

 

Warlock:

Ah, my personal specialty. Defenitly go with "Of the Eagle" first. its got the intellect you need for mana, and the stamina you need... to turn into more mana. many different opinions here, but "Of Stamina" will benefit you too, as a close second.

 

Druid:

A casting druid will want different things, its up to you. A mix of both worlds I would say go with "Of the Gorilla" for the strength and intellect. a Druid wont have as much mana as say, a gnome mage. so the strength is more of a backup. if you're really playing like a caster, go all out and choose "Of Intellect" or "Of the Eagle"

 

Paladin:

Plus Healing Spells. Period. If you're a casting paladin your job should be to heal the snot out of the flag carrier (if your co-operation is good) "Of the Gorilla" if you arent going to be casting many healing spells, and if YOU want to run the flag defenitly skip the noise and trekk to "Of the Eagle" for the increased mana to protect you, and the increased health to help you along.

 

Melee:

 

Warrior:

Defensive: A Defensive warrior will want to go with "Of Stamina" first off, because a warrior with 1,000hp is hard for a "normal" BG player to kill by himself. so you'll win by schere HP mass, along with your stun+bandage or potion tactic.

 

Offensive: An offensive warrior will want "Of Power" and "Of the Bear" mixed. The added attack power will help you finish off those weak "normal" people, and the stamina and strength will only add to it, to make you a smashing behemoth of doom to be reckoned with!

 

Rogue:

A rogue should first decide what his job is. "Are you going to run the flag?" or "Are you going to kill helpless people?"

 

If you're running the flag: Go with "Of the Monkey" the agility is there for the hopeful proc of a crit, and the stamina is there for the extra-whacks you will be able to take. also enchant your boots with "Increased Running Speed"

 

If you're killing people: Go with "Of the Tiger" The Strength and Agility will boost your attack, you can also mix in "Of power" wherever you find it.

 

Hunter:

Hunters can either be ranged, or up front flag runners depending on your level (remember 19,29,39,49) so you can assist with aspect of the pack, along with your increased running speed ... onto the armor.

 

Ranged: Stick with "Of the Falcon"(agi+int) hands down, that is hunter gear. you will be able to stay back and crit with the added agility, and cast Aimed shot and arcane shot (level dependancy) as many times as you need to.

 

Melee: Melee hunters should go for "Of the Tiger" as well (i know some are duplicate) Agility and Stamina is the way to go for the starting out hunter. hopefully he'll land a crit, and he'll stay alive to crit with the addded HP.

 

Dedicate time to staying a certain level and your twink will grow!

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • L2 Kings    Stage 1 – The Awakening Dynasty and Moirai Level Cap: 83 Gear: Dynasty -Moirai & Weapons (Shop for Adena + Drop from mobs/instances ) Masterwork System: Available (Neolithics S required with neolithics u can do armor parts foundation aswell) Class Cloaks: Level 1 - Masterwork sets such us moirai/dynasty stats are boosted also vesper(stage 2) Olf T-Shirt: +6 (fails don’t reset) safe is +2 Dolls: Level 1 Belts: Low & Medium Enchant: Safe +3 / Max +8 / Attribution Easy in Moirai-Dynasty . Main Zones: Varka Outpost: Easy farm, Adena, EXP for new players = > 80- 100kk hour Dragon Valley: Main farm zone — , 100–120kk/hour Weapon Weakness System active (all classes can farm efficiently) Archers get vampiric auto-hits vs mobs Dragon Valley Center: Main Party Zone — boosted drops (Blessed enchants, Neolithics chance) => farm like 150-200kk per hour. Dragon Valley North: Spoil Zone (Asofe + crafting materials for MW) Primeval Isle: Safe autofarm zone (low adena for casual players) ==> 50kk per hour Forge of the Gods & Imperial Tomb: Available from Stage 1 (lower Adena reward in compare with Dragon Valley) Hellbound also avaliable from stage 1 In few words all zones opened but MAIN farm zone with boosted adena and drops is Dragon valley also has more mobs Instances: Zaken (24h Reuse) → Instead of Vespers drop Moirai , 100% chance to drop 1 of 9 dolls lvl 1, Zaken 7-Day Jewelry Raid Bosses (7 RBs): Drop Moirai Parts + Neolithic S grade instead of Vespers parts that has 7 Rb Quest give Icarus Weapons Special Feature 7rb bosses level up soul crystals aswell. Closed Areas : Monaster of SIlence, LOA, ( It wont have mobs) / Mahum Quest/Lizardmen off) Grand Epics: Unlocked on Day 4 of Stage 1 → Antharas, Valakas, Baium, AQ, etc ================================================================================= Stage 2 – Rise of Vespers Level Cap: 85 Gear: Moirai Armors (Adena GM SHOP / Craft/ Drop) Weapons: Icarus Cloaks: Level 2 Olf: +8 Dolls: Level 2 Belts: High & Top Enchant: Safe +3 / Max +8 Masterwork can be with Neolithics S84 aswell but higher so craft will be usefull aswell. 7 Raid Boss Quest Updated: Now works retail give vesper weapons 7rb Bosses Drops : Vespers Instances: Zaken : Drops to retail vespers + the dolls and the extra items that we added on stage 1 New Freya Instance: Added — drops vespers and instead of mid s84 weapons will drop vespers . Extra drops Blessed Bottle of Freya - drops 100% chance 1 of 9 dolls. Farm Areas Dragon Valley remains main farm New Zone : Lair of Antharas (mobs nerfed and added drop Noble stone so solo players can farm too) New Party Zone : LOA Circle   ============================================================================   Stage 3 – The Vorpal ERA Gear: Vorpal Unclock Cloaks: Level 3 Olf: +10 (max cap) Dolls: Level 3 Enchant: Safe +3 / Max +12 Farm Zones : Dragon Valley Center Scorpions becomes a normal solo zone (no longer party zone) Drops:   LOA & Knorik → Mid Weapons avaliable in drop New Party Zone Kariks Instances: Easy Freya Drops Mid Weapons Frintezza Release =================================================================================     Stage 4 – Elegia Era (Final Stage) Elegia Unlock Gear: Elegia Weapons: Elegia TOP s84 ( farmed via H-Freya/ Drops ) Cloaks: Level 5 Dolls: Level 3 (final bonuses) Enchant: Safe +6 / Max +16 Instances: Hard Freya → Drops Elegia Weapons + => The Instance will drop 2-3 parts for sure and also will be able to Join with 7 people . Party Zone will have also drop chances for elegia armor parts and weapons but small   Events (Hourly): Win: 50 Event Medals + 3 GCM + morewards Lose: 25 Medals + 1 GCM + more rewards Tie: 30 Medals + 2 GCM + more rewards   ================================================================================ Epic Fragments Currency Participating in Daily Bosses mass rewarding all players Participating in Instances (zaken freya frintezza etc) all players get reward ================================================================================ Adena - Main server currency (all items in gm shop require adena ) Event Medals (Festival Adena) - Event shop currency Donation coins you can buy with them dressme,cosmetics and premium account Epic Fragments you can buy with them fake epic jewels Olympiad Tokens you can buy many items from olympiad shop (Hero Coin even items that are on next stages) Olympiad Win = 1000 Tokens / Lose = 500 Tokens ================================================================================= Offline Autofarm Allows limited Offline farming requires offline autofarm ticket that you get by voting etc ================================================================================= Grand Epics have Specific Custom NPC that can spawn Epics EU/LATIN TIME ZONE ================================================================================= First Olympiad Day 19 December First Heroes 22 December ( 21 December Last day of 1st Period) After that olympiad will be weekly. ================================================================================= Item price and economy Since adena is main coin of server and NOT donation coins we will always add new items in gm shop with adena in order to burn the adena of server and not be inflation . =================================================================================        
    • Hello, I'd like to change a title color for custom npc.  I created custom NPC, cloned existing. I put unique id for it in npcname-e, npcgrp and database. I have "0" to serverSideName in db, so that it would use npcname-e, but instead it has "NoNameNPC"and no title color change.
    • Trusted Guy 100% ,  I asked him for some work and he did it right away.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock