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[Dev Help] Question


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Exception in thread "ThreadPoolExecutor-2" java.lang.OutOfMemoryError: GC overhe
ad limit exceeded
Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ScheduledThreadPool-15"

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-2"

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ScheduledThreadPool-5"

java.lang.OutOfMemoryError: GC overhead limit exceeded
Exception in thread "ThreadPoolExecutor-8" Exception in thread "ThreadPoolExecut
or-1"
Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-1"
java.lang.OutOfMemoryError: GC overhead limit exceeded

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-8"

Someone can tell me why i got this error when i run gameserver?

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Posted

Dude, if it was 1g by default and you got an memory exception it only mean the project you use sucks nuts and got by default a OOME.

 

Change of pack or use VisualVM (integrated to JDK, nothing to install) in order to see where is your memory leak.

 

A normal pack without geoengine on should use, at maximum, 460mo ram (the biggest I found). aCis currently uses 260mo, with 70% quests made, expected 320mo at the end.

 

On a server using aCis, with geoengine on, and 400+ players (460 max) we had a consumption of 1,5g ram (highest 1,7g lowest 1,2g when GC was full/empty).

 

So if you got 1g as parameter with none ingame and geoengine off, you got a serious problem.

 

http://javahowto.blogspot.fr/2006/06/6-common-errors-in-setting-java-heap.html

http://www.caucho.com/resin-3.0/performance/jvm-tuning.xtp

 

http://www.drdobbs.com/jvm/visualvm-for-java-development/229403052

  • 0
Posted

new question

i finaly started the server with -Xmx3072m

and the server is blocked when spawn 58000 npc

is normal to spawn so much npc ?

[23:26:17]  INFO SpawnManager: spawned 16000 npc for group: NONE
[23:26:17]  INFO SpawnManager: spawned 17000 npc for group: NONE
[23:26:17]  INFO Naia Tower Manager: Loaded 12 rooms
[23:26:19]  INFO SpawnManager: spawned 36000 npc for group: NONE
[23:26:19]  INFO SpawnManager: spawned 37000 npc for group: NONE
[23:26:20]  INFO SpawnManager: spawned 51000 npc for group: NONE
[23:26:22]  INFO SpawnManager: spawned 58000 npc for group: NONE
[23:26:23]  INFO SpawnManager: spawned 87000 npc for group: NONE
[23:26:23]  INFO SpawnManager: spawned 88000 npc for group: NONE
[23:26:24]  INFO SpawnManager: spawned 101000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 120000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 122000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 131000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 132000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 134000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 136000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 138000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 139000 npc for group: NONE

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