Jump to content
  • 0

[Dev Help] Question


Question

Posted

Exception in thread "ThreadPoolExecutor-2" java.lang.OutOfMemoryError: GC overhe
ad limit exceeded
Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ScheduledThreadPool-15"

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-2"

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ScheduledThreadPool-5"

java.lang.OutOfMemoryError: GC overhead limit exceeded
Exception in thread "ThreadPoolExecutor-8" Exception in thread "ThreadPoolExecut
or-1"
Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-1"
java.lang.OutOfMemoryError: GC overhead limit exceeded

Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler i
n thread "ThreadPoolExecutor-8"

Someone can tell me why i got this error when i run gameserver?

Recommended Posts

  • 0
Posted

Dude, if it was 1g by default and you got an memory exception it only mean the project you use sucks nuts and got by default a OOME.

 

Change of pack or use VisualVM (integrated to JDK, nothing to install) in order to see where is your memory leak.

 

A normal pack without geoengine on should use, at maximum, 460mo ram (the biggest I found). aCis currently uses 260mo, with 70% quests made, expected 320mo at the end.

 

On a server using aCis, with geoengine on, and 400+ players (460 max) we had a consumption of 1,5g ram (highest 1,7g lowest 1,2g when GC was full/empty).

 

So if you got 1g as parameter with none ingame and geoengine off, you got a serious problem.

 

http://javahowto.blogspot.fr/2006/06/6-common-errors-in-setting-java-heap.html

http://www.caucho.com/resin-3.0/performance/jvm-tuning.xtp

 

http://www.drdobbs.com/jvm/visualvm-for-java-development/229403052

  • 0
Posted

new question

i finaly started the server with -Xmx3072m

and the server is blocked when spawn 58000 npc

is normal to spawn so much npc ?

[23:26:17]  INFO SpawnManager: spawned 16000 npc for group: NONE
[23:26:17]  INFO SpawnManager: spawned 17000 npc for group: NONE
[23:26:17]  INFO Naia Tower Manager: Loaded 12 rooms
[23:26:19]  INFO SpawnManager: spawned 36000 npc for group: NONE
[23:26:19]  INFO SpawnManager: spawned 37000 npc for group: NONE
[23:26:20]  INFO SpawnManager: spawned 51000 npc for group: NONE
[23:26:22]  INFO SpawnManager: spawned 58000 npc for group: NONE
[23:26:23]  INFO SpawnManager: spawned 87000 npc for group: NONE
[23:26:23]  INFO SpawnManager: spawned 88000 npc for group: NONE
[23:26:24]  INFO SpawnManager: spawned 101000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 120000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 122000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 131000 npc for group: NONE
[23:26:28]  INFO SpawnManager: spawned 132000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 134000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 136000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 138000 npc for group: NONE
[23:26:29]  INFO SpawnManager: spawned 139000 npc for group: NONE

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • i'll give it a shot in a few hours and post it here
    • 🛡 GoldRush — High Five x20   A fresh High Five server focused on active progression, fair competition, and a healthy player-driven economy.   GoldRush is built for players who want a fresh spin on our beloved game that is connected to today's world via Web3 marketplace.   🌍 Server Info   Chronicle: High Five Type: Mid Rate / PvP Craft Community: International Location: Europe Time Zone: GMT+3   ⚙️ Rates   EXP: x20 SP: x20 Adena: x10 Drop: x8 Spoil: x12 Raid Boss: x3 Quest Items: x5 Quest EXP / SP: x10 Quest Adena: x5   👑 Class Progression   1st Class: Free 2nd Class: Free 3rd Class: 5,000,000 Adena   1st and 2nd class transfers reward Shadow Weapons.   ✨ Main Features   No P2W as there is no donation currency in the game Web3 Marketplace Events with real rewards Rotating accessories shop Weekly Olympiad Clean and active mid-rate progression   🧩 Community Board Features   Buffer GM Shop Gatekeeper Drop Search Rankings   🔨 Enchant Info   Max Weapon Enchant: +16 Max Armor Enchant: +12 Olympiad Max Enchant: +6   Safe Enchant: Weapons / Armor: safe to +3 Full Body Armor: safe to +4   Enchant Chance: +4 to +6: 66% +7 to +9: 60% +10 to +12: 54% +13 to +14: 48% +15 to +16: 42%   🏪 GM Shop / Gear Progression   C-grade through Dynasty gear is available through the GM Shop.   Moirai+ progression is farm, craft and raid based.   There is no admin-created endgame gear selling.   🥇 Gold Rush Economy   GoldRush includes a server-wide Adena sink system.   Players contribute Adena to the Gold Rush Collector. When the server goal is reached, limited Gold Bar stock unlocks through the Gold Merchant.   Daily Gold Rush missions also allow active players to earn Gold Bars through gameplay.   🌐 Website Player-to-Player Marketplace   GoldRush includes a website-based Web3 marketplace where players can list and trade items with each other.   Items come from real players.   The marketplace is player-to-player only.   🏛 Olympiad   Weekly Olympiad cycle. Olympiad starts at 18:00 GMT+3. Olympiad max enchant: +6.   🏰 Sieges   Castle sieges take place on Sundays at 16:00 and 20:00 GMT+3.   The first siege will happen 2 weeks after launch.   🐉 Grand Boss Respawn   Queen Ant: 24h + 2h random Core: 30h + 2h random Orfen: 48h + 2h random Baium: 120h + 3h random Antharas: 120h + 24h random Valakas: 120h + 24h random Beleth: 120h + 24h random   🎉 Events   Manual GM events with real token or gold bar rewards.   ⚔️ Fair Play   Bots are strictly forbidden and will result in a ban without warning.   Dualbox is limited to 1 box.   GoldRush is built around a healthy player-to-player economy.   🚀 What to Expect   Active farming Meaningful PvP Meaningul Farming Player-driven economy No donation currency     🔗 Join Us   Website: www.goldrushpvp.xyz Discord: https://discord.gg/kg9WXxcAY   🏁 Expected Launch: July 18 2026     If you are looking for a fresh High Five x20 server with clean structure and strong long-term potential, GoldRush is almost ready.   See you in game.
    • Collisions is from client are no way to bypass from server. Can be done from client modification need to be moded a .dll I can do the work you can contact me by DM  P.D: I already have this job done on the past
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..