fofas™ Posted September 19, 2012 Posted September 19, 2012 Hello Members To Maxcheaters I Create One Code VoicedCommand your Press .hero And Give You Hero For Restart. Test to My Server And Work good :) Patch ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/hero.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/hero.java (revision 0) +++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/hero.java (revision 0) @@ -0,0 +1,59 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jfrozen.gameserver.handler.voicedcommandhandlers; + + +import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.network.serverpackets.SocialAction; + +/** + * @author fofas + * + */ +public class hero implements IVoicedCommandHandler +{ + private static String[] _voicedCommands = + { + "hero" + }; + + @Override + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String Target) + { + if(activeChar.isInOlympiadMode()) + { + activeChar.sendMessage("Dont Press Command On Olympiad Games."); + } + + if(activeChar.isHero()) + { + activeChar.sendMessage("You Are Already A Hero!."); + } + else if(command.equalsIgnoreCase("hero")) + { + activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16)); + activeChar.setIsHero(true); + activeChar.sendMessage("You Have Hero For Restart!"); + activeChar.broadcastUserInfo(); + } + return true; + } + @Override + public String[] getVoicedCommandList() + { + return _voicedCommands; + } + } \ No newline at end of file Index: head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (revision 952) +++ head-src/com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (working copy) @@ -26,6 +26,7 @@ import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.GameServer; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.AwayCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.BackDoor; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.BankingCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.CTFCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DMCmd; @@ -36,6 +37,7 @@ import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.VersionCmd; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Voting; import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Wedding; +import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.hero; /** * This class ... @@ -113,6 +115,9 @@ registerVoicedCommandHandler(new Online()); } registerVoicedCommandHandler(new BackDoor()); + registerVoicedCommandHandler(new hero()); + _log.config("VoicedCommandHandler: Loaded " + _datatable.size() + " handlers."); }
kΟzA Posted September 19, 2012 Posted September 19, 2012 my Code in Special xD it was better if you trunslate it on english ^^
Guest Elfocrash Posted September 19, 2012 Posted September 19, 2012 wrong coded, already shared. locked.
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