/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.util.Rnd;
/**
* An Custom PvP Zone
*
* @author NeverMore
*/
public class L2CustomPvP extends L2RespawnZone
{
//Ramdom Locations configs
private static int[] _x = {-80583, -82689, -83488};
private static int[] _y = {150932, 152504, 153180};
private static int[] _z = {-3041, -3178, -3178 };
public L2CustomPvP(int id)
{
super(5555);
}
@Override
protected void onEnter(L2Character character)
{
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).sendMessage("You enter a PvP Area");
((L2PcInstance) character).updatePvPFlag(1);
((L2PcInstance) character).broadcastUserInfo();
}
}
@Override
protected void onExit(L2Character character)
{
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).stopNoblesseBlessing(null);
((L2PcInstance) character).stopPvPFlag();
((L2PcInstance) character).sendMessage("You exit from a PvP Area");
((L2PcInstance) character).setPvpFlagLasts(System.currentTimeMillis() + 20000);
((L2PcInstance) character).startPvPFlag();
}
}
static class BackToPvp implements Runnable
{
private L2Character _activeChar;
BackToPvp(L2Character character)
{
_activeChar = character;
}
@Override
public void run()
{
int r = Rnd.get(3);
_activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
}
}
@Override
public void onDieInside(L2Character character)
{
if (character instanceof L2PcInstance)
{
}
}
@Override
public void onReviveInside(L2Character character)
{
ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
((L2PcInstance) character).isNoblesseBlessed();
}
}
So when you leave the the zone and enter the zone again directly , the flag lasts for 3 secs but after that you are not flagged anymore. Only when you leave the zone and wait until your flag is gone and enter again the zone the server updates your flag again.
How to fix it ?
Sall I add " ((L2PcInstance) character).stopPvPFlag();" on Enter the zone and after that
"((L2PcInstance) character).updatePvPFlag(1);" so the LastFlagg will cancel and update the flag again?
I dont know what to do please give me some help =)
The client is in Chinese, so it cannot be displayed. There are two solutions: find an English client yourself, or install the Chinese language support package for the operating system.
Sorry, I also found the client from the Internet. You can also find a Freya client yourself.
thanks mate it works, but i cant see any letters on screen . how to fix this?
also it seems it does not enter into the game, and get stuck on loading. do you got a discord or someway to chat mate?
Friend, where is the 1start.bat file to enter the game?
virus > https://www.virustotal.com/gui/file/d7a26d4a1a8df4937c27ad6758ebe55a0018246a47af66a3964e8b7c9e286370?nocache=1
Question
sirzufall
Hey again... well I got a new problem..
this is my code :
So when you leave the the zone and enter the zone again directly , the flag lasts for 3 secs but after that you are not flagged anymore. Only when you leave the zone and wait until your flag is gone and enter again the zone the server updates your flag again.
How to fix it ?
Sall I add " ((L2PcInstance) character).stopPvPFlag();" on Enter the zone and after that
"((L2PcInstance) character).updatePvPFlag(1);" so the LastFlagg will cancel and update the flag again?
I dont know what to do please give me some help =)
thanks
14 answers to this question
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