Jump to content
  • 0

[Help] Autoflag with pvpkills ..


Question

Posted

hey people I got this code (credits to nevermore)

 

    /*
     * This program is free software: you can redistribute it and/or modify it under
     * the terms of the GNU General Public License as published by the Free Software
     * Foundation, either version 3 of the License, or (at your option) any later
     * version.
     *
     * This program is distributed in the hope that it will be useful, but WITHOUT
     * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
     * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
     * details.
     *
     * You should have received a copy of the GNU General Public License along with
     * this program. If not, see <http://www.gnu.org/licenses/>.
     */
    package com.l2jserver.gameserver.model.zone.type;
     
    import com.l2jserver.gameserver.ThreadPoolManager;
    import com.l2jserver.gameserver.model.actor.L2Character;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.util.Rnd;
     
     
    /**
     * An Custom PvP Zone
     *
     * @author  NeverMore
     */
    public class L2CustomPvP extends L2RespawnZone
    {
        //Ramdom Locations configs
        private static int[] _x = {11551, 10999, 10401};
        private static int[] _y = {-24264, -23576, -24030};
        private static int[] _z = {-3644, -3651, -3660 };
       
        public L2CustomPvP(int id)
        {
            super(5555);
        }
       
        @Override
        protected void onEnter(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, true);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
           
               if (character instanceof L2PcInstance)
               {
                   ((L2PcInstance) character).sendMessage("You enter a PvP Area");
                   ((L2PcInstance) character).setPvpFlag(1);
			   ((L2PcInstance) character).broadcastUserInfo();
               }
        }
       
        @Override
        protected void onExit(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, false);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
           
            if (character instanceof L2PcInstance)
            {
                ((L2PcInstance) character).stopNoblesseBlessing(null);
                ((L2PcInstance) character).setPvpFlag(0);
			((L2PcInstance) character).broadcastUserInfo(); 
                ((L2PcInstance) character).sendMessage("You exit from a PvP Area");
            }
        }
       
        static class BackToPvp implements Runnable
        {
            private L2Character _activeChar;
     
            BackToPvp(L2Character character)
            {
                _activeChar = character;
            }
     
            @Override
            public void run()
            {
                int r = Rnd.get(3);
                _activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
            }
        }
       
        @Override
        public void onDieInside(L2Character character)
        {
               if (character instanceof L2PcInstance)
               {
               }
        }
       
        @Override
        public void onReviveInside(L2Character character)
        {
            ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
            ((L2PcInstance) character).isNoblesseBlessed();
        }
    }

 

but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.

 

Recommended Posts

  • 0
Posted

hey people I got this code (credits to nevermore)

 

    /*
     * This program is free software: you can redistribute it and/or modify it under
     * the terms of the GNU General Public License as published by the Free Software
     * Foundation, either version 3 of the License, or (at your option) any later
     * version.
     *
     * This program is distributed in the hope that it will be useful, but WITHOUT
     * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
     * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
     * details.
     *
     * You should have received a copy of the GNU General Public License along with
     * this program. If not, see <http://www.gnu.org/licenses/>.
     */
    package com.l2jserver.gameserver.model.zone.type;
     
    import com.l2jserver.gameserver.ThreadPoolManager;
    import com.l2jserver.gameserver.model.actor.L2Character;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.util.Rnd;
     
     
    /**
     * An Custom PvP Zone
     *
     * @author  NeverMore
     */
    public class L2CustomPvP extends L2RespawnZone
    {
        //Ramdom Locations configs
        private static int[] _x = {11551, 10999, 10401};
        private static int[] _y = {-24264, -23576, -24030};
        private static int[] _z = {-3644, -3651, -3660 };
       
        public L2CustomPvP(int id)
        {
            super(5555);
        }
       
        @Override
        protected void onEnter(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, true);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
           
               if (character instanceof L2PcInstance)
               {
                   ((L2PcInstance) character).sendMessage("You enter a PvP Area");
                   ((L2PcInstance) character).setPvpFlag(1);
			   ((L2PcInstance) character).broadcastUserInfo();
               }
        }
       
        @Override
        protected void onExit(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, false);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
           
            if (character instanceof L2PcInstance)
            {
                ((L2PcInstance) character).stopNoblesseBlessing(null);
                ((L2PcInstance) character).setPvpFlag(0);
			((L2PcInstance) character).broadcastUserInfo(); 
                ((L2PcInstance) character).sendMessage("You exit from a PvP Area");
            }
        }
       
        static class BackToPvp implements Runnable
        {
            private L2Character _activeChar;
     
            BackToPvp(L2Character character)
            {
                _activeChar = character;
            }
     
            @Override
            public void run()
            {
                int r = Rnd.get(3);
                _activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
            }
        }
       
        @Override
        public void onDieInside(L2Character character)
        {
               if (character instanceof L2PcInstance)
               {
               }
        }
       
        @Override
        public void onReviveInside(L2Character character)
        {
            ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
            ((L2PcInstance) character).isNoblesseBlessed();
        }
    }

 

but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.

 

  • 0
Posted

hey people I got this code (credits to nevermore)

 

    /*
     * This program is free software: you can redistribute it and/or modify it under
     * the terms of the GNU General Public License as published by the Free Software
     * Foundation, either version 3 of the License, or (at your option) any later
     * version.
     *
     * This program is distributed in the hope that it will be useful, but WITHOUT
     * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
     * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
     * details.
     *
     * You should have received a copy of the GNU General Public License along with
     * this program. If not, see <http://www.gnu.org/licenses/>.
     */
    package com.l2jserver.gameserver.model.zone.type;
     
    import com.l2jserver.gameserver.ThreadPoolManager;
    import com.l2jserver.gameserver.model.actor.L2Character;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.util.Rnd;
     
     
    /**
     * An Custom PvP Zone
     *
     * @author  NeverMore
     */
    public class L2CustomPvP extends L2RespawnZone
    {
        //Ramdom Locations configs
        private static int[] _x = {11551, 10999, 10401};
        private static int[] _y = {-24264, -23576, -24030};
        private static int[] _z = {-3644, -3651, -3660 };
       
        public L2CustomPvP(int id)
        {
            super(5555);
        }
       
        @Override
        protected void onEnter(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, true);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
           
               if (character instanceof L2PcInstance)
               {
                   ((L2PcInstance) character).sendMessage("You enter a PvP Area");
                   ((L2PcInstance) character).setPvpFlag(1);
			   ((L2PcInstance) character).broadcastUserInfo();
               }
        }
       
        @Override
        protected void onExit(L2Character character)
        {
            character.setInsideZone(L2Character.ZONE_PVP, false);
            character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
           
            if (character instanceof L2PcInstance)
            {
                ((L2PcInstance) character).stopNoblesseBlessing(null);
                ((L2PcInstance) character).setPvpFlag(0);
			((L2PcInstance) character).broadcastUserInfo(); 
                ((L2PcInstance) character).sendMessage("You exit from a PvP Area");
            }
        }
       
        static class BackToPvp implements Runnable
        {
            private L2Character _activeChar;
     
            BackToPvp(L2Character character)
            {
                _activeChar = character;
            }
     
            @Override
            public void run()
            {
                int r = Rnd.get(3);
                _activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
            }
        }
       
        @Override
        public void onDieInside(L2Character character)
        {
               if (character instanceof L2PcInstance)
               {
               }
        }
       
        @Override
        public void onReviveInside(L2Character character)
        {
            ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
            ((L2PcInstance) character).isNoblesseBlessed();
        }
    }

 

but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.

 

  • 0
Posted

yeah, remove that line and also this: character.setInsideZone(L2Character.ZONE_PVP, false);

  • 0
Posted

yeah, remove that line and also this: character.setInsideZone(L2Character.ZONE_PVP, false);

  • 0
Posted

yeah, remove that line and also this: character.setInsideZone(L2Character.ZONE_PVP, false);

Guest
This topic is now closed to further replies.


  • Posts

    • We will help you pass verification on any service or application you need! Fast, reliable, and secure. Pay for the first verification and get a 10% discount on the second one. Learn more: Go to
    • We will help you pass verification on any service or application you need! Fast, reliable, and secure. Pay for the first verification and get a 10% discount on the second one. Learn more: Go to
    • Long-term rental of virtual numbers — maximum control and convenience. No need to change numbers every time or worry about losing access anymore. Now you can rent virtual numbers for hours, days, or months and use them as permanent ones: — stable SMS reception from popular services — permanent access to accounts — an ideal solution for registration, verification, and repeated logins — one number — full control for the entire rental period This is the choice for those who value reliability, uninterrupted access, and predictable results. Important: even many top SMS services are unable to offer such an exclusive long-term rental option. Go to the SMS service
    • We are looking for partners and account suppliers for cooperation We are open to partnerships with reliable account suppliers for the following dating services: ➡ Tinder ➡ Badoo ➡ Bumble ➡ Hinge ➡ Happn ➡ Meetic ➡ VK Dating We are considering long-term cooperation, stable volumes, and mutually beneficial terms. If you have any offers, we will be glad to discuss the details. Contact us using the details below. ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
    • We are looking for partners and account suppliers for cooperation We are open to partnerships with reliable account suppliers for the following dating services: ➡ Tinder ➡ Badoo ➡ Bumble ➡ Hinge ➡ Happn ➡ Meetic ➡ VK Dating We are considering long-term cooperation, stable volumes, and mutually beneficial terms. If you have any offers, we will be glad to discuss the details. Contact us using the details below. ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock