/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.util.Rnd;
/**
* An Custom PvP Zone
*
* @author NeverMore
*/
public class L2CustomPvP extends L2RespawnZone
{
//Ramdom Locations configs
private static int[] _x = {11551, 10999, 10401};
private static int[] _y = {-24264, -23576, -24030};
private static int[] _z = {-3644, -3651, -3660 };
public L2CustomPvP(int id)
{
super(5555);
}
@Override
protected void onEnter(L2Character character)
{
character.setInsideZone(L2Character.ZONE_PVP, true);
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).sendMessage("You enter a PvP Area");
((L2PcInstance) character).setPvpFlag(1);
((L2PcInstance) character).broadcastUserInfo();
}
}
@Override
protected void onExit(L2Character character)
{
character.setInsideZone(L2Character.ZONE_PVP, false);
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).stopNoblesseBlessing(null);
((L2PcInstance) character).setPvpFlag(0);
((L2PcInstance) character).broadcastUserInfo();
((L2PcInstance) character).sendMessage("You exit from a PvP Area");
}
}
static class BackToPvp implements Runnable
{
private L2Character _activeChar;
BackToPvp(L2Character character)
{
_activeChar = character;
}
@Override
public void run()
{
int r = Rnd.get(3);
_activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
}
}
@Override
public void onDieInside(L2Character character)
{
if (character instanceof L2PcInstance)
{
}
}
@Override
public void onReviveInside(L2Character character)
{
ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
((L2PcInstance) character).isNoblesseBlessed();
}
}
but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.
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Question
sirzufall
hey people I got this code (credits to nevermore)
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.zone.type; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.util.Rnd; /** * An Custom PvP Zone * * @author NeverMore */ public class L2CustomPvP extends L2RespawnZone { //Ramdom Locations configs private static int[] _x = {11551, 10999, 10401}; private static int[] _y = {-24264, -23576, -24030}; private static int[] _z = {-3644, -3651, -3660 }; public L2CustomPvP(int id) { super(5555); } @Override protected void onEnter(L2Character character) { character.setInsideZone(L2Character.ZONE_PVP, true); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); if (character instanceof L2PcInstance) { ((L2PcInstance) character).sendMessage("You enter a PvP Area"); ((L2PcInstance) character).setPvpFlag(1); ((L2PcInstance) character).broadcastUserInfo(); } } @Override protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_PVP, false); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); if (character instanceof L2PcInstance) { ((L2PcInstance) character).stopNoblesseBlessing(null); ((L2PcInstance) character).setPvpFlag(0); ((L2PcInstance) character).broadcastUserInfo(); ((L2PcInstance) character).sendMessage("You exit from a PvP Area"); } } static class BackToPvp implements Runnable { private L2Character _activeChar; BackToPvp(L2Character character) { _activeChar = character; } @Override public void run() { int r = Rnd.get(3); _activeChar.teleToLocation(_x[r] , _y[r], _z[r]); } } @Override public void onDieInside(L2Character character) { if (character instanceof L2PcInstance) { } } @Override public void onReviveInside(L2Character character) { ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500); ((L2PcInstance) character).isNoblesseBlessed(); } }but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.
17 answers to this question
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