marialeonmar Posted August 23, 2012 Posted August 23, 2012 Hello: Im having a problem which is really giving me headache. I explain you: Im modifing draco armor, so firstly I use l2decrypt with Mfighther.utx, then I use l2tool and then unreal to extract the texture. I edit it and then I export it again on unreal. I create a new utx and everything ok. Then I encript it with encrypt utx.bat and put it in systextures folder, edit armorgrp, but when I run game I get that DC after seeing my char: 2012.8.23 15:37:59 OS : Windows Vista 6.1 (Build: 7601) CPU : GenuineIntel PentiumPro-class processor @ 2095 MHz with 3963MB RAM Video : Mobile Intel® 4 Series Express Chipset Family (2302) General protection fault! History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop To try if I was doing something wrong while exporting/importing texture, I followed the steps menthioned upside but without editting any texture, just l2decrypt->l2tool->unreal->save->encrypt, whitout any modification on mfigther.utx, just the decrypt/encrypt process, and I still get the same error. So my conclusion is: Something is wrong while encrypting the utx obtained from unreal with encrypt utx.bat, but its so strange cause I dont get any error. You know what can be the problem? Hope you can excuse my poor english Regards and waiting for reply Quote
DONALD TRUMP 2016 Posted August 23, 2012 Posted August 23, 2012 L2 enc dec? Your new thing isn't named mfighter right? D: Quote
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