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[help] DC problems


NumL0ck

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It happens when your client is on standby on your LS (loginserver), and your GS (gameserver) isn't yet connected.

 

When your GS hooks your LS, it creates a session key which will be used for any client. The thing is, as you already connected on the LS with your client, and when you try to reach GS, it asks another key that you have and so make error.

 

Simply return to login screen on your client and type back your login/PSW, and you won't have that issue anymore.

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