i have full updated hellbound client....i have FileEdit for hellbound...but i cant open itemname-e,armorgrp and weapongrp....
i get everytime error....
plz help
can you post your itemname-e,armorgrp and weapongrp [if FileEdit work]
thx
my friend have a server[with hamatchi xD]
we wanna make it without hamatchi but it dont works
GS
# ================== #==================#
# L2Emu Project Pack # Network Settings #
# ================== #==================#
# ================================================================================================= #
# This is the GameServer Network Configuration file. #
# Here you can set up the connection for your GameServer. #
# Usually you have to change the ExternalHostname option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================================= #
# -----------------
# Connection Config
# -----------------
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 0.0.0.0
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network,
# so it has to be a public IP or resolvable hostname
ExternalHostname = l2dragonwars.no-ip.biz
# This is transmitted to the client from the same network,
# so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.102
InternalNetworks =
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks =
# --------------
# Port Forwading
# --------------
# The Loginserver host and port
LoginPort = 9014
LoginHost = l2dragonwars.no-ip.biz
# ------------------------
# Section: Network Options
# ------------------------
# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = false
NetworkTrafficOptimizationMs = 1100
# how character will be logged out on //kick command
# Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P
# 2 - relogin - send client to relogin screen
KickType = relogin
# ----------------
# Section: Packets
# ----------------
#Packet LifeTime in milliseconds, 0 - disabled feature
PacketLifeTime = 0
# Packet ExecutionTime in milliseconds, 0 - disabled feature
PacketExecutionTime = 0
# -------------------------
# Section: Flood Protection
# -------------------------
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = false
PacketLimit = 500
PacketTimeLimit = 1100
# --------------------
# Section: HTML Cache
# --------------------
# Set the html cache's lazy loading True or False
# (Load html's into cache only on first time requested)
LazyCache = true
In LoginHost = we try add[127.0.0.1 , 0.0.0.0,*,noting,]
LS
# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration #
# ================== #========================#
# ================================================================================================= #
# This is the network configuration file. Here you can set up the connection for your Loginserver. #
# Usually you have to change the LoginServerHostName option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================================= #
# ==========
# Connection
# ==========
# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostName = 0.0.0.0
LoginServerPort = 2106
# The port, ip on which login will listen for GameServers
LoginPort = 9014
LoginHostName = l2dragonwars.no-ip.biz
# The delay between IP Update Time.
# set this delay in minutes after which the login updates the gameservers IP's
# (usefull when ip is dynamic)
# (0 = disabled) in Minutes
IpUpdateTime = 10
Some new features that we added:
- 2 new quests
- PvP Arena (to get hero status) Olympiad is disabled
- Love Event
- Dressme for armor/weapons/accessories
- HWID Protection
- More monsters
- New farm zone
- New autofarm system (works almost like adrenaline)
- Auto enchant
- Auto augment
- 3 levels of armors
- 3 levels of weapons
- Anti KS System
- Rebirth Manager
- 30 days checking rewards
- Small event (daily checking with small reward for all online players)
Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling.
Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle.
Updated movement logic in L2PcInstance for improved position synchronization and geodata handling.
Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing.
Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs.
Improved distance checks, attack range calculations, and skill casting conditions.
Removed unused intention command logic from L2CharacterAI.
Updated configuration to enable CellPathFinding.
Minor code cleanups and bug fixes for more reliable AI behavior.
Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks.
Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets.
Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs.
Minor config and log updates included.
Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior.
Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance.
These changes aim to improve server responsiveness, AI realism, and overall stability.
I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
Question
dem0x`
i have full updated hellbound client....i have FileEdit for hellbound...but i cant open itemname-e,armorgrp and weapongrp....
i get everytime error....
plz help
can you post your itemname-e,armorgrp and weapongrp [if FileEdit work]
thx
my friend have a server[with hamatchi xD]
we wanna make it without hamatchi but it dont works
GS
In LoginHost = we try add[127.0.0.1 , 0.0.0.0,*,noting,]
LS
only in gameserver he gets a error....
screen:
http://shrani.si/f/B/11C/2HMGYaud/screenerror.jpg
Help me plz
thx
2 answers to this question
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