i have full updated hellbound client....i have FileEdit for hellbound...but i cant open itemname-e,armorgrp and weapongrp....
i get everytime error....
plz help
can you post your itemname-e,armorgrp and weapongrp [if FileEdit work]
thx
my friend have a server[with hamatchi xD]
we wanna make it without hamatchi but it dont works
GS
# ================== #==================#
# L2Emu Project Pack # Network Settings #
# ================== #==================#
# ================================================================================================= #
# This is the GameServer Network Configuration file. #
# Here you can set up the connection for your GameServer. #
# Usually you have to change the ExternalHostname option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================================= #
# -----------------
# Connection Config
# -----------------
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 0.0.0.0
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network,
# so it has to be a public IP or resolvable hostname
ExternalHostname = l2dragonwars.no-ip.biz
# This is transmitted to the client from the same network,
# so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.2.102
InternalNetworks =
# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks =
# --------------
# Port Forwading
# --------------
# The Loginserver host and port
LoginPort = 9014
LoginHost = l2dragonwars.no-ip.biz
# ------------------------
# Section: Network Options
# ------------------------
# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = false
NetworkTrafficOptimizationMs = 1100
# how character will be logged out on //kick command
# Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P
# 2 - relogin - send client to relogin screen
KickType = relogin
# ----------------
# Section: Packets
# ----------------
#Packet LifeTime in milliseconds, 0 - disabled feature
PacketLifeTime = 0
# Packet ExecutionTime in milliseconds, 0 - disabled feature
PacketExecutionTime = 0
# -------------------------
# Section: Flood Protection
# -------------------------
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = false
PacketLimit = 500
PacketTimeLimit = 1100
# --------------------
# Section: HTML Cache
# --------------------
# Set the html cache's lazy loading True or False
# (Load html's into cache only on first time requested)
LazyCache = true
In LoginHost = we try add[127.0.0.1 , 0.0.0.0,*,noting,]
LS
# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration #
# ================== #========================#
# ================================================================================================= #
# This is the network configuration file. Here you can set up the connection for your Loginserver. #
# Usually you have to change the LoginServerHostName option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================================= #
# ==========
# Connection
# ==========
# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostName = 0.0.0.0
LoginServerPort = 2106
# The port, ip on which login will listen for GameServers
LoginPort = 9014
LoginHostName = l2dragonwars.no-ip.biz
# The delay between IP Update Time.
# set this delay in minutes after which the login updates the gameservers IP's
# (usefull when ip is dynamic)
# (0 = disabled) in Minutes
IpUpdateTime = 10
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Sell ready interlude server files, with all popular features and tested, stable source + fully functional premium geodata for free.
Features include:
Events: DM CTF TVT LM
Dressme system
Custom Buffer
GM Shop
Custom community board
Donation manager
Auto Farm
Album:
sell c6 — ImgBB
Test Server online:
Patch link: https://drive.google.com/file/d/1mvEbv9XESsvfWwc638xFyyzyESeE2U95/view?usp=drive_link
Auto acc create and auto admin
Price: 300$.
Discord: l2retro
Faltan demasiados archivos, y lógicas en clases claves como L2pcInstance, entre otras. si bien muchas cosas están y el flujo es valorable. Gracias por tu esfuerzo es bastante... pero realmente no esta completo el código, falta que subas todas las modificaciones en clases colaterales... podrías intentar subir un diff de todo el mod completo de tu pack y bueno ahí si que cada uno adapte... pero faltan muchas cosas, dudo que haya gente que lo haya echo funcionar con esto...
I know people who have fully bypassed and reversed AAC. One day, they might even release the full source code, but for now, they’re still making money off it. I won’t name anyone, but it’s clear that there aren’t any truly solid anticheats for Lineage2. As I’ve said before, kernel level anticheats are the only real solution. Anything that runs as Internal and injects gets flagged, and your account ends up getting kicked or banned. That’s just how most games handle it nowadays.
To TL;DR the whole thing cheating will always exist because there are people out there smart enough to bypass any protection and run private cheats. Public cheats are always detected eventually, so I don’t see any point in buying AAC, especially when they claim it blocks adr, which simply isn’t true.
🌐 Website: https://l2adonis.com
📅 GRAND OPENING: July 18, 2025 – 20:00 (UTC+2)
💬 Discord: https://discord.com/invite/tZBj8JxAwx
🚫 No auto-farm • No auto-macro • No pay-to-win • No custom
Some Basic Info's (More detalied info's on website)
EXP/SP: x25
Adena: x15
Drop: x15
Spoil: x15
Seal Stones: x15
Raid Boss Drop: x10
Epic Boss Drop: x1
Manor: x10
Safe Enchant: +4
Max Enchant: +16
Normal Scroll Chance: 50%
Blessed Scroll Chance: 66% (If enchant fail item remain +4)
Buff Slots (30+4 extra with Divine Inspiration)
Dances/Songs Slots 14
Auto-learn skills
⚔️ Real PvP • Real Progression • Retail-like experience
JOIN NOW and relive the real L2 experience!
Question
dem0x`
i have full updated hellbound client....i have FileEdit for hellbound...but i cant open itemname-e,armorgrp and weapongrp....
i get everytime error....
plz help
can you post your itemname-e,armorgrp and weapongrp [if FileEdit work]
thx
my friend have a server[with hamatchi xD]
we wanna make it without hamatchi but it dont works
GS
In LoginHost = we try add[127.0.0.1 , 0.0.0.0,*,noting,]
LS
only in gameserver he gets a error....
screen:
http://shrani.si/f/B/11C/2HMGYaud/screenerror.jpg
Help me plz
thx
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.